Ardem v0.2.2907 now live for all testers!
A big "Thank You" to all those who consistently reported issues. Your help and support mean the world to us, and we're happy to announce that the next update is ready to roll out today. Our team has poured their efforts into enhancing the current content and introducing new features to the game. Let's delve into the specifics of what this update entails.
We've been fine-tuning Ardem's menu system. As the game evolves and we gear up for Steam Next Fest, we're rolling out a comprehensive menu revamp. Expect a sleek new main menu that captures the essence of Ardem, alongside essential submenus for options, keybindings, and more. Oh, and no more ALT+F4 exit routine. We've streamlined things with an in-game menu (ESC), ensuring a smoother transition within the gameplay experience.
Fishing is now in the game. Equip your fishing rod and venture to lakes, rivers, or the vast ocean to test your fishing skills. Watch closely as the floater dips and your fishing line moves. Press the F key at the right moment to hook your catch. We're now proceedind to ramping up the system, soon introducing different baits that attract various types of fish.
We've finally implemented random lootspawn! Right now, loot is plentiful everywhere, but we're working on fine-tuning it for a more balanced experience. Expect urban areas and structures to be rich with loot while more rural or even foresty areas are rather poor with loot. We are also actively working on a lot of crafting receipes that will consume your hard-earned loot.
Our level designers have been tirelessly working on the Southcoast region, continuing to work on a vast new expanse. Additionally, we're excited to introduce a captivating new point of interest the 'Sawmill,' now prominently featured on the main map in the southcoast region. While a few whitebox elements remain visible, feel free to explore the area and provide us with some valuable feedback regarding its aesthetics and ambiance.
[ 2023-08-14 22:52:39 CET ] [ Original post ]
Greetings, Testers!
A big "Thank You" to all those who consistently reported issues. Your help and support mean the world to us, and we're happy to announce that the next update is ready to roll out today. Our team has poured their efforts into enhancing the current content and introducing new features to the game. Let's delve into the specifics of what this update entails.
User Interface
We've been fine-tuning Ardem's menu system. As the game evolves and we gear up for Steam Next Fest, we're rolling out a comprehensive menu revamp. Expect a sleek new main menu that captures the essence of Ardem, alongside essential submenus for options, keybindings, and more. Oh, and no more ALT+F4 exit routine. We've streamlined things with an in-game menu (ESC), ensuring a smoother transition within the gameplay experience.
Fishing
Fishing is now in the game. Equip your fishing rod and venture to lakes, rivers, or the vast ocean to test your fishing skills. Watch closely as the floater dips and your fishing line moves. Press the F key at the right moment to hook your catch. We're now proceedind to ramping up the system, soon introducing different baits that attract various types of fish.
Lootspawn
We've finally implemented random lootspawn! Right now, loot is plentiful everywhere, but we're working on fine-tuning it for a more balanced experience. Expect urban areas and structures to be rich with loot while more rural or even foresty areas are rather poor with loot. We are also actively working on a lot of crafting receipes that will consume your hard-earned loot.
Southcoast
Our level designers have been tirelessly working on the Southcoast region, continuing to work on a vast new expanse. Additionally, we're excited to introduce a captivating new point of interest the 'Sawmill,' now prominently featured on the main map in the southcoast region. While a few whitebox elements remain visible, feel free to explore the area and provide us with some valuable feedback regarding its aesthetics and ambiance.
Bugfixes:
- Fixed a server crash when a player was building a basebuilding piece
- Fixed a server crash when container inventory unloaded on client
- Fixed an issue where the player would spawn without spawn gear
- Fixed an issue when the player character rolled into water
- Fixed an issue where certain items could be picked up infinately
- Fixed an issue where you would get stuck in the basebuilding wheel input mode
- Fixed an issue where items would not stack when dragged from a container
- Fixed an issue where items from a container would ignore the players inventory space
- Fixed the wrong size of edible mushrooms to a more realistic size
- Fixed an issue where melee fight mode could be activated during sprint
- Fixed an issue where the player was moving a flashlight into its head during run
- Fixed missing upgrade options for roof overhang piece
- Fixed missing upgrade options for sunroof corner piece
- Fixed an issue where the engine repair animation got stuck in an endless loop
- Fixed a weird hand movement when consuming a mushroom
- Fixed smaller UI issues with wrong indicators after relog
- Fixed the bug report UI not removing the previous descriptions
- Fixed an issue where basebuilding placement shaders would not disappear
- Fixed missing placement shaders for Jerry Can
- Fixed the vehicle horn not having attenuation settings
- Fixed around 50 Leveldesign related issues
Ardem
Techtive Games
Techtive Games
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https://playardem.com/
https://store.steampowered.com/app/2179480 
In a world ravaged by conflict between humans and advanced AI, Ardem emerges as a classic but immersive persistent open-world survival game set in an alternative future. As the remnants of human civilization dwindle, nature reclaims its territory, with overgrown buildings and decaying infrastructure serving as reminders of a long bygone era. Amongst this abandoned land, rogue AI robots wander, tirelessly seeking out the few humans left.
What can you expect?
Navigate the world of Ardem at your own pace with our vehicle system. Find and aquire vehicles to speed up your journey, but beware – they're noisy, thirsty for fuel, and demand regular maintenance. Customize your ride with a vast array of attachments, enhancing everything from bullet protection to other essential features.
We will continuously expand the content with tons of features to build an everlasting experience.
What can you expect?
- AI enemies including mechs and drones
- PvE / PvP / RP; your server -> your choice
- Play on community or roleplay servers hosting up to 64 players
- Immersive open world featuring distinct seasons and challenging weather conditions
- Entirely handcrafted environments with hundreds of points of interest
- Innovative base-building system providing players with exceptional freedom of choice
- Selection of hundreds of objects for customizing your homes
- Sophisticated electricity system with multiple energy sources (fuels, solar, wind)
- Advanced vehicle system with upgrade options and various attachments
Explore!
Embark on an immersive journey across Ardem's expansive 64 km², where overgrown and partially ravaged landscapes set the stage. Engage in urban combat or shroud yourself within forests to secretly construct your sanctuary. Explore countless handcrafted destinations ready for your adventure.Dynamic Basebuilding
Build your base's framework, adapt to your surroundings with a range of materials, and fortify it against harsh weather and other players eager for your loot. Electrify your sanctuary, from advanced defenses to essential appliances like fridges and more. Plus, top it all off with the ability to personalize your home with hundreds of objects, making it truly your own.Farming, Hunting & Fishing
Food supply goes beyond gathering berries and mushrooms. Take control of your supplies by hunting wild animals, tending to crops, or casting your line for fish. But each method brings its own challenges and requirements. To hunt, you'll need a weapon; for farming, seeds are a must, and for fishing, it's all about the right rod and bait selection.Electrification!
Electrify your base with a versatile power system. Use the elements — wind, water, and solar, or rely on fuel for your energy needs. Illuminate homes, fortify defenses, and power a wide range of electronic devices. Keep your food fresh in a fridge, recharge essential batteries, and discover a wealth of possibilities to empower your survival journey.Vehicle Mastery
Navigate the world of Ardem at your own pace with our vehicle system. Find and aquire vehicles to speed up your journey, but beware – they're noisy, thirsty for fuel, and demand regular maintenance. Customize your ride with a vast array of attachments, enhancing everything from bullet protection to other essential features.
Crafted with Passion & Cutting Edge Technology
Developed on Unreal Engine 5, Ardem utilizes advanced technologies like Lumen and Raytracing for breathtaking visuals and gameplay. Our commitment ensures Ardem remains at the technological forefront.Why you will love Ardem
Ardem provides a range of gameplay options. The solitary pursuit of singleplayer, cooperative engagement with up to four companions in co-op mode, or participation in community servers with up to 64 players. Be the lone wolf camping in the wilderness or team up and develop, defend and upgrade your base to a fortress.We will continuously expand the content with tons of features to build an everlasting experience.
MINIMAL SETUP
- Processor: i5 4670KMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060
- Storage: 16 GB available spaceAdditional Notes: Internet connection is needed to play online.
- Processor: i5 8600kMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 2070
- Storage: 16 GB available spaceAdditional Notes: Internet connection is needed to play online.
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