Dear gamers.
Game development has been my hobby for many years now.
Roboden is my first serious release, and it's definitely the first game to reach Steam.
I always had some other full-time job to support my hobby.
This is going to change as I'm now going full-on indie game development.
I want to create new games and see how it goes.
In turn, it means that I need to learn how to make money by creating games.
I will start by making Roboden a paid game so I can learn some basic stuff.
Maybe it can also give me enough money for a cup of coffee per month, who knows.
Note that if you already have a free copy of the game, it'll stay that way. The game is also open source so in theory you can build it from sources if you so desire. The point is, we can treat this price tag as a way for you to support me.
I believe a week or more is going to pass until these changes take place, but in case you want to get this game for free, maybe it's time to act right about meow. :D
Let's see how it goes.
Perhaps you'll see a new game or two from me in the future.
Stay tuned.
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With that being said, the game still may get eventual updates. I want to move forward, but this game will always have a special place in my heart.
Roboden is an asymmetrical indirect control real-time strategy game about robot colonies. The player controls the colony priorities in this game while the automated drones execute that program. Collect resources, build and combine units, and play with friends in cooperative and competitive modes.
Key features:
Split-screen local PvP and co-op multiplayer*
Asymmetrical RTS gameplay
Unique base and units control system
Neat pixel art graphics
Units combining system for higher tier units
About 30 different drones divided into 3 tiers
4 game modes: classic, arena, infinite arena, and reverse