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Making progress. An August-September update!

Hello Saeges!


What an eventful couple of months! Where to begin? August was a month full of lots of work and progress for the development of the game, despite starting slow as we still recovered from our flu which was a bit more complicated than expected. It was followed by a September that took off with some personal issues that took some time to solve, a small break for our own mental health afterwards, and then back to work. Still, despite the obstacles and less than ideal circumstances we managed to make important progress towards Demo 2 and what will become the Early Access, so let's dive into the new things coming to Farmwand!

The great outdoors.


A very important part of the experience we want to create is that sense of awe you get when exploring a brand new place, finding its secrets and uncovering deep lore behind it. An encounter with mysterious creatures, a sighting of wild animals, a gorgeous landscape...there are so many things we want you all to see! But they require a lot of work, both technical and art-wise. During the past months we've been working on lots of new models for the different places you will visit. From new trees to fill our forests and new kinds of grasses and weeds, mushrooms and rocks to scatter over the land, to new shaders for water bodies and many improvements to our custom renderer to achieve further viewing distances with the same performance.
[previewyoutube=YHj489f7hGE;full][/previewyoutube] We've been also improving the way plants react to the motion of both the player and the many critters that populate the world: [previewyoutube=7QOTtgi8FHw;full][/previewyoutube] And through all the work we are doing with the landscapes (including adding some really needed verticality to the world) there are already some moments of pure wonder to be had!

Working on those creatures


We've also started working on some new creatures for the many locations you will find, as well as their different homes and "lairs". If you are afraid of spiders, this is your last chance to turn back! Tho, these ones are kind of cute...

Improvements to the Farm


And finally, we've been working on a lot of improvements around the farming part of "Farmwand". The AI for the little animals is being developed, we are adding lots of easy to understand popups and icons to know when they need to sleep, eat or when they have something ready to gather... [previewyoutube=C30Bx94zV5g;full][/previewyoutube] But also little QoL details around the crops so that you can, for example, know exactly what you planted and where:
But these are only the things we can show. A lot more has been going on behind the scenes. The spells system is coming along nicely, crafting has been fully revamped so that its internal code can be used for cooking, brewing potions and a lot more...
And Lunahweld Town is taking shape as we speak, with some of the nicest looking spots we have for the game. Lots of things to be excited about as development moves on :D


[ 2024-10-02 20:10:15 CET ] [ Original post ]

Farmwand
Irreverent Software Developer
Irreverent Software Publisher
Coming soon Release
Game News Posts: 14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)


Fresh out of the Southern Wizarding Academy and finally ready to face the world, you build your own wand, prepare your robes and reach the land where you’ll settle. Some potatoes here, a few mushrooms there…some chickens maybe? A cat for sure...the necessary ingredients for a potion or two and the broom of course… it’s time to make this new land your home!



The world of Farmwand is a rich land inspired by classical fairy tales full of enchanted forests, potions brewing under the moonlight, towns buzzing with merchants and travelers, magical creatures both friendly and hostile, as well as mysteries to uncover under every rock and around every corner.

A living world where most characters have stories to tell and your actions can change the way people interact with you.




  • Art Style : We are going for a unique children's storybook graphics style with original designs for all the creatures in the game.
  • Farming : Dozens of crops, flowers and animals to harvest, garden and care for, with a deep and rewarding magically enhanced farming system that allows for endless surprises.
  • Pets : There are all sorts of animals and magical creatures that can be kept as companions in our game. They can be trained, they can be fed, they can wear cute outfits and, of course, they can be hugged and petted!
  • Characters & Relationships : All sorts of creatures & characters, magical and non-magical to interact with. Build friendships, rivalries, fall in love and be an ally or foe of both individuals and factions that you cross paths with during your adventure. Tons of characters are ready to meet you, all with their own stories, wants and needs.
  • Customization : Both your character, your home and most of the accessories and items can be customized to your liking, so you can be who you wanna be.
  • Magic : Dozens of spells and potions to discover and master over the course of your adventure, to use in inventive ways to solve puzzles, help (or annoy) the people in town and even mix them for unexpected results.
  • Combat : The further away you get from home, the more dangerous and wild that the land will become. Grab your wand and some potions, make use of all your wits for there are foes in every corner, and with our real-time magical-based combat you have to be ready to face them all!
  • Exploration : The world of Farmwand is vast and full of things to do. From mini-games all over town, special events and holidays, enchanted forests and dark caves and dungeons, you can see it all. If your destination is too far away, fly on your very own, customizable broom…but careful! They need to rest too!
  • Crafting & Trading : Cut down some trees, mine, forage and gather resources to build new furniture, more efficient tools, powerful potions and so much more. Maybe bring them to the market, get a good bargain!
  • A Deep Lore : A living world with its own culture, traditions, festivals and history to explore and take part of as the newest resident in town. Every faction and creature has more to them than it seems at first glance, and the most rewarding secrets await for the most curious of explorers!
  • Co-op : Want some help and company in the new place ? Join a friend to water your crops or fight monsters together in local co-op.
  • Original Soundtrack : The soundtrack of our game has been composed by Sean McRoberts, it currently has all the core tracks and we plan on expanding it!


MINIMAL SETUP
  • OS: Ubuntu 16
  • Processor: Intel Core i5. 6th generationMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 940MXAdditional Notes: This is a game in development and as such. requirements will change over time before the release.
RECOMMENDED SETUP
  • OS: Ubuntu 16
  • Processor: Intel Core i7. 7700HQMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVidia GeForce GTX1060Additional Notes: This is a game in development and as such. requirements will change over time before the release.
GAMEBILLET

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7.84$ (87%)
3.35$ (16%)
22.26$ (44%)
33.59$ (16%)
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12.42$ (17%)
11.04$ (-38%)
0.89$ (70%)
GAMERSGATE

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32.49$ (35%)
9.89$ (51%)
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0.45$ (85%)
1.8$ (77%)
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3.33$ (67%)
0.88$ (91%)
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3.44$ (80%)
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2.0$ (90%)
9.84$ (67%)
16.0$ (60%)
3.0$ (85%)
2.25$ (85%)
7.49$ (25%)
1.69$ (79%)
2.36$ (66%)
1.69$ (79%)
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16.0$ (60%)
0.88$ (91%)
0.86$ (57%)
2.5$ (75%)

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