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Update 4.10.179 - City Naming, Achievements, Combat Math Bugfixes
[ 2018-02-07 07:12:22 CET ] [ Original post ]
Latest Update:
- City Naming: functionality to name and rename settlements. Comes with happiness bonus.
- Combat Math: updated combat to combine troops before attacking or defending. Will resolve the 180 vs. 181 problem as posted here: http://www.multiplayerhub.com/board/viewtopic.php?f=50&t=5439
- Province Labelling: popups will now show a province name, e.g. "Province 17" instead of the default type, i.e. just "earth".
- Player Name: for single player games, instead of "Player", the player name can name be selected during game setup!
- Achievements: "Challenger" and "Responder" achievements added. They will be given when an election is held, respectively while voting on an election. Loosely based on http://steamcommunity.com/app/338810/discussions/0/1489992713702634015/
- Clan-ONLY Games: there is now an option to prevent "Non-Clan Players" to join a game (via game setup). That allows both (a) player created games and (b) general events to be limited to clans only for e.g. the clan's championship.
- Translations: latest translations added - Thanks :-D
- Translations: updated glyphs for rendering added (mostly Chinese & Japanese).
- Spelling: misc. fixes (English).
- Admin/Moderator: map rejections allow to write a rejection message too now.
- Login & Passwords: improved error output for wrong or missing passwords as well as email recovery.
- Backend System: updated backend libGDX to 1.9.8.
- Bugfix Censor: wasn't always properly detecting words that need censoring.
- Bugfix Crashes: showing the join-game panel (while it wasn't created yet).
- Bugfix Crashes: while checking if there are still unviewed events during event display.
- Bugfix Crashes: while holding festival and and next turn just started to be loaded.
- Bugfix Crashes: when device vibration (Android/iOS) crashed due to insufficient permissions.
- Bugfix Crashes: when latest room information was 'null' (ignoring missing data now).
[ 2018-02-07 07:12:22 CET ] [ Original post ]
Update 4.10.179 - City Naming, Achievements, Combat Math & Bugfixes
[ 2018-02-07 07:12:22 CET ] [ Original post ]
Latest Update:
- City Naming: functionality to name and rename settlements. Comes with happiness bonus.
- Combat Math: updated combat to combine troops before attacking or defending. Will resolve the 180 vs. 181 problem as posted here: http://www.multiplayerhub.com/board/viewtopic.php?f=50&t=5439
- Province Labelling: popups will now show a province name, e.g. "Province 17" instead of the default type, i.e. just "earth".
- Player Name: for single player games, instead of "Player", the player name can name be selected during game setup!
- Achievements: "Challenger" and "Responder" achievements added. They will be given when an election is held, respectively while voting on an election. Loosely based on http://steamcommunity.com/app/338810/discussions/0/1489992713702634015/
- Clan-ONLY Games: there is now an option to prevent "Non-Clan Players" to join a game (via game setup). That allows both (a) player created games and (b) general events to be limited to clans only for e.g. the clan's championship.
- Translations: latest translations added - Thanks :-D
- Translations: updated glyphs for rendering added (mostly Chinese & Japanese).
- Spelling: misc. fixes (English).
- Admin/Moderator: map rejections allow to write a rejection message too now.
- Login & Passwords: improved error output for wrong or missing passwords as well as email recovery.
- Backend System: updated backend libGDX to 1.9.8.
- Bugfix Censor: wasn't always properly detecting words that need censoring.
- Bugfix Crashes: showing the join-game panel (while it wasn't created yet).
- Bugfix Crashes: while checking if there are still unviewed events during event display.
- Bugfix Crashes: while holding festival and and next turn just started to be loaded.
- Bugfix Crashes: when device vibration (Android/iOS) crashed due to insufficient permissions.
- Bugfix Crashes: when latest room information was 'null' (ignoring missing data now).
[ 2018-02-07 07:12:22 CET ] [ Original post ]
Age of Conquest IV
Noble Master LLC
Developer
Noble Master LLC
Publisher
2016-04-05
Release
Game News Posts:
116
🎹🖱️Keyboard + Mouse
Very Positive
(2703 reviews)
The Game includes VR Support
Public Linux Depots:
- Age of Conquest IV Depot LIN64 [270.89 M]
Available DLCs:
- Age of Conquest IV - All Maps & Modding
Age of Conquest is a Risk-like turn-based grand strategy wargame. Command your armies in one of the many ancient and medieval countries including the Roman Empire, the Inca, France, Russia, Japan or the Chinese Dynasties. From Rome to Asian nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.
Range of functionality is comprised of expansion, diplomacy and managing your nation's finances and economy. You do your best to keep your population happy. You forge alliances and together you take on your enemies. Are you ready for the challenge? Will your place be in the history books or in the mud? Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.
The game includes one map for FREE. Other maps are all available for download as a single purchase or 1-by-1 if desired. Multiplayer games are generally free to join. There is no subscriptions. This game is NOT pay-to-win.
If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!
Thanks & Enjoy the Game!
noblemaster ]:-D
Range of functionality is comprised of expansion, diplomacy and managing your nation's finances and economy. You do your best to keep your population happy. You forge alliances and together you take on your enemies. Are you ready for the challenge? Will your place be in the history books or in the mud? Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.
- Turn-based grand strategy game with maps & nations from all over the world.
- Challenging AI for single player games based on a genetic algorithm.
- Cross-platform multiplayer & hotseat-Play including co-op team games.
- Diplomacy management of economy & population.
- Map scenarios including Europe, Colonization, Asian Empires, World Conquest and many more.
- Map editor and a central server to host and distribute player-modded bundles.
- Empires including the Roman Empire, Carthage, Persia, Celts and Inca amongst others.
- High score, playing statistics, achievements and multiplayer ELO-ranking.
- Engaging music, sound effects and fantastic graphics.
The game includes one map for FREE. Other maps are all available for download as a single purchase or 1-by-1 if desired. Multiplayer games are generally free to join. There is no subscriptions. This game is NOT pay-to-win.
If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!
Thanks & Enjoy the Game!
noblemaster ]:-D
MINIMAL SETUP
- OS: Linux 64bit
- Processor: 1.8GHz single coreMemory: 512 MB RAMStorage: 256 MB available space
- Memory: 512 MB RAMStorage: 256 MB available space
- Storage: 256 MB available space
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