Dev Diary: Building on the World Map
Any commander can use their movement points once per round to construct something. The objects cost some resources and usually take a short while to activate, but if you so desire, you can spend a little bit extra to power them up immediately.
There are also special points on each map, building zones, that allow you to construct these structures with a big discount.
If one of your structures isn't needed anymore, you can always take it down. You will even reclaim some of the materials that were used to build it. Some of your commanders will learn the Builder skill. It allows them to construct more powerful versions of the buildings and gives some nice discounts for various actions on the map, including upgrading your mines!
First, let's list them all, then we'll have a closer look at three examples!
Outposts let you leave guards at your chosen location - and provide a few special perks.
Most importantly, if you have a gateway-type building in your base, you can send troops to your outposts directly!
Also, when some enemy units want to join you during negotiations, but there's no space in your army, no problem! The nearest outpost can accept the recruits instead! Then, on the economy side of things, there are Mining Probes. Here, we're talking about a classic risk/reward mechanic. A probe will mine some resources each round, until somebody pays it a visit and empties it. Do you need the resources right now? Oh, somebody else left an unguarded mining probe nearby! And so on. :)
While we still have some work ahead especially when it comes to game balance, you should now have a pretty good idea about the options your commanders have at hand when they're out in the wild. Which one did you find most interesting? Have you tried any of these in the demo? Let us know in the discussion!
[ 2024-06-20 13:21:10 CET ] [ Original post ]
In Silence of the Siren you're not limited to taking over the existing buildings on the map. There are a few useful structures that your commanders can construct to defend your territory, boost your income or surprise your enemies.
The Rules
Any commander can use their movement points once per round to construct something. The objects cost some resources and usually take a short while to activate, but if you so desire, you can spend a little bit extra to power them up immediately.
There are also special points on each map, building zones, that allow you to construct these structures with a big discount.
If one of your structures isn't needed anymore, you can always take it down. You will even reclaim some of the materials that were used to build it. Some of your commanders will learn the Builder skill. It allows them to construct more powerful versions of the buildings and gives some nice discounts for various actions on the map, including upgrading your mines!
The Structures
First, let's list them all, then we'll have a closer look at three examples!
- Mining probes,
- Automatic turrets,
- Outposts,
- Drone dogs,
- Cybersnares, traps that catch enemy commanders - available to commanders with maxed-out Builder skill.
Outposts let you leave guards at your chosen location - and provide a few special perks.
Most importantly, if you have a gateway-type building in your base, you can send troops to your outposts directly!
Also, when some enemy units want to join you during negotiations, but there's no space in your army, no problem! The nearest outpost can accept the recruits instead! Then, on the economy side of things, there are Mining Probes. Here, we're talking about a classic risk/reward mechanic. A probe will mine some resources each round, until somebody pays it a visit and empties it. Do you need the resources right now? Oh, somebody else left an unguarded mining probe nearby! And so on. :)
While we still have some work ahead especially when it comes to game balance, you should now have a pretty good idea about the options your commanders have at hand when they're out in the wild. Which one did you find most interesting? Have you tried any of these in the demo? Let us know in the discussion!
Silence of the Siren
Oxymoron Games
Oxymoron Games
Coming soon
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🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(140 reviews)
https://silenceofthesiren.com/
https://store.steampowered.com/app/2147380 
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Silence of the Siren is a turn-based strategy game where several different space-faring civilizations are fighting over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!
The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.
Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.
Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.
The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.
Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.
Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.
- Explore a rich sci-fi world and discover secrets of a lost civilization
- Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
- Level-up your commanders and crush your opponents in exciting turn-based battles
- Take control over several different species and factions
- Old-school strategy game with modern controls and intuitive UI
MINIMAL SETUP
- Processor: i3. Ryzen 3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1030Additional Notes: All TBD. minimum will be aimed at 1080p low @30 FPS
- Processor: i5. Ryzen 5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1060Additional Notes: All TBD. recommended will be aimed at 1080p high @60 FPS
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