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10 friendly features in Silence of the Siren
When expanding the base, there are various dependencies between the different upgrades. In the catalog, we directly highlight these when youre browsing through the options. You can also see them all listed in the building details window of course, but that would mean opening another panel every time.
Next, lets have a look at how easy it is to recruit units: there are shortcuts to hire all units of each type and even to recruit the full army at once. If you dont have enough resources, the two white buttons allow you to automatically hire as many units as you can afford, starting from the weakest or from the strongest type.
We can go one step further though, some buildings have a mini version of their shortcut panel that appears if you hover over them, so you can save one more click. :)
The final place well visit at the base will be our Trading Post. Sometimes youll need to exchange resources to be able to afford units or buildings, sometimes youll need to exchange a lot of them. We found out that giving a few options of how many to trade is more convenient than trying to fine-tune a slider.
Now, were out in the desert with Bulletproof Benni and Captain Holester. Sometimes youll realize that your commanders might have switched roles and theyre not in the order youd like them to be in - no problem, lets just swap them!
Army management also allows quite a few options. You can split a unit stack in half or in any ratio, but for distributing for example your starting ranged units into several slots, you can drop them one by one by right clicking.
While all the interactable and pickable objects on the map have quite distinct graphics, were finding ourselves quite capable of missing one from time to time - not if you press [Alt] though!
The next two are closely related, so lets keep them under #8: some dialogs will have a shortcut button for the most common action, saving you for example going to your commanders inventory and using or equipping an item.
Clicking the end of turn button will check if you still have any available actions at your bases or any commanders that can still move. Still, if these dialogs dont make sense for your playstyle or for example in the late game, any dialog with the eye icon can be disabled and for example all picked items will just go to the commanders inventory.
For the last two, lets go into a battle! When big armies clash and the situation becomes a bit hectic, feel free to hold the [Ctrl] key.
At the start of the battle, you often want to move as close to your enemies as possible without letting them reach you - no need to check their movement number in the unit info panel and count hexes, just hold [Shift] while hovering over them with your mouse cursor.
So, these have been some of the ideas we had and have implemented in the game (that wed already find hard to live without). :) [previewyoutube=d_WUy7NRRR8;full][/previewyoutube] Do you have any other suggestions of for example features youve missed in other games or found useful when added by the modding community? Let us know in the comments! https://store.steampowered.com/app/2147380/Silence_of_the_Siren/
[ 2023-11-02 15:55:15 CET ] [ Original post ]
In todays development update were going to have a look at some nifty features and quality of life improvements weve already added to Silence of the Siren in the early stages of development. Lets start once again at a Fossorian base.
1. Dependencies
When expanding the base, there are various dependencies between the different upgrades. In the catalog, we directly highlight these when youre browsing through the options. You can also see them all listed in the building details window of course, but that would mean opening another panel every time.
2. Shortcuts
Next, lets have a look at how easy it is to recruit units: there are shortcuts to hire all units of each type and even to recruit the full army at once. If you dont have enough resources, the two white buttons allow you to automatically hire as many units as you can afford, starting from the weakest or from the strongest type.
3. Mini shortcuts!
We can go one step further though, some buildings have a mini version of their shortcut panel that appears if you hover over them, so you can save one more click. :)
4. Trading
The final place well visit at the base will be our Trading Post. Sometimes youll need to exchange resources to be able to afford units or buildings, sometimes youll need to exchange a lot of them. We found out that giving a few options of how many to trade is more convenient than trying to fine-tune a slider.
5. Reorder your commanders!
Now, were out in the desert with Bulletproof Benni and Captain Holester. Sometimes youll realize that your commanders might have switched roles and theyre not in the order youd like them to be in - no problem, lets just swap them!
6. One by one!
Army management also allows quite a few options. You can split a unit stack in half or in any ratio, but for distributing for example your starting ranged units into several slots, you can drop them one by one by right clicking.
7. Outlines everywhere!
While all the interactable and pickable objects on the map have quite distinct graphics, were finding ourselves quite capable of missing one from time to time - not if you press [Alt] though!
8. Dialogs in check
The next two are closely related, so lets keep them under #8: some dialogs will have a shortcut button for the most common action, saving you for example going to your commanders inventory and using or equipping an item.
Clicking the end of turn button will check if you still have any available actions at your bases or any commanders that can still move. Still, if these dialogs dont make sense for your playstyle or for example in the late game, any dialog with the eye icon can be disabled and for example all picked items will just go to the commanders inventory.
9. Mini me?
For the last two, lets go into a battle! When big armies clash and the situation becomes a bit hectic, feel free to hold the [Ctrl] key.
10. Tactical knowledge!
At the start of the battle, you often want to move as close to your enemies as possible without letting them reach you - no need to check their movement number in the unit info panel and count hexes, just hold [Shift] while hovering over them with your mouse cursor.
So, these have been some of the ideas we had and have implemented in the game (that wed already find hard to live without). :) [previewyoutube=d_WUy7NRRR8;full][/previewyoutube] Do you have any other suggestions of for example features youve missed in other games or found useful when added by the modding community? Let us know in the comments! https://store.steampowered.com/app/2147380/Silence_of_the_Siren/
[ 2023-11-02 15:55:15 CET ] [ Original post ]
Silence of the Siren
Oxymoron Games
Developer
Oxymoron Games
Publisher
Coming soon
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(164 reviews)
Public Linux Depots:
- [0 B]
Silence of the Siren is a turn-based strategy game where several different space-faring civilizations are fighting over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!
The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.
Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.
Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.
The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.
Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.
Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.
- Explore a rich sci-fi world and discover secrets of a lost civilization
- Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
- Level-up your commanders and crush your opponents in exciting turn-based battles
- Take control over several different species and factions
- Old-school strategy game with modern controls and intuitive UI
MINIMAL SETUP
- Processor: i3. Ryzen 3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1030Additional Notes: All TBD. minimum will be aimed at 1080p low @30 FPS
- Processor: i5. Ryzen 5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1060Additional Notes: All TBD. recommended will be aimed at 1080p high @60 FPS
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