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Weapon Updates
[previewyoutube=RjxPDQ8Zb2c;full][/previewyoutube] Sometimes you might slip into the swarm dimension, the origin of The Swarm. The Swarm is much more powerful here, so watch out. While in The Swarm Dimension, enemies will be faster and more dangerous, but most of the time it won't last long. We have also brought some balance updates to the game. Enemies appear more frequently, and in greater numbers early on. The player is a bit faster, and some upgrades are now more potent.
[previewyoutube=UZM96faiHNo;full][/previewyoutube] As our first major content update we are introducing the 4th character, Ton. It took longer than I had hoped preparing this character, but it is finally here. Ton comes with a new weapon, the Spike Seed. This weapon fires a seed at a random enemy, after a while it will split into spike projectiles. These spikes deal venom damage, so they're especially effective against some of the more difficult enemies. Ton is a bit larger than the other characters, so they are a larger target. To compensate for this, they have more HP than the other characters from the start. Have fun figuring out the method to unlock Ton. In addition to this, we have fixed some bugs. The player health bar has also been reworked to hopefully be easier to read. Some other small adjustments were made to balance, with more to come. Our goal for the next update is to try to improve gameplay, especially during the early moments of the game before the amount of enemies ramps up.
Fixed a crash that could occur when the player picked up their first pet. Fixed a crash that could happen if the player entered and exited a co-op lobby before steam responses had come back.
Fixes steam support on MacOS. Additionally contains the previous optimization updates, and potential crash fix from other platforms.
Fixes an issue that would cause performance problems when killing enemies. Attempts to fix a rare crash with pets targeting non-existing objects.
[previewyoutube=EBhdAgIq_rY;full][/previewyoutube] SwarmsurgE has finally been released into early access. As with most early access games, some bugs are expected. I have created a thread here where users can submit bug reports. Additionally we are working on balance changes, and new content to be added over the coming weeks and months. Any feedback can be posted here. If you purchase this game, many thanks from the (very) small team here at Screaming Games. We're really just two people trying to make a fun game, so we look forward to any feedback.
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