Wow that was quite a ride! The game is getting bigger and bigger which makes it harder to test and fix everything, but thanks to your help we hope to have squished most of the bugs!
However if you find one we missed, please keep reporting here :)
http://steamcommunity.com/app/440650/discussions/1/1318835718939923242/
What is new?
- 2 new islands (Snow/Grass Island, Snow Island) + some islands reworked
- New biome: Mountain (along with 2 new predators and 1 new prey type)
- Twin birth and fertility system
- Updated sickness mechanic (sickness can now spread)
- New prehistoric genes
- Temperature system that allows more flexible weather and temperature events
- Added heat and cold resistance
- Added filters to the family tree
- Added a community translation system + German translation
- Lots of big + small fixes and improvements
This update features a lot of new content and we had to rebuild the game quite a bit. Because of this older save files will unfortunately not be compatible with this update. If you want to keep playing with your existing save files, here is how: http://niche-game.com/updates/
Please note that we plan to completly replace the current mutation system with a new one soon. That is the reason why the new genes are not in there.
It seems the game's performance has suffered a bit with this update. We are currently investigating and hope to increase the performance again in the next weeks.
Up next: New mutation system and procedural fur patterns.
Thank you so much for your ongoing support <3
Cheers,
Stray Fawn Studio
Niche - a genetics survival game
Team Niche
Team Niche
2017-09-21
Strategy Simulation Singleplayer
Game News Posts 49
🎹🖱️Keyboard + Mouse
Very Positive
(4067 reviews)
http://niche-game.com/
https://store.steampowered.com/app/440650 
The Game includes VR Support
Niche Content Linux [189.27 M]
Keep your tribe alive against dangers, such as hungry predators, climate change and spreading sickness. Resource management and smart breeding based on real genetics are key in Niche. All worlds and animals are procedurally generated.
Niche is played from a top-down perspective, giving the player a god-like view over the board. Rounds are represented by a day cycle, in which the player controls animals to move and perform actions (collecting food, scouting a new field, mating, attacking a predator, etc). Animals have a limited lifespan, which makes procreation indispensable. An animal’s characteristics are defined by its genes, which are being passed on to the next generation. The player is rewarded with gene points for completing given tasks and for producing offspring. These points can be spent to unlock new genes, which increase the possibilities for evolution. Challenges come in form of animals dying and dwindling resources. The game is lost, when a player's tribe goes extinct. In the next game a new world is generated, but the previously unlocked genes stay in the world.
Games that inspired us
- The Creatures series
- Spore (mainly the first stage)
- The Curious Expedition
- Black & White
- Don’t Starve
Educational aspects
While playing Niche, the player is introduced to the scientific mechanics of genetics (featuring dominant-recessive, co-dominant inheritance, etc). The game also features the five pillars of population genetics (genetic drift, genetic flow, mutation, natural selection, sexual selection). All knowledge is interwoven with the game-mechanics. This creates the effect of learning by playing.
- OS: Ubuntu 12.04+
- Processor: 2 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia 8800 GT / AMD 4670 or faster
- Storage: 2 GB available space
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