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Name

 Frontier 

 

Developer

 Lacuna Corporation 

 

Publisher

 Lacuna Corporation 

 

Tags

 Action 

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

 Early Access 

Release

 2016-03-04 

 

Steam

 12,99€ 9,99£ 12,99$ / 0 % 

 

News

 29 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mostly Negative 

Steam store

 https://store.steampowered.com/app/439950 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Frontier For Linux [1.36 G] 




LINUX STREAMERS (0)




So, What Now?

First of all, a huge thank you from the developers to everyone who has supported the game so far! We're happy to see all the feedback we're getting, and it's really going to help us out.

There are a lot of bugs right now, but the devs have been working through them already. We're planning a patch soon which will fix a large number of the issues people have been having. The first few weeks will be about fixing bugs and polishing off game features, and then things will start to get exciting. Our lead environment artist will be creating our enormous gameworld, a large reconstruction of the Western frontier, which we will work with the community to design. We also want to get a full player model in ASAP so we can get to work on multiplayer.

I have been away from my PC this weekend but I will be back home soon to answer all the questions on the forums, and then I'll look into issues with the Mac version. Some people have been reporting a "missing executable" error, so please bear with us- I'll have that fixed up as soon as I can.

To anyone who has been disappointed with what they have seen so far- please remember that Frontier isn't supposed to be in a stable state at this stage. We purposely released v0.0.1 knowing that there were bugs present so that we could gather feedback and resolve these issues with your help, which has been working very well so far. Upcoming updates will rework the save system (our lead programmer has already done this), revamp the main menu format, fix the current bugs (as many as possible in the timeframe), plus our current systems will be improved.

What about weapons and tools? Why is there only one rifle?

That's by design- before adding more weapons, the idea is to get the code powering our rifle perfect. That will allow us to extend the system to new weapons with minimal issues, meaning it will save time in the long run.

In the meantime, please keep sending your bug reports in! We'll look into every last one of them and aim to resolve your issues in the shortest amount of time possible.

Thanks,

-Josh.


[ 2016-03-06 09:22:51 CET ] [ Original post ]