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Update 4.16.198 - Custom Nation Names, GUI Improvements, Multiplayer Tuning, Bugfixes misc.
[ 2019-01-22 04:35:12 CET ] [ Original post ]
Latest Update:
- Custom Nation: option to rename your nation or one of your protectorates. The option is available via [EDIT] button on a nations overview popup. As requested e.g. by: http://www.multiplayerhub.com/board/viewtopic.php?f=4&t=5642
- Modding: template.ZIP updated with watch towers for other nations (e.g. Asian/etc.). Wasn't properly working before. Download form here: http://www.ageofconquest.com/modding.html
- Camera/Screenshots: screenshots can be taken via ALT+F1 (desktop) and the CAMERA button (mobile device).
- Download Speeds: improved performance when downloading maps (both server & client).
- Clan Icons: please re-upload! Icons have been re-centered and need to be re-uploaded for improved centering in button/bordered view. Sorry for the inconvenience.
- GUI: Multiplayer rankings & statistics button moved (to the left button section).
- GUI: minor improvements to look & feel.
- Manual: policy for usernames added (e.g. nothing offensive/impersonation etc.).
- Manual: multiple account policy added: generally not permitted. You have a 10-day grace period from the post date of this message to report to the moderator team. Otherwise, accounts will be closed.
- Language: latest translations added - Thanks :-D
- Language: glyphs for Armenian, Espreanto, Japanese and Chinese added/updated.
- Wall/Main Message Board: flagged, unverified or new accounts are prevented from posting. Also, additional check added making sure a message is not spam.
- Chat: function '/random' added which does a global coin flip and returns either "Heads" or "Tails".
- Multiplayer/Clans: clan filter improved by allowing selection of max. players/clan in joinable games list.
- Multiplayer/Clans: game listing shows clan games first for clan players (and non-clan games first for non-clan players).
- Multiplayer/Clans: non-clan players that create a multiplayer game, will have the max. 1/clan option set by default during creation (rather than 'unlimited').
- Multiplayer/Clans: strict enforcement added making sure players (a) cannot join a game and (b) change clans which would break the 'max. clan players/game' rule.
- Multiplayer/Clans: game information now also properly displays the max. players per clan if it is limited (rather than during sign up).
- Multiplayer/Clans: TOP100 clan-ONLY event added (monthly /w 24h per turn). New award added also :)
- Multiplayer/Clans: games that are ended are now ignored when verifying if a player can join a clan or not (due to max. clan player/game rule).
- Multiplayer/Games: warning popup for non-clan players that try to join a clan game (via chat).
- Multiplayer/Games: game servers don't use IPv6 anymore to prevent problems when IPv6 goes down (for whatever reason?).
- Multiplayer/Games: chat adverts for games now also show "clan" if it's a clan related game with 2+ clan players.
- Reporting: reporting a user for manner, cheating or for spam now requires a screenshot during submission of the report.
- Performance & Memory: misc. minor optimizations to use less memory and increase FPS.
- Sing-In Dialog: increased login timeout to reduce potential problems logging in (?).
- Sign-In Dialog: error message improved for when sign-in failed (e.g. invalid permissions on Android).
- Bugfix: opinion dropdown (single player/AI opinions) didn't work anymore. Panel not properly refreshed.
- Bugfix: language detection was borked, i.e. not returning detected languages at all (server).
- Bugfix GUI: events display in portrait mode had too much content.
- Bugfix Events: duplicate official multiplayer events were created by simply editing an event.
- Bugfix Watch Towers: can only build max. 1 watch tower per province.
- Bugfix Watch Towers: editor fixed to show correct watch tower selection when multiple options are available.
- Bugfix Crashes: when requesting permissions ('null' pointer).
- Bugfix Crashes: for background music player (accessing disposed music object for playing).
- Bugfix Crashes: while observing the final standing in a game the player did not participate.
- Bugfix Crashes: while converting an integer value to another incompatible type during messaging/other nations.
[ 2019-01-22 04:35:12 CET ] [ Original post ]
Age of Conquest IV
Noble Master LLC
Developer
Noble Master LLC
Publisher
2016-04-05
Release
Game News Posts:
116
🎹🖱️Keyboard + Mouse
Very Positive
(2703 reviews)
The Game includes VR Support
Public Linux Depots:
- Age of Conquest IV Depot LIN64 [270.89 M]
Available DLCs:
- Age of Conquest IV - All Maps & Modding
Age of Conquest is a Risk-like turn-based grand strategy wargame. Command your armies in one of the many ancient and medieval countries including the Roman Empire, the Inca, France, Russia, Japan or the Chinese Dynasties. From Rome to Asian nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.
Range of functionality is comprised of expansion, diplomacy and managing your nation's finances and economy. You do your best to keep your population happy. You forge alliances and together you take on your enemies. Are you ready for the challenge? Will your place be in the history books or in the mud? Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.
The game includes one map for FREE. Other maps are all available for download as a single purchase or 1-by-1 if desired. Multiplayer games are generally free to join. There is no subscriptions. This game is NOT pay-to-win.
If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!
Thanks & Enjoy the Game!
noblemaster ]:-D
Range of functionality is comprised of expansion, diplomacy and managing your nation's finances and economy. You do your best to keep your population happy. You forge alliances and together you take on your enemies. Are you ready for the challenge? Will your place be in the history books or in the mud? Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.
- Turn-based grand strategy game with maps & nations from all over the world.
- Challenging AI for single player games based on a genetic algorithm.
- Cross-platform multiplayer & hotseat-Play including co-op team games.
- Diplomacy management of economy & population.
- Map scenarios including Europe, Colonization, Asian Empires, World Conquest and many more.
- Map editor and a central server to host and distribute player-modded bundles.
- Empires including the Roman Empire, Carthage, Persia, Celts and Inca amongst others.
- High score, playing statistics, achievements and multiplayer ELO-ranking.
- Engaging music, sound effects and fantastic graphics.
The game includes one map for FREE. Other maps are all available for download as a single purchase or 1-by-1 if desired. Multiplayer games are generally free to join. There is no subscriptions. This game is NOT pay-to-win.
If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!
Thanks & Enjoy the Game!
noblemaster ]:-D
MINIMAL SETUP
- OS: Linux 64bit
- Processor: 1.8GHz single coreMemory: 512 MB RAMStorage: 256 MB available space
- Memory: 512 MB RAMStorage: 256 MB available space
- Storage: 256 MB available space
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