Comrades!
Today wed like to introduce you to our process of making a stop-motion animation. In one of the previous updates, weve explained what stop-motion animation is and why are we using it in our game.
This is how we prepare each asset:
1. The whole process starts with the Game Designer. They prepare a documentation with all animations needed for the specific part of the game. There are several types of animations for example: idle animation, talking, specific animation for beginning or end of the conversation and custom animation.
2. Then the animator prepares everything that was requested in the specification in an animation software (we use Toon Boom Harmony for that). First comes the rough sketch, then the more detailed lineart and some colors and shadows at the end.
3. When the animation is ready, the animator exports each frame as a separate file. Our animations have usually 80 frames on average, so its a lot of files to export! Those files are put into our inhouse tool that does all the magic cropps them, sets the frames size and creates a file that manages animating all the cropped images.
4. Now its time for the Level Designer. They use the graph you see below (a kind of a state diagram) to control which animation should be used in which state (e.g., idle or end of the conversation) by referencing the files generated during step 3.
And that's all! Don't forget to add Irony Curtain to wishlist to stay updated!
https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/
[ 2019-03-01 14:56:08 CET ] [ Original post ]
- Time Mysteries: The Final Enigma Linux Depot [539.51 M]
Destroying Viviana’s crystal tomb was supposed to turn Ester Ambrose’s fight against evil powers into nothing more than a distant echo of her past, a faint memory of a nightmare never to befall her again.
However, the most difficult and dangerous, but also the most fascinating, part of the story is yet to begin for the Ambrose family heiress. To save the future, she has to face the past on another journey through time and space.
Features
- A portable time machine – change the history to your will
- 26 unique mini-games and 17 hidden-object scenes
- 42 atmospheric, hand-painted locations
- Time manipulation puzzles
- Additional adventure, play as Michael!
- A Time Mysteries Encyclopedia
- Possibility to replay Hidden Object Scenes and mini-games
- 6 beautiful wallpapers for your desktop
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 1.5 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 128 MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256 MB VRAM
- Storage: 1 GB available space
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