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Sneak Peek Roundup #1
Text from the original post We're making our own character models! This is the first of a few that will be added to Ardem! We're very excited to be adding the customisation many of you asked for in Open Alpha Test 3, so hopefully by the next Open Alpha (spoilers, there will be another), you'll be able to create your own survivor and roam Ardem meeting more unique people!
Text from the original post Ever wondered what adding and testing sound in a game looks like? In our team meeting this morning, Ren showed us some of the work he has been doing and I was fascinated by the test world they had to see how it all works! Maybe we should take a look at more elements of building the game like this in future dev diaries? Let us know what kind of stuff you'd like to see more of! Side note, the Boars are no longer ninja boars, they have a range of sounds! No more sneak attacks!
Text from the original post "When will we get to customise our character?" Well, I can tell you, we're working on it! Our first character model, which you can see here, is fully tested and other than a few animation issues we're pretty close to it being ready to go. This also means we can test out and start implementing the clothing system, which you can also see on the character model. Before we began this process, we had an artist make some explorations of what characters in Ardem could look like, which you can see in the second image. We hope to get this system out to our Closed Alpha Testers as soon as we can!
Text from the original post We hitched a ride with a UFO for this Sneak Peek! This area outlined in yellow is a whole new area the team have been working on since the last Open Alpha. It has a lot more of a rural, farmland vibe with a couple of farms inside. It's also a bit swampy as it's partly flooded. There is some urban life in there though, with a shopping mall, a vehicle dealership and an airstrip (Planes, in Ardem?!) so there will be a ton to explore and loot to gather. It may be a little while until we roll this area out to our @Alphatester gang but they will be the first to check it out!
[hr][/hr] And thats just the four most recent sneak peeks! Weve been adding these for a good few months now so its worth heading to our Discord to see some more as well as get the latest updates as they come out. Discord is also a great place to chat with the team and learn about future Alpha Tests early! Until next time, - Techtive Games
[ 2025-01-23 13:14:33 CET ] [ Original post ]
Hello, everyone! Over on Discord weve been making small little development updates, which while they dont need their own blog post, are still interesting little sneak peeks into the development of Ardem. We wanted to share a roundup of some of the more recent ones we have posted there and share them with you! [hr][/hr]
#1 Character Model Updates
Text from the original post We're making our own character models! This is the first of a few that will be added to Ardem! We're very excited to be adding the customisation many of you asked for in Open Alpha Test 3, so hopefully by the next Open Alpha (spoilers, there will be another), you'll be able to create your own survivor and roam Ardem meeting more unique people!
#2 The Process of Making Sound
Text from the original post Ever wondered what adding and testing sound in a game looks like? In our team meeting this morning, Ren showed us some of the work he has been doing and I was fascinated by the test world they had to see how it all works! Maybe we should take a look at more elements of building the game like this in future dev diaries? Let us know what kind of stuff you'd like to see more of! Side note, the Boars are no longer ninja boars, they have a range of sounds! No more sneak attacks!
#3 Character Customization
Text from the original post "When will we get to customise our character?" Well, I can tell you, we're working on it! Our first character model, which you can see here, is fully tested and other than a few animation issues we're pretty close to it being ready to go. This also means we can test out and start implementing the clothing system, which you can also see on the character model. Before we began this process, we had an artist make some explorations of what characters in Ardem could look like, which you can see in the second image. We hope to get this system out to our Closed Alpha Testers as soon as we can!
#4 A New Area of the Map
Text from the original post We hitched a ride with a UFO for this Sneak Peek! This area outlined in yellow is a whole new area the team have been working on since the last Open Alpha. It has a lot more of a rural, farmland vibe with a couple of farms inside. It's also a bit swampy as it's partly flooded. There is some urban life in there though, with a shopping mall, a vehicle dealership and an airstrip (Planes, in Ardem?!) so there will be a ton to explore and loot to gather. It may be a little while until we roll this area out to our @Alphatester gang but they will be the first to check it out!
[hr][/hr] And thats just the four most recent sneak peeks! Weve been adding these for a good few months now so its worth heading to our Discord to see some more as well as get the latest updates as they come out. Discord is also a great place to chat with the team and learn about future Alpha Tests early! Until next time, - Techtive Games
[ 2025-01-23 13:14:33 CET ] [ Original post ]
Ardem
Techtive Games
Developer
Techtive Games
Publisher
Coming soon
Release
Game News Posts:
27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
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In a world ravaged by conflict between humans and advanced AI, Ardem emerges as a classic but immersive persistent open-world survival game set in an alternative future. As the remnants of human civilization dwindle, nature reclaims its territory, with overgrown buildings and decaying infrastructure serving as reminders of a long bygone era. Amongst this abandoned land, rogue AI robots wander, tirelessly seeking out the few humans left.
What can you expect?
Navigate the world of Ardem at your own pace with our vehicle system. Find and aquire vehicles to speed up your journey, but beware – they're noisy, thirsty for fuel, and demand regular maintenance. Customize your ride with a vast array of attachments, enhancing everything from bullet protection to other essential features.
We will continuously expand the content with tons of features to build an everlasting experience.
What can you expect?
- AI enemies including mechs and drones
- PvE / PvP / RP; your server -> your choice
- Play on community or roleplay servers hosting up to 64 players
- Immersive open world featuring distinct seasons and challenging weather conditions
- Entirely handcrafted environments with hundreds of points of interest
- Innovative base-building system providing players with exceptional freedom of choice
- Selection of hundreds of objects for customizing your homes
- Sophisticated electricity system with multiple energy sources (fuels, solar, wind)
- Advanced vehicle system with upgrade options and various attachments
Explore!
Embark on an immersive journey across Ardem's expansive 64 km², where overgrown and partially ravaged landscapes set the stage. Engage in urban combat or shroud yourself within forests to secretly construct your sanctuary. Explore countless handcrafted destinations ready for your adventure.Dynamic Basebuilding
Build your base's framework, adapt to your surroundings with a range of materials, and fortify it against harsh weather and other players eager for your loot. Electrify your sanctuary, from advanced defenses to essential appliances like fridges and more. Plus, top it all off with the ability to personalize your home with hundreds of objects, making it truly your own.Farming, Hunting & Fishing
Food supply goes beyond gathering berries and mushrooms. Take control of your supplies by hunting wild animals, tending to crops, or casting your line for fish. But each method brings its own challenges and requirements. To hunt, you'll need a weapon; for farming, seeds are a must, and for fishing, it's all about the right rod and bait selection.Electrification!
Electrify your base with a versatile power system. Use the elements — wind, water, and solar, or rely on fuel for your energy needs. Illuminate homes, fortify defenses, and power a wide range of electronic devices. Keep your food fresh in a fridge, recharge essential batteries, and discover a wealth of possibilities to empower your survival journey.Vehicle Mastery
Navigate the world of Ardem at your own pace with our vehicle system. Find and aquire vehicles to speed up your journey, but beware – they're noisy, thirsty for fuel, and demand regular maintenance. Customize your ride with a vast array of attachments, enhancing everything from bullet protection to other essential features.
Crafted with Passion & Cutting Edge Technology
Developed on Unreal Engine 5, Ardem utilizes advanced technologies like Lumen and Raytracing for breathtaking visuals and gameplay. Our commitment ensures Ardem remains at the technological forefront.Why you will love Ardem
Ardem provides a range of gameplay options. The solitary pursuit of singleplayer, cooperative engagement with up to four companions in co-op mode, or participation in community servers with up to 64 players. Be the lone wolf camping in the wilderness or team up and develop, defend and upgrade your base to a fortress.We will continuously expand the content with tons of features to build an everlasting experience.
MINIMAL SETUP
- Processor: i5 4670KMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060
- Storage: 16 GB available spaceAdditional Notes: Internet connection is needed to play online.
- Processor: i5 8600kMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 2070
- Storage: 16 GB available spaceAdditional Notes: Internet connection is needed to play online.
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