Devlog 12
Explanation and demo [previewyoutube=XcPvy3bco9A;full][/previewyoutube]
* update to 5.3 !! * * performance optimization around shadows and global illumination * new: implemented dynamic loading using data layers * * bug fixes and improvements all around * * performance pass * * improved input handling * improved settings menu and quality settings. * * new: added new quality categories. * * new: added basic input hints * * added a couple of shaders * new: moved to newer goxel/vengi with optimized meshes and improved colors (not many new assets though)
* improvements. * new: Max/Min. handle of changes * hooked to the noises
* improved random dialogs, and dialog system * new: dialog history !! * improved ui and animation
* upgraded chapter flow * improvement to transitions, camera handling, fades * new: dynamic loading using data layers
* improved item look at * new: added a flag sub system to track flags (things that happened) * new feature: item can have its own logic
* less stub than before * * playable * expanded story, dialogs, items
* new: new musics! * new: new interactions, and noises
[ 2023-10-16 21:39:41 CET ] [ Original post ]
*New build is available!* *New chapter available!* > Note, there were a few factors that resulted in having less content than i expected (i.e. it's pretty stub). But there's a ton of under-the-hood work :) And the next sprint will be the 2nd pass for this same chapter.
Sprint log:
Explanation and demo [previewyoutube=XcPvy3bco9A;full][/previewyoutube]
General
* update to 5.3 !! * * performance optimization around shadows and global illumination * new: implemented dynamic loading using data layers * * bug fixes and improvements all around * * performance pass * * improved input handling * improved settings menu and quality settings. * * new: added new quality categories. * * new: added basic input hints * * added a couple of shaders * new: moved to newer goxel/vengi with optimized meshes and improved colors (not many new assets though)
Flashbacks
* improvements. * new: Max/Min. handle of changes * hooked to the noises
Dialogs
* improved random dialogs, and dialog system * new: dialog history !! * improved ui and animation
Story
* upgraded chapter flow * improvement to transitions, camera handling, fades * new: dynamic loading using data layers
Inventory
* improved item look at * new: added a flag sub system to track flags (things that happened) * new feature: item can have its own logic
Chapter 0
* less stub than before * * playable * expanded story, dialogs, items
Sound
* new: new musics! * new: new interactions, and noises
LifeDev
Jeronimo Barraco-Marmol
Jeronimo Barraco-Marmol
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2450230 
Notice:
This game is very early in the development. It will change considerably with time.
The game will be released in chapters.
If builds are provided they are just for testing, feedback, and support purposes.
Currently only the chapter 01 is available.
The rest of this page is about planned features and should not be taken as the current state of the game.
LifeDev is an exploration game with elements from Point/Click adventures.
Where you journey through the experiences of a person with CPTSD.
You will be able to experience and reflect upon this complicated reality.
You'll be finding clues, untangling the complexities, and recreating a new life on each step.
Finding, developing, and training new skills that will help you create a small door of hope.
MINIMAL SETUP
- OS: Ubuntu 22 /Debian
- Processor: 4 Core. 2.5 GhzMemory: 32 GB RAM
- Memory: 32 GB RAM
- Graphics: Vulkan: AMD or NVIDIA 8Gb VRam
- Storage: 1 GB available space
- OS: Ubuntu 22 /Debian
- Processor: Quad-core Intel or AMD. 2.5 GHz or fasterMemory: 32 GB RAM
- Memory: 32 GB RAM
- Graphics: Vulkan: AMD (21.11.3+) or NVIDIA (496.76+) 8Gb VRamSound Card: yesVR Support: noAdditional Notes: might get away with less ram or disk. might work on other distros or older versions of ubuntu if you make it work.
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