It's a Gluttonous Life
Loneclaw Developer
Loneclaw Publisher
2023-08-06 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(123 reviews)
Version a0.47.2 Changelog
- Can now ask characters about the whereabouts of other characters.
- Code overhaul for character visuals.
- "ScriptError: could not find label 'prey01_check_bellysize'." will no longer occur.
- Characters will no longer randomly change clothes when you're talking to them.
- Preds' bellies will no longer go flat while you're inside of them.
- Minor Fixes
Implemented parts of voraphile's Voracious patch (up to v2.40):
- Added a "Masturbate" button to the in-belly actions, which appears a little before the player character would be overwhelmed with their lust and would "auto-masturbate". This allows to trigger the masturbation earlier.
- Properly increment the time and count a "digestion tick" after each Beg action while past the fatality threshold.
- Avoid repeating the same predator action when the player character begs twice in a row while far past the fatality threshold limit.
- Added new "gluttonous vore" scene opportunities with Bessie after having developed a good relationship with her and/or Jen, when drinking her milk or asking how she makes ice creams from it.
- Fixed the bug that allowed to watch TV with Sigrid while she was asleep.
- Added the possibility to buy scratchcards in batches.
- Winning $100k in the lottery and getting the achievement for it now unlocks the ability to throw away your excess lottery tickets.
- Properly report "You feel your skin tingle..." when the life saver effect stops, and not yet too far gone or far past fatality threshold (it could fail to be reported in some cases, and was wrongly reported when the player character could not feel any such thing any more).
- Fixed the bug that caused Elaine to disappear from the screen after a first dialog exchange in various venues (e.g. at the Hospital or in the Park).
- Properly check for venues (bar, gym) close time and interrupt dialogs with the predators accordingly.
- Fixed improper detection of the conversing Stockbroker when on phone, that could lead to other unrelated menus (e.g. the Pawn shop one) to be displayed after ending the conversation.
- Do not display money amounts with more than two decimal digits, and round up all appraisal values (from either Doris or the player character) to the closest dollar in the Pawn shop.
- Beautified the stocks trading menu by properly aligning texts and buttons.
- Allow the player character to eat and drink (via the "Use" inventory action) the candies/food and beverage they buy at the supermarket (but only chocolate bars and gummy candies can be eaten while inside a large belly).
- Fixed the scene in the bar not updating to show the currently present predators while drinking alone several shots in a raw. Note that this does not "fix" (rather "add") Bessie's presence since there is no picture for her sitting in the bar. It does not fix either the presence updates while chatting with a predator (but the update will happen at the end of the conversation nonetheless, so it is not a real issue).
- Fixed a bug (duplicate return labels numbering) that was causing some phone conversations with the stock broker to enter the pawnshop menu.
- Fixed a bug (lack of variables zeroing when leaving the pawnshop) that could cause Doris to pay you more than what was agreed to after an appraisal.
- Properly make predators refuse a simple request to be let out when in a "gluttonous vore" scene.
- Properly account for the fact you asked to be let out, even when a predator refuses the request.
- Fix for missing hospital janitor job parameters, causing a crash.
- Fix for Sigrid unbirthing the player character over the phone line.
- Fixed a couple typos in Elaine's job recommendation dialogs.
- Factored time-ticking code during vore scene, which also fixed a few missing updates in the various promises (to be let out, to provide food, etc) counters.
- In willing vore scenes, do not any more prevent the prey to ask for food or lifesaver after they begged to be released and the predator promised to let them out later on.
- Properly account for the fatality threshold for several dialogues instead of using fixed 50% and 25% health levels to choose between their three versions. Also applies to the prey_beg_to_let_out dialogues (7 levels).
[ 2025-03-13 09:00:34 CET ] [ Original post ] It's a Gluttonous Life is a life simulator set in an alternate 2000s in a city inhabited by voracious anthropomorphic animal women. After waking up from a coma and suffering from amnesia, you find yourself as prey in a world where vore is legal, albeit with some limitations. Thankfully, a nurse takes pity on you and lets you stay at her place until you can get back on your feet. Now you have to find a way to make a living while also avoiding being turned into padding on a woman's hips.
Features- 6 Predators. Three of which you can live with.
- Character customization. You can even add custom pronouns to yourself if you wish.
- Customize gameplay elements to your liking at the start of the game.
- Numerous vore and sex scenes.
- Interactive vore with multiple different options and ways to escape. Predators have different stomachs and intestines depending on their size, shape, and diet.
- Build relationships with the various predators to unlock new interactions.
- Pick one of several different jobs, or live off of your own luck.
- Explore multiple areas.
- Level up skills.
- Minigames such as Texas Hold 'em and the stock market.
- Day-Night cycle, weather, and seasons, as well as dynamic character schedules that are influenced by them.
- The game is moddable and has its own little modding community.
- The game is actively being developed, with an update every month. Old saves are fully compatible with any new version.
Contains F/?, oral vore, and digestion. Unbirth, anal vore, and absorption can be toggled on or off at game start. More types of vore might also be available via mods.
MINIMAL SETUP- Processor: 2.0 GHz Dual-Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible
- Storage: 3 GB available space
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