Hello, everyone!
Today we want to tell you about the goals of our squads. You didn't think they were fighting monsters just because of their suspicious appearance, did you?
The mist impregnates and poisons all creatures that live in it. Some die. And in some, the concentration of the mist reaches a certain limit, it is transformed into ectoplasm. From that point, the creature is not subject to the fatal effects of the mist, but its mind... We won't talk about it yet.
Mages have learned how to extract ectoplasm from such creatures and process it into energy. Special decoys have been created for this purpose. These are devices that attract infected creatures to themselves, and then draw the ectoplasm from the murdered ones.
When we came up with the appearance of the decoy, we wanted to make a few points: it had to be portable, it had to store the ectoplasm, and most importantly, it had to somehow represent that plasma.
The first rule: if you don't know what something should look like, start with a sphere. Then we add noise to it. And then distortion: the bright vertices moved farther away from the center, and the dark vertices moved closer. A little tweaking of the HUE and you're all set!
We put the whole thing in a glass ball (see the first rule). And we attached it to a portable stand, where usually put the torches.
The finishing touch: some particles and a purple light around. The decoy is ready! Naturally the gameplay trivia was left out of the picture: hits make cracks in the glass, the accumulated ectoplasm grows over time, and the like.
And this is an example of what the flight of ectoplasm from defeated enemies into the decoy will look like. Naturally, there will be more polishing of materials and additional effects, but we already like the result. And in your opinion, did we succeed in making the decoy or should we change something?
We would be grateful for any feedback and suggestions!
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Rionix team.
[ 2022-12-16 15:40:04 CET ] [ Original post ]
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Several generations have passed since the end of the Great War, and even deep old men cannot remember who first used forbidden spells. But once begun, there was no stopping them, and the land was swallowed by the Mist.
On the wreckage of the old world, a new world gradually emerged - divided into isolated islands and states. And only a few brave men dare to travel through the deadly expanse of mist. You are at the beginning of this journey, and where and how it will end depends only on you!
Eternal Myst is a game that involves real-time tactics where you will be in charge of commanding different types of squads including swordsmen, rangers, and mages. Each squad possesses unique skills that can be improved as you progress in the game.
Elements such as bonfires, cauldrons, and other objects on the battlefield have an impact on the abilities of your warriors. Placing your units near these objects can provide a significant tactical advantage.
The Mist is a source from which hordes of creatures emerge. These formidable beings represent a relentless force that poses a significant threat to all who cross their path. Their agility and speed allow them to swiftly traverse the terrain, making them a daunting challenge to overcome. Only a skilled commander can give confident and well-thought-out orders to inspire their soldiers and guide them towards victory.
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750Ti (Vulkan support required)
- Storage: 512 MB available space
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel Core i3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 (Vulkan support required)
- Storage: 512 MB available space
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