Just in time for GDC 2024 comes version 1.2.0 of Avenger Sharks! It's available for PC, Mac and Linux (including Steam Deck) RIGHT NOW. Did you feel the need for SPEED? The need for shark-based vengeance speed? It is now yours. Hitting the left trigger or space bar will give you a SURGE of SPEED. I call this invention 'SPEED SURGE'. It recharges over time. Will it tip the odds in your favour? You asked for it, you got it: ACHIEVEMENTS now feature. Good luck in your hunting! Finally, amongst the numerous balance tweaks (including the ability to select from THREE upgrades after each wave), there is even a HOW TO PLAY screen. Now you don't have any excuses. ENJOY YOUR CONTINUED VENGEANCE!
Full patch notes
- Gameplay:
- Player can now SPEED SURGE (left trigger / SPACE) to help avoid enemies.
- Upgrades:
- Player now has a choice of 3 between waves (was: 2)
- NEW: HEAL ME - Restore all health ahead of the next wave.
- NEW: SPEED SURGE - Improves SPEED SURGE recharge time.
- Balance
- Knight health lowered to 3 (was: 4)
- Trap health lowered to 4 (was: 10)
- CHEAT DEATH now restores 75% of player health on activation (was: 50%)
- Special waves can only start after Wave 3 (was: 2)
- Chasing enemies now use proper navigation instead of hoping for the best. Beware!
- Misc:
- Graphics: 'DINNER TIME' particle effects added.
- How To Play screen added.
- Adjusted player movement at wave start to commence at the entrance door.
- [INTERNAL] Added godot-git-plugin.
- Platform:
- STEAM ACHIEVEMENTS!
- Beat 1 / 5 / 10 waves in arcade mode.
- Rescue 100 / 500 / 1000 fish.
- [HIDDEN] Fail to clear the first wave.
- STEAM ACHIEVEMENTS!
- Bug fixes:
- Deadlock could occur on upgrade screen if there weren't enough eligible upgrades.
- CHEAT DEATH could persist between games. Upgrades now more consistently reset.
- Player could get stuck hunting for key or exit. Proper navigation implemented to avoid this.
- Enemies would vanish too early when the wave ended during SHARK ATTACK.
- Shark spray sound not synced properly with gameplay.
- Countdown sound would keep playing when returning to main menu.
- Game ending when in FISH FRENZY would result in player stuck at a weird angle.
- Player, Mini Shark and Dinosaur projectiles not despawning on game ending.
Avenger Sharks
Tristan Greaves
Tristan Greaves
Coming soon
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(19 reviews)
https://store.steampowered.com/app/2398980 
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Your fishy friends have been kidnapped (fish-napped?) by evil forces. Battle wave after wave of enemies as you fight to rescue them. Increase your chances by collecting power-ups, health potions and UPGRADES as you progress. Invoke FISH FRENZY as needed to even the odds, as well as any trusty friends you find along the way. These friends include a dinosaur. Why? Because we wanted to have a dinosaur in the game.
- OS: Any distributionGraphics: Support for OpenGL 2.1
- Graphics: Support for OpenGL 2.1
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