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Costa Verde version 1.1 released!
[ 2023-12-05 13:57:27 CET ] [ Original post ]
Hi everyone! A new version of Costa Verde has just dropped, mostly incorporating some ideas you folks suggested in the discussions. Here's a list of what's changed:
- The game now runs on MacOS, on both Intel & Apple Silicon CPU. There might be some very minor visual glitches, though. The application isn't signed, so you might need to allow the system to execute it. I promise it is not a virus :)
- A new map was added - Terra Nova - which basically a flat hexagon for you to experiment with. To make things a bit more interesting, this map still has a few forests, and a river typically going through the map center (it is random, though, and can go in pretty weird paths).
- Windowed mode is now supported, and can be selected from the video settings menu.
- Some players suggested removing the water ripples for some extra performance, which is now also supported in the video settings.
- I improved image format support in the game's engine, which allowed to compress the textures and get a 3x reduction in the total game installation size.
[ 2023-12-05 13:57:27 CET ] [ Original post ]
Costa Verde Release delayed
[ 2023-10-29 20:50:07 CET ] [ Original post ]
Hi everyone! Unfortunately, the release of Costa Verde Transport Department is going to be delayed by a few days due to some technical problems with Steam review process of the game's build. The release is currently planned on next week, no later than November 3. Thanks for your patience!
[ 2023-10-29 20:50:07 CET ] [ Original post ]
Costa Verde Transport Department
Nikita Lisitsa
Developer
Nikita Lisitsa
Publisher
2023-10-31
Release
Game News Posts:
2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(35 reviews)
Public Linux Depots:
- [0 B]
A new city is emerging on the vibrant shores of Costa Verde, but the citizens need help: someone must build the roads for them! Luckily, they have you: the head of the city's Transport Department. The growing city expands in all directions, people drive from home to work and back, industrial trucks transport resources between manufacturers, and you have to carefully plan the road network for the city!
The main gameplay consists of planning & building a road network for the growing city. You have to carefully plan the roads to balance the city traffic and obtain valuable resources that help you progress. Sooner or later your roads won't be enough: you'll have to build detours, roundabouts, bridges, and use some magic!
Key features:
- Procedurally-generated maps with seas, forests, mountains, rivers, and deserts
- Bright & cozy environment full of vibrant colors and lively details
- Randomly growing city forcing you to carefully plan your road network
- Funny car physics & a unique road building mechanic
- Infinite replayability
MINIMAL SETUP
- Processor: Intel Core i5Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 2GB of video memory. OpenGL 3.3 support
- Storage: 43 MB available space
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