Final Defensive Modules & Synergies - 0.9.5
Although the last update announcement said they were the final modules, this update brings the true final modules in 3 much needed new Defensive-type modules. These should provide more variety and function to defensive and hybrid builds as well as more utility to the defensive module Astral Upgrade. The addition of these 3 modules brings the total count of modules to 50! This is the final update before the 1.0 launch meaning the next update will be delayed as it will be the largest yet, adding, changing, and fixing a lot of things - ready for exiting Early Access!
This update finally adds the remaining synergies to all modules that were missing them including the 3 new modules introduced in this update for a total of 14 new synergies! Here are some examples of new synergies:
[ 2023-08-11 19:32:02 CET ] [ Original post ]
New Modules
Although the last update announcement said they were the final modules, this update brings the true final modules in 3 much needed new Defensive-type modules. These should provide more variety and function to defensive and hybrid builds as well as more utility to the defensive module Astral Upgrade. The addition of these 3 modules brings the total count of modules to 50! This is the final update before the 1.0 launch meaning the next update will be delayed as it will be the largest yet, adding, changing, and fixing a lot of things - ready for exiting Early Access!
Temp. Stat Loader Module
- Periodically grants random temporary stats (HP, speed, exp radius) every 60 seconds
- Upgrade to add module or turret stat bonuses to the rotation, add bonus exp to the rotation, increase the temporary stat bonuses, & more!
- Effective throughout all stages of the game
Armoured Charge Module
- Grants an armoured HP layer that forces the ship to charge through all obstacles on hit
- Upgrade to increase charge speed or distance, damage, hitbox size, & more!
- Effective throughout all stages of the game
Slow-Down Mine Module
- Deploys a mine that release a slowing area of effect
- Upgrade to fire additional mines or increase the slowing radius of a single mine, increase fire rate, slowing rate, & more!
- Effective throughout all stages of the game
Synergies
This update finally adds the remaining synergies to all modules that were missing them including the 3 new modules introduced in this update for a total of 14 new synergies! Here are some examples of new synergies:
Space Mercenary Defense Force
Tom Paradise
Tom Paradise
2023-11-14
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Defend the planet from an invasion of alien monsters in this sci-fi action roguelike!
Combine Different Ship Modules Each Run
Equip your ship's directional module slots with various module types such as explosive, defensive, deployable, beam, & more!Choose Your Own Upgrade Paths
Featuring over 600 upgrades with unique progression via branching paths you can make each run different and unique with your choices.Optional Encounters
Complete optional random Encounters like fighting minibosses or charging a conduit to earn rewards and further level up your ship!Dynamic Threat Events
Aliens aren't your only threat! Survive the various timed threats such as Off-World Targeting, Outer Atmosphere Lightning, Pulsing Solar Flares, & more!Permanent Upgrades And Unlocks
Spend your hard earned credits on new ships, skins, & permanent Astral Upgrades and complete objectives to unlock ship perks, and Celestial Modifiers!MINIMAL SETUP
- Processor: Dual Core+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB VRAM
- Storage: 500 MB available space
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