We are 53% funded!
Hi, everyone! You've all caught me at a time when I'm in a pretty good mood, so how about I give everyone a bit of an update on what's been going on recently?
It's been nearly two weeks since the Kickstarter campaign for The Many Deaths of Lily Kosen was released, and at time of writing it's 53% complete! Regardless of whether or not it gets completed, the game will be released, I assure you - but supporting the Kickstarter means more money for additional assets and potentially more features down the line. To everyone who's supported the game already or shared the campaign around - thank you so much. For the most part I'm one person trying to run all of this, and your support and help honestly means the world to me. If you haven't supported the campaign yet, please consider doing so - it's going to make a massive difference, and shouldn't cost you that much money to get the full game. Everything you do is appreciated.
I'm doing more than just the Kickstarter campaign at the moment - I've also been working on adding in new scenes to the game, and working out a few tricks in how to present them along the way. I don't want to go into too many details, as the things I'm currently working on are literally listed in my notes as secret scenes, but I'm hoping that what I'm working on will help to enhance and expand upon the backstory of the game a bit, while also being concise. While I've been working on these I've also found a few things in Ren'Py that I can play around with, which in turn's given me a few more ideas about some presentation updates that I'm pretty sure I can add in without too much difficulty. Thankfully Ren'Py is pretty great to work with once you get over the learning curve of, "how do I do more than add in text and display sprites?", and none of it should impact the timeline of the game's development by much.
To sum up - the Kickstarter campaign is coming along nicely, and the game's getting a nice round of updates which in turn is giving me ideas and plans for additional features and ways to enhance the story! If you haven't already, you can follow Two Many Teeth at Twitter or Instagram - I post more updates, more frequently there! Or, you know, don't. Social media's pretty toxic, tbh.
[ 2023-01-30 11:34:13 CET ] [ Original post ]
Kickstarter, Updates, and Kickstarter Updates
Hi, everyone! You've all caught me at a time when I'm in a pretty good mood, so how about I give everyone a bit of an update on what's been going on recently?
Kickstarter Campaign
It's been nearly two weeks since the Kickstarter campaign for The Many Deaths of Lily Kosen was released, and at time of writing it's 53% complete! Regardless of whether or not it gets completed, the game will be released, I assure you - but supporting the Kickstarter means more money for additional assets and potentially more features down the line. To everyone who's supported the game already or shared the campaign around - thank you so much. For the most part I'm one person trying to run all of this, and your support and help honestly means the world to me. If you haven't supported the campaign yet, please consider doing so - it's going to make a massive difference, and shouldn't cost you that much money to get the full game. Everything you do is appreciated.
Updates
I'm doing more than just the Kickstarter campaign at the moment - I've also been working on adding in new scenes to the game, and working out a few tricks in how to present them along the way. I don't want to go into too many details, as the things I'm currently working on are literally listed in my notes as secret scenes, but I'm hoping that what I'm working on will help to enhance and expand upon the backstory of the game a bit, while also being concise. While I've been working on these I've also found a few things in Ren'Py that I can play around with, which in turn's given me a few more ideas about some presentation updates that I'm pretty sure I can add in without too much difficulty. Thankfully Ren'Py is pretty great to work with once you get over the learning curve of, "how do I do more than add in text and display sprites?", and none of it should impact the timeline of the game's development by much.
In Conclusion
To sum up - the Kickstarter campaign is coming along nicely, and the game's getting a nice round of updates which in turn is giving me ideas and plans for additional features and ways to enhance the story! If you haven't already, you can follow Two Many Teeth at Twitter or Instagram - I post more updates, more frequently there! Or, you know, don't. Social media's pretty toxic, tbh.
The Many Deaths of Lily Kosen
Too Many Teeth Studios
Too Many Teeth Studios
2023-07-20
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 10
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews
(6 reviews)
https://toomanyteeth.net
https://store.steampowered.com/app/2136180 
[0 B]
The Many Deaths of Lily Kosen is a horror visual novel in which you and your friends have to survive a series of terrifying attacks. Your choices in the story will affect who will live and who will die as you proceed through the game, leading to a dynamic story enhanced with horrifying visuals and top-notch sound design.
Blood stains your hands. You gather your strength and stab the knife into the demon’s flesh, hoping that this time it will stay dead.
But you already know that it won’t. Because you’ve killed it before. You’ll kill it again. All that you can hope for is that your streak of luck continues, and that you continue to survive…but you know that sooner or later, death will catch up to you.
When did it all go wrong? Was it when you and your friends arrived at the local lake and realised that nobody was there? Was it when you discovered that your car had broken down, trapping you all there? Or did it all start a long time ago?
Whatever the cause, everything’s gone wrong. The actions of a mysterious group have summoned a demon, and that demon wants nothing more than to kill you and your friends. If you can keep your cool you can stop it for now…but what will you do when it returns next time?
- Unique Stress mechanic determines who lives and who dies
- Over 140,000 words across all story branches and options
- Unlockable gallery and achievements
- Beautiful anime-style artwork
- An intense original soundtrack
- An exciting story filled with both humour and horror
- Multiple endings
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher; SteamOS
- Processor: 1.2 GHz Pentium 4Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL compatible card
- Storage: 500 MB available space
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