As most of you may know if you've been on YouTube and watched Linus Tech Tips or SomeOrdinaryGamer lately, is that Unity has added a fee to the developers of Unity games (basically after your game reaches 200,000 all-time installs AND you make at least a substantial amount of money per year from it, you'll be entitled to pay, depending on your plan, a small cent fee PER INSTALL past that threshold) which is a big issue for small indie devs, like me. By combating this, I will never reach the revenue threshold, therefore not qualifying for the fee as you need BOTH, since Pellet Dodge will be becoming free when the fee goes into effect (Jan 1, 2024) and any further games we make in Unity will be completely free (until the fee is reverted, even then previous Unity games will remain free). We will try to switch to other engines, like Godot, however my knowledge is extremely extensive in C# and Unity, so It'll take a bit of getting used to. (Also Unity is getting a little stinky, forcing you to only be able to be offline for 3 days. Which is bad because most of my development is done offline.) Thank you for playing Pellet Dodge and I hope you'll continue to support us in alternate ways.
[ 2023-09-16 19:06:50 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Pellet Dodge is a simple, yet challenging game where you must save your friend from being used as fuel for the corrupted destruction of the Universe.
Features
- Fly and dash through over 40 levels and counting!
- Collect coins to upgrade your Ship
- Customize your ship with an almost endless amount of colors
- Make your own Custom Levels
- Survive for the longest time in Endless Mode, and submit your score to the Online Leaderboards
Pellet Dodge is a long-term project and the story is NOT fully finished yet! Later on, more story will be available and current storytelling will be improved.
What does this mean?
I was heavily encouraged to release my game when I did, so I did. The game's not in Early Access since the Base Game is at a state that I consider finished. I'm only planning to expand it later so that the story can be fluently experienced, rather than buying a sequel game.
- OS: Ubuntu 18 or newerMemory: 2 GB RAM
- Memory: 2 GB RAM
- OS: Linux Mint 24Memory: 4 GB RAMNetwork: Broadband Internet connectionAdditional Notes: Optional online leaderboards
- Memory: 4 GB RAMNetwork: Broadband Internet connectionAdditional Notes: Optional online leaderboards
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