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Update Notes v.1.0
[ 2015-08-19 17:42:15 CET ] [ Original post ]
Patch notes v.1.0
- Fixed some anchors issues with menus and interfaces
- Fixed some physics issues with boxes and R3D where he could push them
- Adjusted BLU3's movement sounds
- Adjusted buttons in the menus so they don't loop from top to bottom and left to right
- Changed and tweaked the level 1 cinematic glow on cameras
- Fixed some PlayerPrefs bugs with the subtitles
- Changed material on a Terminal in level 2 where it would not display the cue properly
- Fixed the pulse animation on the Room view in level 3
- Removed some Z-Fighting on the ground in level 3
- Lowered a keycard in level 4 for R3D
- Added a fade-in when loading a level
- Adjusted the End level of level 7 so it doesn't get stuck anymore
- Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
- Changed the sound of turrets (old sound was still on)
- Removed some idle Yellows in level 10
- Fixed a gamebreak with the End of game Scanner in level 12-14
- Made the camera a bit farther in a room with R3D in level 13
- Adjusted a focus on a terminal in level 15 (was too close)
- Fixed some Door Unlock UI would that appear after opening a door in level 15
- Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
- Removed all UI associated with BETA version
- Others...
[ 2015-08-19 17:42:15 CET ] [ Original post ]
Update Notes v.1.0
[ 2015-08-19 17:42:15 CET ] [ Original post ]
Patch notes v.1.0
- Fixed some anchors issues with menus and interfaces
- Fixed some physics issues with boxes and R3D where he could push them
- Adjusted BLU3's movement sounds
- Adjusted buttons in the menus so they don't loop from top to bottom and left to right
- Changed and tweaked the level 1 cinematic glow on cameras
- Fixed some PlayerPrefs bugs with the subtitles
- Changed material on a Terminal in level 2 where it would not display the cue properly
- Fixed the pulse animation on the Room view in level 3
- Removed some Z-Fighting on the ground in level 3
- Lowered a keycard in level 4 for R3D
- Added a fade-in when loading a level
- Adjusted the End level of level 7 so it doesn't get stuck anymore
- Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
- Changed the sound of turrets (old sound was still on)
- Removed some idle Yellows in level 10
- Fixed a gamebreak with the End of game Scanner in level 12-14
- Made the camera a bit farther in a room with R3D in level 13
- Adjusted a focus on a terminal in level 15 (was too close)
- Fixed some Door Unlock UI would that appear after opening a door in level 15
- Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
- Removed all UI associated with BETA version
- Others...
[ 2015-08-19 17:42:15 CET ] [ Original post ]
CO-OP : Decrypted
Pixelz Games
Developer
Pixelz Games
Publisher
2015-08-17
Release
Game News Posts:
31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(25 reviews)
The Game includes VR Support
Public Linux Depots:
- CO-OP : Decrypted LINUX [1.54 G]
CO-OP: Decrypted
R3D is activated in what appears to be a recycling facility. He is subjected to some functionality tests under the surveillance of the factory's drones. While following their instructions, his receptors connect with BLU3’s; another robot that seems to share R3D’s unwilling fate. Together, they must cooperate to free themselves from their captors and escape from the "recycling" facility.
FEATURES:
R3D is activated in what appears to be a recycling facility. He is subjected to some functionality tests under the surveillance of the factory's drones. While following their instructions, his receptors connect with BLU3’s; another robot that seems to share R3D’s unwilling fate. Together, they must cooperate to free themselves from their captors and escape from the "recycling" facility.
FEATURES:
- Local co-op
- Two robots with unique powers
- Full dynamic lighting and physical objects
- Steam achievements
- Unlockabale content
- Different levels of difficulty that change gameplay elements
- Original soundtrack
MINIMAL SETUP
- OS: Ubuntu 12
- Processor: 2.4 GHz Dual Core CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 260 /ATI Radeon HD 5670
- Storage: 2 GB available space
- OS: Ubuntu 14
- Processor: 2.8 Ghz Quad Core CPUMemory: 4 GB RAMStorage: 3 GB available spaceSound Card: Basic sound card
- Memory: 4 GB RAMStorage: 3 GB available spaceSound Card: Basic sound card
- Storage: 3 GB available space
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