New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Age of Conquest IV | |
Developer | Noble Master LLC | |
Publisher | Noble Master LLC | | |
Tags | Indie Strategy Singleplayer Multiplayer Co-op | | |
Release | 2016-04-05 | |
Steam | € £ $ / % |
News | 113 |
Controls | Keyboard Mouse |
Players online |  328  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/314970  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 174 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 335 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Age of Conquest IV Depot LIN64 [270.89 M]
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DLC | Age of Conquest IV - All Maps & Modding
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LINUX STREAMERS (0)
Update 4.0.152 - End Screen Stats, Map Shading, Balancing misc. |
Latest Update:
- Game Ended Screen: the end-game screen is now vastly improved with various additional statistics & better layouting :-D
- Game Ended/Player Eliminated: some basic statistics stay now enabled and can still be accessed, i.e. the analysis and objective.
- Balancing/Team Games: due to the many player requests, I have re-enabled (a) diplomacy and (b) elections by default. Please turn off as needed :-P
- Balancing/Administration Cost: changed formula for the administration cost to 1/sqrt(x) where x is proportional to the population/nation size. As a positive (hopefully), if you hold a fertility festival, the income should now always increase (and not go down).
- Overview Map: can now be opened & closed.
- Overview Map: there is a button that switches the map display between nation-based coloring and diplomacy-based coloring.
- Rankings Table: now also shows the clan's (if any) a user does belong to :-D
- Rankings Table: the rankings table now looks at updated ratings in the past 60 days (was 14 days before) when building the new rankings table.
- Sponsoring: games can now sponsor 1., 2. and 3. places (not only the 1. place finisher).
- Betting Coins: the amount can now be split between the top 3 players if desired (rather than just winner-takes-all).
- AI Exploit: AI was accepting to become a protectorate to easily. This is now disabled for multiplayer games & has a smaller likelihood to be accepted in single player matches.
- Cost for name change: now 250 coins (was 1000 coins). Please note, for a first name change, simply message the moderators and we will change it at no cost!
- Cost for new clan (already previously applied): now 500 coins (was 2000 coins).
- Clan Message Board: clan members with status ACTOR or higher can delete messages from the clan message board now!
- Banning from Game Chat: game-creators can only ban players for 7 minutes in their in-game chat (to prevent abuse).
- Guide: administration cost explained in further details (see section "Economy" in the Guide).
- Guide/FAQ: text updated for rating inflations when playing against the AI (don't do it or else).
- Guide/FAQ: speaking other languages besides English in the chat/wall/etc. It's OK, but using English fosters cross-cultural communication.
- Guide/FAQ: please be nice to the moderators, they are not out to get you!
- Guest Login: you don't need to enter your old password when setting a new password as you won't know the guest password (was auto-created).
- Translations: latest translations added. Thanks :-D
- Font/Small: mini font size slightly increased to make it more readable.
- Fixes: misc. spelling corrected.
- Admin Function: we have now the option to add comments to user profiles (e.g. why we flagged or banned them etc.).
- Admin Function: query function added to locate a player's user accounts for those who have forgotten their login information (if you have an invoice ID, we can now locate your username).
- Admin Guide: guide updated on how to write admin comments for flagged, banned or disabled users.
- Bugfix: Moderator messages (via inbox) cannot be blocked and are delivered even if the moderator group has been blocked by a user.
- Bugfix: mouse cursor for touch-scroll didn't always properly reset to mouse-pointer (was still 'the hand').
- Bugfix Server: password recovery via email didn't work (was loading mail-server settings from wrong configuration file).
- Bugfix Crashes: game would crash at startup while failing to display error dialog when the GUI wasn't loaded yet. Might still fail with the original error though?
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[ 2017-03-28 06:57:46 CET ] [ Original post ] |