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New update - Wings Whale Island is out!

Hey pack :) The new update featuring wings and the whale island is now live. A huge thanks to everyone who helped with the bug testing <3

Community Voting


[The voting to decide what will be added in the next update, starts NOW! Suggest things and vote for your favorite ideas until July 9th! Head over here to participate: https://strayfawnstudio.com/community/index.php?/forum/15-feature-requests/

Patch notes, version 1.1.4


New Features
  • New paw gene (Wings) to jump over obstacles, swoop and sit on trees
  • New island (Whale Island)
  • Blue Birds can now be attacked if your animal can fly
  • New horn gene (Antenna) for weather prediction
  • New head gene (Purring Head) to heal surrounding pack mates
  • New head gene (Beak) which gives digging and collecting ability
  • New tail gene (Scorpion Tail) which makes animals venomous
  • New tail gene (Fin Tail) which gives high swimming ability
  • New tail gene (Peacock Tail) only works for males and attracts wild females
  • Lots of new trees! (Palms, Acacia, Mangrove, Asp)
  • Call when sitting on high places to attract wild Nichelings
  • Day Counter
Improvements
  • Spiky body babies can't be picked up by blue birds anymore
  • Leeches die when they attach themselves to toxic body creatures
  • Armored body is impervious to leeches
  • Damage from cacti and thorns depends on defense (3+ defense = no damage)
  • Added different assets for travel ports (which show difficulty of new island)
  • Digging paws now give digging +2
  • Oak Nuts can now be smelled
  • Lowered default animal texture resolution for players with less than 4GB RAM
Bugfixes
  • Arctic Ram Foxes now die of old age
  • Camouflage should now work with more fur color and grass combinations
  • Fixed several bugs when loading a savefile
  • The Animation when moving an animal should not loop anymore
  • Normal Blood Clotting can now be mutated
  • Identical Twins achievement should be awarded correctly
  • Globetrotter / Homecoming should not be awarded too early anymore
  • Clams / leeches no longer spawn on land
  • When restarting with the same bloodline, animals no longer can be blind
  • When restarting with the same bloodline, animals no longer can have the same immunity genes
  • Filtering for tail genes with spiky body now shows results
  • There should not be multiple digging buttons on an underwater field
  • Skeletons should now also appear on tree stumps
  • Visual fixes for poison fangs
  • Fixed Berry bush savannah double attack icon
  • Family tree can now be opened during the tutorial correctly
  • Survive in cold climate requirement now only requires temperature -1 instead of -2.
  • Toggling the UI on and off should not disable all notifications anymore
  • Typing 1,2 or 3 as the animal name should not toggle the senses anymore
We hope you enjoy all the new stuff! If you have any trouble please reach out to us. The best way to reach us is in our forums, which we check daily. https://strayfawnstudio.com/community/ Or via email support@strayfawnstudio.com Cheers & Thanks a lot, Your Stray Fawn Team


[ 2018-06-18 12:51:56 CET ] [ Original post ]



Niche - a genetics survival game
Team Niche
  • Developer

  • Team Niche
  • Publisher

  • 2017-09-21
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 49  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (4067 reviews)


  • Review Score

  • http://niche-game.com/
  • Website

  • https://store.steampowered.com/app/440650 
  • Steam Store

  • The Game includes VR Support



    Niche Content Linux [189.27 M]

  • Public Linux depots

  • Niche is a fresh blend of turn-based strategy and simulation combined with roguelike elements. Shape your own animal tribe and find an ecological niche for it to live in.
    Keep your tribe alive against dangers, such as hungry predators, climate change and spreading sickness. Resource management and smart breeding based on real genetics are key in Niche. All worlds and animals are procedurally generated.

    Niche is played from a top-down perspective, giving the player a god-like view over the board. Rounds are represented by a day cycle, in which the player controls animals to move and perform actions (collecting food, scouting a new field, mating, attacking a predator, etc). Animals have a limited lifespan, which makes procreation indispensable. An animal’s characteristics are defined by its genes, which are being passed on to the next generation. The player is rewarded with gene points for completing given tasks and for producing offspring. These points can be spent to unlock new genes, which increase the possibilities for evolution. Challenges come in form of animals dying and dwindling resources. The game is lost, when a player's tribe goes extinct. In the next game a new world is generated, but the previously unlocked genes stay in the world.

    Games that inspired us
    - The Creatures series
    - Spore (mainly the first stage)
    - The Curious Expedition
    - Black & White
    - Don’t Starve

    Educational aspects
    While playing Niche, the player is introduced to the scientific mechanics of genetics (featuring dominant-recessive, co-dominant inheritance, etc). The game also features the five pillars of population genetics (genetic drift, genetic flow, mutation, natural selection, sexual selection). All knowledge is interwoven with the game-mechanics. This creates the effect of learning by playing.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+
    • Processor: 2 GHz Dual CoreMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: nVidia 8800 GT / AMD 4670 or faster
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    16.99$ (-31%)
    7.35$ (8%)
    12.29$ (18%)
    1.68$ (89%)
    13.36$ (47%)
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    42.46$ (15%)
    5.87$ (16%)
    25.19$ (16%)
    13.19$ (12%)
    6.00$ (70%)
    17.59$ (16%)
    8.09$ (46%)
    2.43$ (76%)
    4.12$ (17%)
    4.95$ (67%)
    23.95$ (20%)
    12.14$ (45%)
    4.44$ (78%)
    GAMERSGATE

    [ 3198 ]

    2.1$ (70%)
    2.7$ (77%)
    0.56$ (81%)
    1.5$ (81%)
    0.3$ (92%)
    0.75$ (92%)
    4.95$ (67%)
    10.0$ (75%)
    0.53$ (92%)
    1.7$ (83%)
    1.0$ (90%)
    1.58$ (77%)
    2.81$ (81%)
    4.0$ (60%)
    3.0$ (85%)
    1.28$ (87%)
    4.5$ (85%)
    8.79$ (56%)
    0.9$ (85%)
    5.95$ (65%)
    20.24$ (33%)
    8.1$ (73%)
    8.0$ (60%)
    3.67$ (47%)
    1.69$ (81%)
    13.5$ (55%)
    0.79$ (89%)
    11.24$ (55%)
    0.85$ (83%)
    8.24$ (59%)

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