Dear pack,
The February update has just left the bug testing phase and is now officially released! Thanks a lot for helping out with bug testing ^_^
What is new?
- New island travelling system (Once travelled there is no way back, islands are randomly connected)
- 3 new islands (Jungle/Grass Island, Oasis Island, Jungle Island)
- New biome: Jungle (along with 3 new predators)
- Changed sickness mechanic (having two different immunity genes is more important)
- Added Albinism and Melanism
- Messaging System that lets you know what is happening
- Option to banish creatures from your tribe
- Inviting creatures to join your tribe will cost you food
- Possibility to build nests
- New abilities (Scent Disguise, Stealth, Odor Disguise, Distasteful Appearance, Distasteful Scent)
- Spiky Body no longer hurts pack mates (unless it's licked)
- Added new types of perception (smelling and hearing)
- Lots of big + small fixes and improvements such as an animal portrait in the UI
This update features a lot of new content and we had to rebuild the game quite a bit. Because of this older save files will unfortunately not be compatible with this update. In case you want to keep playing with your older save files, please head over to: http://niche-game.com/updates/
Please give us feedback and report bugs here:
http://steamcommunity.com/app/440650/discussions/1/133257636776588165
Up next: Snow biome update in April :)
Cheers,
Stray Fawn Studio
(we founded a company woohooo)
Niche - a genetics survival game
Team Niche
Team Niche
2017-09-21
Strategy Simulation Singleplayer
Game News Posts 49
🎹🖱️Keyboard + Mouse
Very Positive
(4067 reviews)
http://niche-game.com/
https://store.steampowered.com/app/440650 
The Game includes VR Support
Niche Content Linux [189.27 M]
Keep your tribe alive against dangers, such as hungry predators, climate change and spreading sickness. Resource management and smart breeding based on real genetics are key in Niche. All worlds and animals are procedurally generated.
Niche is played from a top-down perspective, giving the player a god-like view over the board. Rounds are represented by a day cycle, in which the player controls animals to move and perform actions (collecting food, scouting a new field, mating, attacking a predator, etc). Animals have a limited lifespan, which makes procreation indispensable. An animal’s characteristics are defined by its genes, which are being passed on to the next generation. The player is rewarded with gene points for completing given tasks and for producing offspring. These points can be spent to unlock new genes, which increase the possibilities for evolution. Challenges come in form of animals dying and dwindling resources. The game is lost, when a player's tribe goes extinct. In the next game a new world is generated, but the previously unlocked genes stay in the world.
Games that inspired us
- The Creatures series
- Spore (mainly the first stage)
- The Curious Expedition
- Black & White
- Don’t Starve
Educational aspects
While playing Niche, the player is introduced to the scientific mechanics of genetics (featuring dominant-recessive, co-dominant inheritance, etc). The game also features the five pillars of population genetics (genetic drift, genetic flow, mutation, natural selection, sexual selection). All knowledge is interwoven with the game-mechanics. This creates the effect of learning by playing.
- OS: Ubuntu 12.04+
- Processor: 2 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia 8800 GT / AMD 4670 or faster
- Storage: 2 GB available space
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