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DEMO Update 4 - The Radiant Update!
First of all, I started the development of the second area of the game! Remembering that if you want to follow the updates, follow the social networks at the end of this article! Below is a video about the Deep UNSPACE creatures: [previewyoutube=1aMb9CiuV-0;full][/previewyoutube] I already set up the background there! This one turned out pretty cool ;) [previewyoutube=-FA9Jy2cWG4;full][/previewyoutube] Area 2 stuff won't be available in the DEMO :(
And now the main course of the new DEMO content! Radiant passives are more powerful than common passives, and much rarer! Few of them will appear during your run, but they can make all the difference! Below is a video demonstrating them: [previewyoutube=h2K5Il0G9Ug;full][/previewyoutube] Below, the detailed description of them! - Parallel Missiles: fires 2 misses quite frequently, which are guided to the nearest enemy, dealing { 25, 35, 50 } % of base damage (each missile). - Repel at the end of the dash: Creates an area effect at the end of the dodge, which repels enemy projectiles. - Repairing Essence: Whenever the player collects essence, he gains +1 essence and recovers { 5, 10, 15 } % of ship resistance. - Scrap Drones: { 30, 60, 100 }% chance for a drone to spawn when an enemy is destroyed Also, a new common passive! - Explosion at the end of the dash: Generates an explosion at the end of the dodge, dealing 400% base damage in an area of damage.
Some new combat effects that spawn randomly in combat: [previewyoutube=BNPMnWk6aaA;full][/previewyoutube] - Magnetic field: pushes the ship constantly towards some direction in the arena - Electrostatic Erosion: Drains energy from ship extremely fast
Immense update with quality of life! Several new map functions, including trip skip and cancel, as well as map view control: [previewyoutube=UbyqPve1HUI;full][/previewyoutube] - Move map with arrow keys - Zoom in and Zoom out - skip trip -- The player can now skip the trip by pressing Space 2x, going straight to the end of the route, or to the next point of interest, such as battle or getting crystal or parts for the Dolli - Cancel trip -- By pressing Backspace, the player can cancel the route, stopping at the next cell. - Link Routes -- holding the shift button makes the route disappear from the previous one, instead of fully recalculating.
- Rebalanced the amounts of dark crystal in the game - The amount of crystal from one level to the next has been drastically reduced - Dash is 30% longer, and if the player releases the shift before, the dash stops before, if he holds the button, the dash extends - Increased the price of upgrades available in the workshop. - Yamato improvements with rebalanced pricing.
- Skipping the scene where Dolli is first encountered caused a bug where she wouldn't disappear from the screen - Market connection upgrade, did not create extra equipment in the market. - Lasers that appear outside the arena, never disappear. - Buying from the market or workshop, did not update information and resources. - Cockpit invisibility button not showing up in a loadgame - When buying accessories in the Market, he did not disappear from the list, and also spent the money even if the player canceled the purchase - When you buy any equipment on the market, you don't clean any object that it has left in the arena (such as drones or bombs) - Market reserve window, was behind other windows. Follow me for game updates! Facebook Twitter Youtube
[ 2023-03-16 00:51:59 CET ] [ Original post ]
Deep UNSPACE
First of all, I started the development of the second area of the game! Remembering that if you want to follow the updates, follow the social networks at the end of this article! Below is a video about the Deep UNSPACE creatures: [previewyoutube=1aMb9CiuV-0;full][/previewyoutube] I already set up the background there! This one turned out pretty cool ;) [previewyoutube=-FA9Jy2cWG4;full][/previewyoutube] Area 2 stuff won't be available in the DEMO :(
RADIANT PASSIVES
And now the main course of the new DEMO content! Radiant passives are more powerful than common passives, and much rarer! Few of them will appear during your run, but they can make all the difference! Below is a video demonstrating them: [previewyoutube=h2K5Il0G9Ug;full][/previewyoutube] Below, the detailed description of them! - Parallel Missiles: fires 2 misses quite frequently, which are guided to the nearest enemy, dealing { 25, 35, 50 } % of base damage (each missile). - Repel at the end of the dash: Creates an area effect at the end of the dodge, which repels enemy projectiles. - Repairing Essence: Whenever the player collects essence, he gains +1 essence and recovers { 5, 10, 15 } % of ship resistance. - Scrap Drones: { 30, 60, 100 }% chance for a drone to spawn when an enemy is destroyed Also, a new common passive! - Explosion at the end of the dash: Generates an explosion at the end of the dodge, dealing 400% base damage in an area of damage.
NEW HAZARDS
Some new combat effects that spawn randomly in combat: [previewyoutube=BNPMnWk6aaA;full][/previewyoutube] - Magnetic field: pushes the ship constantly towards some direction in the arena - Electrostatic Erosion: Drains energy from ship extremely fast
NEW MAP CONTROLS
Immense update with quality of life! Several new map functions, including trip skip and cancel, as well as map view control: [previewyoutube=UbyqPve1HUI;full][/previewyoutube] - Move map with arrow keys - Zoom in and Zoom out - skip trip -- The player can now skip the trip by pressing Space 2x, going straight to the end of the route, or to the next point of interest, such as battle or getting crystal or parts for the Dolli - Cancel trip -- By pressing Backspace, the player can cancel the route, stopping at the next cell. - Link Routes -- holding the shift button makes the route disappear from the previous one, instead of fully recalculating.
REBALANCE
- Rebalanced the amounts of dark crystal in the game - The amount of crystal from one level to the next has been drastically reduced - Dash is 30% longer, and if the player releases the shift before, the dash stops before, if he holds the button, the dash extends - Increased the price of upgrades available in the workshop. - Yamato improvements with rebalanced pricing.
BUGS CORRECTIONS
- Skipping the scene where Dolli is first encountered caused a bug where she wouldn't disappear from the screen - Market connection upgrade, did not create extra equipment in the market. - Lasers that appear outside the arena, never disappear. - Buying from the market or workshop, did not update information and resources. - Cockpit invisibility button not showing up in a loadgame - When buying accessories in the Market, he did not disappear from the list, and also spent the money even if the player canceled the purchase - When you buy any equipment on the market, you don't clean any object that it has left in the arena (such as drones or bombs) - Market reserve window, was behind other windows. Follow me for game updates! Facebook Twitter Youtube
[ 2023-03-16 00:51:59 CET ] [ Original post ]
Dark Old Sun II: Unspace
SN!Somos Nerds
Developer
SN!Somos Nerds
Publisher
Coming soon
Release
Game News Posts:
12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
8 user reviews
(8 reviews)
Public Linux Depots:
- [0 B]
We present to you a vibrant Shoot'em up style game, filled with roguelike mechanics to keep each match interesting and unique, and also an intriguing storyline unlike anything you've seen in a "spaceship shmup" game.
Prepare to be challenged by breathtaking boss fights, as well as various enemies with unique mechanics, with battles and situations procedurally generated for a diverse, incredible roguelike experience.
You will also be able to venture into UNSPACE, exploring the most remote and dark locations, while enjoying a first-person view from the comfort of your cockpit.
You can also build and improve the YAMATO space station, which is your operations base, resulting in new abilities for your ship, as well as new mechanics that are acquired as you progress in the game and continue to build new facilities.
- - Over 50 base equipment, which become completely different as more upgrades are installed.
- - Procedurally created maps, which change every time you enter them.
- - The small navigator, Dolli, whom you can customize, changing her clothes and hair! 🤩
- - Workshop system where you can modify the behavior of weapons and equipment, as well as their levels and masteries.
- - Space station where you can build improvements and new facilities, expanding it and creating new interactive features.
- - Interactive cockpit where you can relax and observe the space around you, while listening to beautiful synthwave music.
- - Including... A sensational selection of synthwave music. 🎶
- - Enemies with diverse and interesting mechanics that aren't just "appear-shoot-leave", the enemies have intriguing and varied abilities.
When the Dark Old Sun disappears into its own shadow, Earth and all its inhabitants enter an era of decay. The terrible calamity known as UNSPACE unleashes, trapping everyone in proximity to the planet and barring any chance of return for the unfortunate who venture beyond its boundaries. Within UNSPACE, reality warps in bizarre ways and it's virtually impossible to find a way back.
The challenge is colossal, but fate still has one last bastion for humanity - the YAMATO space station.
YAMATO, the only structure capable of launching spaceships to unravel the mysteries of UNSPACE. This is the last hope, a labyrinth of distorted realities and monsters from another world, where GRID seems to be the only one capable of piloting CROW - a spaceship that resonates with YAMATO, tracing the way back even from the deepest UNSPACE.
GRID is accompanied by an AI named Sarah, who with her cheerful and friendly personality, joins him in exploring the UNSPACE, meeting various people and "entities" along the way.
GRID's mission is clear: to create a route through UNSPACE and guide humanity to a new home.
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Also...
You'll have amazing opportunity to customize the adorable Dolli, finding new outfits for her as you progress through the game.
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