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The Sovereign Fleet has landed!

Sit close to the fire, my young friends! Take a sip of beer and listen to what I have to say to those young ears of yours, because the story of Sovereign Fleet is about old men and even older grudges. And about crazy aliens, yes, about those too. So listen up, now. It will be really shiny.
You all know the Sovereign Fleet of today. They call us space pirates and see us as smugglers from rim colonies who accept any fugitive and weirdo who stray among us. Ha! Those empty kegs! We are so much more! Primo, we are family. The ever-fighting, bickering, and annoyingly loud kind, but a family nevertheless. We care for each other and have one another's back like a family and it makes us strong. Secundo, we are warriors. Warriors born both of necessity and lust for an adventurous life. A colorful rebellion against the UNSS, its oppression, and its artificial way of life, bound and governed by corporate greed. And those crazy aliens. The Sovereign Fleet is like a wild weed. It sprouts in places unfit for life, turns to blossom against all odds, and then withers away only to grow again just a few feet away. This weed cannot be eradicated by any elaborate poison. If you stomp it down it will rise again, and trust me, my friend, it will leave some long thorns in your boots sole.
But why the metaphor: poisons and heavy boots? The answer is once again the UNSS - and there would be no UNSS without the crazy aliens. The Earth as their predecessor and the Sovereign Colonies, our ancestors, had their fair share of animosity before, but only when the cursed aliens called Hesperidians arrived in the Solar System and stuck their ugly insect faces out of their mothership, an immense interstellar ark, the real ugly business started to happen. I don't know why the Hesperidians chose the Earth over the Sovereigns, but they did. Together they started to build the UNSS establishment and Earth received all the alien technology and know-how. That was the beginning of the end for the Sovereign Colonies. What happened then, you ask? You know what always happens when two possess all the power and have no common goal. The war happened. It does not matter which incident kindled the fights but they spread like wildfire and quickly as one, too. The war started by clashes between starships, but the Sovereign fleet was quickly scattered. We had no idea the Hesperidians had the shield technology and without it, the fights quickly moved to our space stations, asteroid mining facilities, and under the crystal bubbles of planetary colonies. We gave them a hell of a fight, but they fought dirty and did not shy away from using any new technology.
Then the governors arrived and established a protectorate. Labor camps, prison colonies, repopulation. Name any atrocity, you wont be wrong. But in those dark times, the Sovereign fleet began its return. The small acts of heroism, inconsequential sabotages, and ambushes in the rim territories. Masked as transport ships, we began our fight against tyranny. A desperate fight, fed by grief and vengeance. Over the years, most of the old captains fell to the UNSS hunt, one by one. The Hesperidians used all the dirty tricks they had, but a handful of those old spacewolves managed to survive to this day. That is good because they are the backbone of the Sovereign Fleet now. The body and muscles. You lot. The young generation became Sovereigns for different reasons. You hot-headed devils seek adventure, wealth, and the most glittering currency of them all, fame. The usual expiration date of the new sovereign captains back in the Solar System was a year or two, depending on their talent for evasion. But despite the number of exemplary cases, new captains always appeared.
The Solar system is only so big and it can only hide so many ships. A balance was kept for some time. But everything changed the moment a path to a new world opened. The Siren System became our promised land. And then a miracle came. We were cut from the Solar System. The remnants of the UNSS fleet that moved here with us lost their advantage of superior numbers. Forgotten settlers from rim colonies, Fossorian deserters, and renegade Children of the Source, all came to join our way of life.
The UNSS already lost the Siren system, because they lost the most important war. The war for people's hearts. Step by step, heart by heart, we will take everything they have and return nothing. We will build this place wild and beautiful. We will take the old dream about sovereignty and make it into reality in our new home. And one day, who knows? Perhaps there will be enough strength to kick the UNSS and their crazy alien friends from the Solar System too!


[ 2024-09-05 13:21:18 CET ] [ Original post ]

Silence of the Siren
Oxymoron Games Developer
Oxymoron Games Publisher
Coming soon Release
Game News Posts: 29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (164 reviews)
Public Linux Depots:
  • [0 B]
Silence of the Siren is a turn-based strategy game where several different space-faring civilizations are fighting over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!



The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.





Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.





Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.




  • Explore a rich sci-fi world and discover secrets of a lost civilization
  • Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
  • Level-up your commanders and crush your opponents in exciting turn-based battles
  • Take control over several different species and factions
  • Old-school strategy game with modern controls and intuitive UI


MINIMAL SETUP
  • Processor: i3. Ryzen 3Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1030Additional Notes: All TBD. minimum will be aimed at 1080p low @30 FPS
RECOMMENDED SETUP
  • Processor: i5. Ryzen 5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1060Additional Notes: All TBD. recommended will be aimed at 1080p high @60 FPS
GAMEBILLET

[ 6138 ]

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41.47$ (17%)
GAMERSGATE

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11.24$ (25%)
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18.28$ (48%)
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8.81$ (37%)
14.0$ (65%)
7.0$ (65%)
8.84$ (66%)
6.25$ (75%)
4.05$ (73%)
28.0$ (60%)
0.75$ (85%)
0.45$ (85%)
4.99$ (75%)
6.0$ (90%)
0.45$ (85%)
4.0$ (80%)
0.45$ (85%)
5.0$ (90%)
8.55$ (71%)

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