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Hello Players! We are absolutely thrilled to announce the 1.0 release of Paper Can't Fly! This milestone is not just an update; it's the culmination of countless hours of passion, dedication, and creativity. It represents every idea that sparked inspiration, every line of code that was meticulously crafted, and every piece of feedback from our wonderful community that helped shape this adventure. As we hit the launch button, our hearts are full of excitement and gratitude. We can't wait for you to experience the wonders we've packed into this release. So spread your wings alongside us as we embark on this incredible journey together. Here's to new beginnings, epic adventures, and the many discoveries that await in the world of Paper Can't Fly. Thank you for believing in us and our game. Let's make some unforgettable memories! And as always, below you can read all the patch notes for this update.
1.0 Release Changelogs:
Additions:
- Added 5 new official levels:
- Added "The Mountain" normal level.
- Added "The Canyon" normal level.
- Added "The Bamboo" hard level.
- Added "The Unknown" wildcard level.
- Added "The Shattered Rift" expert level.
- Added support for 5 languages. Support for other languages may be added depending on the demand from the community. Custom languages can also be added by deriving from the source english file in the Localizations folder.
- Added Albanian.
- Added Chinese.
- Added Japanese.
- Added Korean.
- Added Russian.
- Added the new "Wildcard" difficulty rating. This rating is meant for levels that do not fit any specific difficulty rating or that can be described as a weird or unorthodox level.
- Added pop-up after a level is finished to notify the player that their score will only be submitted when logged in, and which allows them to login.
- Added support for dpad user interface navigation with gamepad.
Changes:
- Reworked 3 official level:
- Changed color scheme of "The Cave" easy level.
- Changed color scheme of "The Forest" easy level.
- Improved gameplay of "Paper Stunts" wildcard level, previously normal level.
- Changed the community levels icon from the map icon to the globe icon.
- Changed the replay icon from the plane icon to a camera icon.
Fixes:
- Fixed level editor bug which caused recently edited levels to appear on their previous order instead of at the top of the levels list.
- Fixed open folder button not working on Windows and Linux.
- Fixed menus not scrolling when using keyboard or controller navigation.
- Fixed previous leaderboards remaining on screen after trying to load leaderboards for a level that has none or isn't published.
[ 2023-11-07 17:29:53 CET ] [ Original post ]
Hello Players! We're excited to share the second regular update in the games' beta! We've finally added the long-awaited steam achievements, and a plethora of changes and fixes. Below you can read all the patch notes for this update.
0.2b Changelogs:
Additions:
- Added 20 new Steam achievements:
- Plane And Simple: Complete an easy level.
- Piece Of Cake: Complete a normal level.
- Piece Of Hard Cake: Complete a hard level.
- Piece Of... Nevermind: Complete an expert level.
- Flawless Flight: Complete any level without dying.
- Look Ma, No Deaths!: Complete a hard level without dying.
- Sky's The Limit: Complete an expert level without dying.
- Origami Architect: Create a level.
- Spreading Wings: Publish a level.
- Test Pilot: Play a level through the level editor.
- Top That!: Break another player's record in the leaderboards while competing against them.
- Thumbs Up, Way Up!: Upvote a community level.
- Terminal Velocity: Reach maximum velocity.
- Pocket Change: Collect 10k total coins.
- Coin-nnoisseur: Collect 100k total coins.
- Crumpled Dreams: Die 100 times.
- Determined Or Stubborn: Die 1k times.
- The rest of achievements are hidden achievements...
- Added new "Bamboo" soundtrack composed by Dion Salihu.
- Added difficulty data to the level files, which get applied only after publishing a level.
- Due to this change, the official levels scores have been reset, and the same will most likely apply to most levels already uploaded to the community levels.
Changes:
- Stopped levels from loading everytime when entering a level browsing menu.
- Level information can now be edited when publishing a level.
- Temporarily removed all localizations except English.
Fixes:
- Fixed infinite loading when receiving unknown errors from server.
- Fixed inconsistent sort and time filters in level browser.
- Fixed online level browswer loading levels twice.
[ 2023-10-07 12:57:09 CET ] [ Original post ]
Hello Players! Join us for a deep dive into the delightful world of Paper Can't Fly during Steam's Next Fest! Experience exclusive gameplay, get developer insights, engage in a lively Q&A. and enjoy special sneak peeks! Mark your calendar and dive into the adventure with us! 10/10/2023 at 12:00PM CET. With that being said, don't forget to wishlist and follow Paper Can't Fly! https://store.steampowered.com/app/2106960/Paper_Cant_Fly/
[ 2023-09-15 14:11:23 CET ] [ Original post ]
Hello Players! Join us for a deep dive into the delightful world of Paper Can't Fly during Steam's Next Fest! Experience exclusive gameplay, get developer insights, engage in a lively Q&A. and enjoy special sneak peeks! Mark your calendar and dive into the adventure with us! 10/11/2023 at 12:00PM CET. With that being said, don't forget to wishlist and follow Paper Can't Fly! https://store.steampowered.com/app/2106960/Paper_Cant_Fly/
[ 2023-09-15 14:06:55 CET ] [ Original post ]
Hello Players! This is a minor update which fixes and changes a couple of things. Below you can read all the patch notes for this update.
0.1.1b Changelogs:
Changes:
- Toggling ghost replay through settings now takes effect immediately.
- Changed hide UI keybind from [~] to [LCtrl] + [~].
Fixes:
- Fixed ghosts being recorded one frame later than they should, which caused inaccurate physics simulation.
- Fixed ghost not appearing when playing against someone via the in-level leaderboards.
- Fixed inaccurate physics simulations of level replays after finishing a level.
- Fixed opening profile page before user data has loaded.
[ 2023-09-02 17:07:42 CET ] [ Original post ]
Hello Players! We're excited to share our first major update as we delve into the games' beta! Below you can read all the patch notes for this update.
0.1b Changelogs:
Paper Can't Fly Online:
Paper Can't Fly Online is an online platform where players can seamlessly explore and share community-created levels. Each level provides feedback and statistics through upvotes, downvotes, plays and downloads. Additionally, each level now offers a dedicated leaderboard where players can compete against one-another for the highest records. But it's no ordinary leaderboard - Players have the option to race against other players' ghosts!
- Added Online Accounts:
- Players can login and register for an online account.
- Each account has it's own profile viewable by other players, which displays basic information and the levels that player has shared.
- Accounts can be reported if suspected to be breaking the terms of services.
- The password of an account can be reset via the forgot password button.
- Added Community Levels Browser:
- Players can browse and play community-created levels.
- Each level provides information about its name, description, difficulty and author.
- Each level provides statistics about upvotes, downvotes, plays and downloads.
- Levels can easily be shared through the newly added publish button in the level editor, allowing the player to select a difficulty which matches that of the level.
- Levels can be filtered by sort and time.
- Levels can be reported if suspected to be breaking the terms of services.
- Added Online Leaderboards:
- Each level is assigned its own dedicated leaderboards.
- Records are automatically submitted to the leaderboards, as long as the player is logged into their account.
- Players can play against the record of another player and race against their ghost replay. When playing against someone elses record, a widget appears during gameplay, which displays your current scores and the target scores.
- Leaderboards of a level are reset if that level is updated.
Other Additions:
- Added 1 new official level:
- Added "The Shaft", rated as hard difficulty.
- Added new "Urban" main menu background.
- Added inverted controls, toggle-able through the settings.
- Added level difficulty field to the official levels menu.
- Added file name field on the selected level panel on the custom levels menu.
- Added double-click to enter level on the level editor and custom level menus.
Changes:
- The Custom Levels button has now been replaced with Community Levels button, which opens the community levels browser.
- The custom levels menu can still be accessed via the downloads button in the community levels browser.
- Optimized how the game loads levels internally.
- The Community Levels button is now above the Level Editor button in the main menu.
- Copyright and version information is now under the buttons in the main menu.
Known Issues:
- Ghost replays after finishing a level are sometimes unable to simulate their physics correctly to their original recording.
[ 2023-08-31 16:11:26 CET ] [ Original post ]
Hello Players! After a while in development and pre-release on Steam, we've finally decided to release a demo for Paper Can't Fly! This demo will also be available during the October edition of Steam Next Fest. Below you can find a list of features included within the demo.
Paper Can't Fly Demo:
- Includes 4 official levels ranging from easy to hard difficulty: "The Forest", "The Cave", "Mountain Peak" & "The Shaft".
- Includes level editor preview where players can build levels and fly through them. The editor is limited to only one level at a time. Levels created in the editor cannot be shared with other players.
- Includes personal best ghosts for an added challenge.
- Is currently available in the following languages: English, Simplified Chinese, Japanese, Korean & Russian. Please be aware that some of the languages and translations may be inaccurate.
[ 2023-08-02 18:40:37 CET ] [ Original post ]
Hello Players! We're excited to share our first update since launching as coming soon to Steam! Below you can read all the patch notes for this update.
0.7a Changelogs:
Additions:
- Added 3 new official levels: "The Forest", "Paper Stunts" & "Pixel World".
- Added ghost replays to compete against: Ghosts can be toggled through the settings. Ghosts are saved when setting a new personal record or if there is no ghost present for that level. Ghosts are automatically disabled when testing levels through the editor. Ghosts are bound to the checksum of the level they're recorded on.
- Added level replay system to watch playthroughts in free-cam mode: Level replays can be watched after a level if completed. The replay can be paused and continued with space.
- Added Instant Speed Boosts: Instant speed boosts apply their velocities instantly upon contact with the plane. Instant speed boosts can be toggled on the speed boost settings.
- Added keybind to hide/show all UI on screen with the tilde key (~).
Changes:
- Scores are now bound to the checksum of the level they're played on.
Known Issues:
- Ghosts are sometimes unable to simulate their physics correctly to their original recording.
- There may be other unnoticed issues relating to the ghosts or scores of levels.
[ 2023-06-17 02:38:10 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
FLY
Fly, Build & Share! Take control of a paper plane and soar through a variety of levels that will challenge your skills and reflexes. The gameplay is easy to pick up, but difficult to master - so get ready to put your skills to the test!BUILD
But the fun doesn't stop there! With the included level editor, you can unleash your creativity by building your own levels and experimenting with a wide variety of tiles and objects to design the ultimate paper plane challenge. The sky is the limit!SHARE
And if that's not enough, you can also share your levels with the world! Challenge others to beat your creations or play community-made levels yourself. There's always something new to discover and conquer in this exciting and endlessly creative game!- OS: Most 64-Bit Linux Distributions
- Processor: Intel Core 2 Duo FamilyMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 100 MB available space
- OS: Most 64-Bit Linux Distributions
- Processor: Intel Core 2 Quad FamilyMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT 640 / Radeon HD 6750Network: Broadband Internet connection
- Storage: 100 MB available space
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