New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Frontier | |
Developer | Lacuna Corporation | |
Publisher | Lacuna Corporation | | |
Tags | Action Indie RPG Adventure Singleplayer Early Access | | |
Release | 2016-03-04 | |
Steam | 12,99€ 9,99£ 12,99$ / 0 % |
News | 29 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Mostly Negative |
Steam store |  https://store.steampowered.com/app/439950  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Frontier For Linux [1.36 G]
|
LINUX STREAMERS (0)
0.1.4 Released- Destructible Glass, Craftable Furnaces And Bugfixes |
We've made a few changes today and have some news on the Mac front. If you're having issues on Mac, please try the instructions outlined at the end of this post.
So, what's new?
Today I have been doing some tests with mesh destruction and it went very well. Destructible glass has been added to decanters and fancy glasses- if you shoot them or throw TNT at them, they will dynamically fracture into glass shards with almost no performance cost. This system is ready to be added to other objects- we aren't sure how far we are going to go with the destructible environment but for now it will be limited to glass items. The framework is in place to allow us to fracture large models while taking gravity and structural integrity into account, so if you shot a support out then the material above would collapse. This will likely be added to certain objects already in the world- stone statues and bridges, for example- but not to full player-built structures (or else there would be a serious FPS drop).
There are also multiple bugfixes and changes included in 0.1.4. Here is the full changelog:
Frontier v0.1.4 Alpha Changelog:
-Added destructible glass for decanters and drinking glasses.
-Made furnace craftable.
-Fixed issue with saloon doors not saving.
-Upgraded glass distortion shader.
-Fixed placement issues with certain objects.
-Refined some textures and normal maps.
-Fixed issue causing cursor to be visible when starting a game.
Mac Issues? Try this
We're still working on the Mac and Linux issues and we now believe that it may be a permissions error. If you are on a Mac and are unable to launch, please try the following and let us know if it works:
- Open up a terminal
- Type "chmod +x" (without the quotation marks)
- Find the game executable (your steam apps folderFrontier.appContentsMacOSFrontier <<< this file) and drag it to the terminal
- Hit enter
We aren't sure if this will fix it but our team does not have access to a Mac for another couple of days, so if somebody could let us know if our suspicions are correct that would really help us out. If this works, we will simply automate this process so when you download the game it automatically has the correct permissions.
Marked for fixing in the next patch are some minor but annoying bugs, such as firing while in a menu. This will be out before too long.
|
[ 2016-04-09 21:04:55 CET ] [ Original post ] |