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Silence of the Siren - EA update #3 is out!
Silence of the Siren version 0b78c099.
- Added a version of the Josefin font that includes Cyrillic characters - Unified which cursor shows and what clicking on a base does when all commanders are garrisoned: clicking on any tile open the base - Updated academy ability selection so at least one ability for each skill is ensured at each base, made the academy panel more compact - Implemented ordering commanders by drag and drop also in the list on the right, cleaned up the prefab a bit - Implemented canceling unit move by pressing escape in the commander card, commander meeting, neutral army join panel and at bases - Added close button to both options panels so the reset options button is not the one big thing you're bound to accidentally click on - Implemented closing of conquest window and its map info panel by pressing escape - Switched save screenshot background in load dialog so it doesn't show the community translations banner but a 'standard siren logo' - Added limit to base camera FOV to ensure all buildings stay on screen in 16:10 and narrower aspect ratios, updated all base graphics to correctly fill the screen all the way to ultra-ultrawide (32:9)
- Fixed an exploit that allowed unit multiplication by disabling unit movement undo button while moving a unit - Fixed an exploit caused by the slave camp panel not correctly reset (not for the right base) when switching bases while the panel is still open - Fixed dismissing war machines from unit info/split panel didn't work - Fixed integrated Radeon graphics starting with 4K textures by default - Fixed active commander marker not rendered over bridges, for example at the very start of Fossorian Campaign map 4 - Fixed both levels of pirates mortar building had the same lore text - Fixed neutral base names not randomized when starting a scenario - Fixed the "all" filter in inventory not resetting backpack to the default view with empty slots, implemented automatic compaction/removal of empty slots in backpack and consumables when switching between commanders in commander card - Disabled on hover reactions of skill icons in combat ability book and in the level up dialog
- Increased overall max audio volume - Implemented a short audio fadeout when exiting the game to prevent audio from being abruptly cut off, disabled audio when the game window loses focus - Added a few missing death sounds (Bright ones and Liberators)
[ 2024-11-05 13:16:24 CET ] [ Original post ]
Hi everybody, the third patch of Silence of the Siren is now live on Steam! The update brings the usual round of improvements and fixes of issues we gathered from reports on Discord and also here in Discussions. We're mostly done with our roadmap update, at this point we can tease that you can look forward to more features and big balance changes before holidays, then it will be time for more map content and the first big Early Access expansion/update with UNSS as playable faction #4 and their whole campaign. More details coming soon!
Release notes:
Silence of the Siren version 0b78c099.
Content and changes
- Added a version of the Josefin font that includes Cyrillic characters - Unified which cursor shows and what clicking on a base does when all commanders are garrisoned: clicking on any tile open the base - Updated academy ability selection so at least one ability for each skill is ensured at each base, made the academy panel more compact - Implemented ordering commanders by drag and drop also in the list on the right, cleaned up the prefab a bit - Implemented canceling unit move by pressing escape in the commander card, commander meeting, neutral army join panel and at bases - Added close button to both options panels so the reset options button is not the one big thing you're bound to accidentally click on - Implemented closing of conquest window and its map info panel by pressing escape - Switched save screenshot background in load dialog so it doesn't show the community translations banner but a 'standard siren logo' - Added limit to base camera FOV to ensure all buildings stay on screen in 16:10 and narrower aspect ratios, updated all base graphics to correctly fill the screen all the way to ultra-ultrawide (32:9)
Fixes
- Fixed an exploit that allowed unit multiplication by disabling unit movement undo button while moving a unit - Fixed an exploit caused by the slave camp panel not correctly reset (not for the right base) when switching bases while the panel is still open - Fixed dismissing war machines from unit info/split panel didn't work - Fixed integrated Radeon graphics starting with 4K textures by default - Fixed active commander marker not rendered over bridges, for example at the very start of Fossorian Campaign map 4 - Fixed both levels of pirates mortar building had the same lore text - Fixed neutral base names not randomized when starting a scenario - Fixed the "all" filter in inventory not resetting backpack to the default view with empty slots, implemented automatic compaction/removal of empty slots in backpack and consumables when switching between commanders in commander card - Disabled on hover reactions of skill icons in combat ability book and in the level up dialog
Audio
- Increased overall max audio volume - Implemented a short audio fadeout when exiting the game to prevent audio from being abruptly cut off, disabled audio when the game window loses focus - Added a few missing death sounds (Bright ones and Liberators)
[ 2024-11-05 13:16:24 CET ] [ Original post ]
Silence of the Siren
Oxymoron Games
Developer
Oxymoron Games
Publisher
Coming soon
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(164 reviews)
Public Linux Depots:
- [0 B]
Silence of the Siren is a turn-based strategy game where several different space-faring civilizations are fighting over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!
The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.
Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.
Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.
The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.
Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.
Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.
- Explore a rich sci-fi world and discover secrets of a lost civilization
- Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
- Level-up your commanders and crush your opponents in exciting turn-based battles
- Take control over several different species and factions
- Old-school strategy game with modern controls and intuitive UI
MINIMAL SETUP
- Processor: i3. Ryzen 3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1030Additional Notes: All TBD. minimum will be aimed at 1080p low @30 FPS
- Processor: i5. Ryzen 5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1060Additional Notes: All TBD. recommended will be aimed at 1080p high @60 FPS
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