Pellet Dodge is a simple, yet challenging game where you must save your friend from being used as fuel for the corrupted destruction of the Universe.
Features
- Fly and dash through over 40 levels and counting!
- Collect coins to upgrade your Ship
- Customize your ship with an almost endless amount of colors
- Make your own Custom Levels
- Survive for the longest time in Endless Mode, and submit your score to the Online Leaderboards
Pellet Dodge is a long-term project and the story is NOT fully finished yet! Later on, more story will be available and current storytelling will be improved.
What does this mean?
I was heavily encouraged to release my game when I did, so I did. The game's not in Early Access since the Base Game is at a state that I consider finished. I'm only planning to expand it later so that the story can be fluently experienced, rather than buying a sequel game.
Hello Everyone!
As always, thanks for playing Pellet Dodge, and here\'s a fresh update:
Major Changes
Updated to Unity 6.2 (from 6.0), which effectively patches the newly-discovered security vulnerability. This may improve or impact performance, as extensive testing was not done.
[/*]Added support for Vulkan and OpenGL rendering engines on supported platforms (Vulkan & OpenGL on Windows and Linux, OpenGLCore, for Intel Macs, on MacOS.) Use these for better power efficiency using \'--force-vulkan\' and \'--force-opengl\' launch arguments.
[/*]Added the Music Pack system to Endless Mode, with a new pack included for free with a collaboration with Panduhh (and Various Artists for some songs) to bring some high-octane dubstep and drum \'n\' bass to your infinite battle in the OMEGA simulation.
[/*]
Minor changes can be found in-game, if you care, in the Patch Logs menu.
Minimum Setup
- OS: Ubuntu 18 or newerMemory: 2 GB RAM
- Memory: 2 GB RAM
Recommended Setup
- OS: Linux Mint 24Memory: 4 GB RAMNetwork: Broadband Internet connectionAdditional Notes: Optional online leaderboards
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