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Heroes of a Broken Land 2

Heroes of a Broken Land 2 has finally been announced. A proper sequel the the original - a procedurally generated dungeon crawler with strategic town building and world exploration. Enhanced graphics. Expanded character customization. Unlimited worlds of adventure! Heroes of a Broken Land 2 will be released in Early Access in 2019.


[ 2019-01-17 02:45:59 CET ] [ Original post ]

Version 1.10j Released

Version 1.10j is a minor patch that addresses 2 issues:

  • Resurrect skill not fully healing characters is now fixed
  • Custom Portraits on OSX and Linux is now fixed

Version 1.10j Released

Version 1.10j is a minor patch that addresses 2 issues:

  • Resurrect skill not fully healing characters is now fixed
  • Custom Portraits on OSX and Linux is now fixed

Version 1.10i Released

A new version has been released, this contains some UI fixes and the ability to customize your save game folder. Version 1.10i

  • Save game file location can now be changed by player
  • Dungeon maps now show current dungeon, floor and tower
  • Fix missing HP, MP, ATK and DEF on certain player stat screens
Version 1.10h
  • Fix missing stats screen on level up


[ 2016-02-21 19:09:08 CET ] [ Original post ]

Version 1.10i Released

A new version has been released, this contains some UI fixes and the ability to customize your save game folder. Version 1.10i

  • Save game file location can now be changed by player
  • Dungeon maps now show current dungeon, floor and tower
  • Fix missing HP, MP, ATK and DEF on certain player stat screens
Version 1.10h
  • Fix missing stats screen on level up


[ 2016-02-21 19:09:08 CET ] [ Original post ]

Heros of a Broken Land Updated

Version 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes

  • Golems can now be upgraded, simply bring them to any Artificer town
  • Can buy items in lots of 10 by holding shift
  • Fixed issue where Gladiator recruits were not Arena Champions
  • Fix Ice slime and Earth slime text entries, also indicate which can't be stunned?
  • Improve starting town placement on large worlds


[ 2015-11-14 15:10:24 CET ] [ Original post ]

Heros of a Broken Land Updated

Version 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes

  • Golems can now be upgraded, simply bring them to any Artificer town
  • Can buy items in lots of 10 by holding shift
  • Fixed issue where Gladiator recruits were not Arena Champions
  • Fix Ice slime and Earth slime text entries, also indicate which can't be stunned?
  • Improve starting town placement on large worlds


[ 2015-11-14 15:10:24 CET ] [ Original post ]

Minor bug fix released

Version 1.10e is now out, with two changes:

  • Fix 2 floor 3 party boss dungeons
  • Reduce buff/debuff durations at higher levels
Some boss dungeons (such as the Elemental Lords) were unbeatable due to a bug in dungeon generation, that has now been fixed. Durations for buff and de-buff skills (Bless, Curse, etc.) have been reduced greatly at higher levels. High level curses were effectively permanent, due to extremely long durations, which was kinda silly.


[ 2015-07-15 23:46:24 CET ] [ Original post ]

Minor bug fix released

Version 1.10e is now out, with two changes:

  • Fix 2 floor 3 party boss dungeons
  • Reduce buff/debuff durations at higher levels
Some boss dungeons (such as the Elemental Lords) were unbeatable due to a bug in dungeon generation, that has now been fixed. Durations for buff and de-buff skills (Bless, Curse, etc.) have been reduced greatly at higher levels. High level curses were effectively permanent, due to extremely long durations, which was kinda silly.


[ 2015-07-15 23:46:24 CET ] [ Original post ]

Heroes of a Broken Land Updated

Version 1.10c has just been released, with some minor fixes and improvements:

  • World map can be panned by holding the right mouse button
  • Fix world map now opens to current view
  • Fix world map zoom level breaking click-to-center
  • Tweak some monster stats


[ 2015-01-02 19:11:10 CET ] [ Original post ]

Heroes of a Broken Land Updated

Version 1.10c has just been released, with some minor fixes and improvements:

  • World map can be panned by holding the right mouse button
  • Fix world map now opens to current view
  • Fix world map zoom level breaking click-to-center
  • Tweak some monster stats


[ 2015-01-02 19:11:10 CET ] [ Original post ]

Heroes of a Broken Land Updated!

Version 1.10a just went live. This adds an improved world map that allows you to easily navigate to discovered locations. The equipment screen has also been improved, allowing you to sort your equipment by quality, attack or defense value. Here's the full list of changes:

  • Add ability to sort equipment by quality, ATK or DEF
  • World auto map improvements: now zoomable and fast access to discovered locations
  • Fix lizard’s Bezerk skill from displaying in skill list
  • Fix monster info from staying on screen after quick load in battle
  • Fix a few typos


[ 2014-12-21 15:47:59 CET ] [ Original post ]

Heroes of a Broken Land Updated!

Version 1.10a just went live. This adds an improved world map that allows you to easily navigate to discovered locations. The equipment screen has also been improved, allowing you to sort your equipment by quality, attack or defense value. Here's the full list of changes:

  • Add ability to sort equipment by quality, ATK or DEF
  • World auto map improvements: now zoomable and fast access to discovered locations
  • Fix lizards Bezerk skill from displaying in skill list
  • Fix monster info from staying on screen after quick load in battle
  • Fix a few typos


[ 2014-12-21 15:47:59 CET ] [ Original post ]

Version 1.10 Released!

Version 1.10 Is Live


The latest update adds over 20 new monsters to the game, some new achievements plus the usual fixes. Full changes:
  • Bears, Serpents, Zombies and more! 20 new monsters added.
  • Monster information is now per-Wizard, not per-Game
  • Monster quantity added to game customization options
  • Retroactively add core class skills (fixes skill changes to classes in previous updates)
  • New Steam Achievement, some achievement targets have been reduced
  • Add message when waiting/passing in a dungeon
  • Fix issue where battle can hang after merging parties
  • Fix arrow directions on descending dungeons
More details on the Winged Pixel blog


[ 2014-12-14 15:37:08 CET ] [ Original post ]

Version 1.10 Released!

Version 1.10 Is Live


The latest update adds over 20 new monsters to the game, some new achievements plus the usual fixes. Full changes:
  • Bears, Serpents, Zombies and more! 20 new monsters added.
  • Monster information is now per-Wizard, not per-Game
  • Monster quantity added to game customization options
  • Retroactively add core class skills (fixes skill changes to classes in previous updates)
  • New Steam Achievement, some achievement targets have been reduced
  • Add message when waiting/passing in a dungeon
  • Fix issue where battle can hang after merging parties
  • Fix arrow directions on descending dungeons
More details on the Winged Pixel blog


[ 2014-12-14 15:37:08 CET ] [ Original post ]

Heroes of a Broken Land Updated - Version 1.9c

This is a minor patch focused on bug fixing, fixing two game breaking issue. Additionally World pathfinding has also been added and dungeon respawing rate has been increased (50 turns down to 30). Version 1.9c

  • Dungeon respawn rate reduced to 30 turns
  • Improved (faster, accurate) path finding
  • Fix cottages not using correct level
  • Fix issue when tombstone is on entrance
  • Fix crashses when config file is corrupted


[ 2014-10-10 15:48:22 CET ] [ Original post ]

Heroes of a Broken Land Updated - Version 1.9c

This is a minor patch focused on bug fixing, fixing two game breaking issue. Additionally World pathfinding has also been added and dungeon respawing rate has been increased (50 turns down to 30). Version 1.9c

  • Dungeon respawn rate reduced to 30 turns
  • Improved (faster, accurate) path finding
  • Fix cottages not using correct level
  • Fix issue when tombstone is on entrance
  • Fix crashses when config file is corrupted


[ 2014-10-10 15:48:22 CET ] [ Original post ]

Heroes of a Broken Land Updated!

Version 1.9b brings a couple of important bug fixes, but I couldn't resist adding some new improvements too. You can now examine the map of the whole dungeon at once, plus you can split your parties on the world map.

  • Fix world Alchemist huts
  • Parties can now be split on the world map
  • Can view other floors/parties from the dungeon map
  • Characters no longer selected when entering a dungeon
  • Fix possible hang with certain events in smaller worlds
  • Fix mouse over text not displaying for some lists/items
  • Fix New Game customize menu button layout
  • Fix tutorial text overlapping monster stats
  • Fix equip screen showing wrong party icon [/list[


    [ 2014-09-26 14:51:39 CET ] [ Original post ]

Heroes of a Broken Land Updated!

Version 1.9b brings a couple of important bug fixes, but I couldn't resist adding some new improvements too. You can now examine the map of the whole dungeon at once, plus you can split your parties on the world map.

  • Fix world Alchemist huts
  • Parties can now be split on the world map
  • Can view other floors/parties from the dungeon map
  • Characters no longer selected when entering a dungeon
  • Fix possible hang with certain events in smaller worlds
  • Fix mouse over text not displaying for some lists/items
  • Fix New Game customize menu button layout
  • Fix tutorial text overlapping monster stats
  • Fix equip screen showing wrong party icon [/list[


    [ 2014-09-26 14:51:39 CET ] [ Original post ]

Heroes of a Broken Land Version 1.9

Version 1.9 includes a number of improvements and content. There is now a equipment screen accessable from any town. This screen should make it easier to manage your heroes' equipment. Lizards and Adventurers can now learn how to spot secret doors. New worlds will now have weapon and armor stores scattered about, each holding a random selection of weapons and armor. Inns will also be found in new worlds, where you will find Heroes awaiting recruitment and will be able to rest to heal your party for a fee. Full list of changes:

  • Add a Equip Hero screen to manage all hero equipment (Equip icon in Town)
  • Lizard and Adventurers now get a Detect Secret (doors) skill at later levels
  • Add Armorsmith and Weaponsmiths to the World, selling random items (new game only)
  • Add Inns to the world, recruit random heroes and rest your party, rest and heal for $$$
  • Fixed trap, altar and fountain outcomes, prevent re-loading to retry (optional, new game only)
  • Tweak accessory loot drop chance
  • Show weapon specialization (yellow icon & hover text) in equip screen
  • Hide non-equppable items in equip screen
  • Enforce unique town names
  • Quick load (F9) works from combat
  • Fix some quick load issues when in the world map
  • Fix monster stats not resetting on new games
  • Clarify class skill lists a bit
  • Tweak spell filter button layout
  • Handful of UI, typos and various tweaks


[ 2014-09-19 21:37:04 CET ] [ Original post ]

Heroes of a Broken Land is Updated

Version 1.8d is now released, fixing some game breaking issues as well as a few minor tweaks

  • Can change party formation in the world and dungeons
  • Fix issue where loading during battle left battle UI on screen
  • Fix issue where loading from a monster dungeon could break the game
  • Adjust Fae and Lizard recruit generation rate
  • Always provide a Lv 1 Fae and Lizard in allied towns


[ 2014-09-05 16:06:10 CET ] [ Original post ]

Heroes of a Broken Land version 1.8c

So version 1.8 was released on Friday, however it introduces a few new issues. I've been releasing minor updates to fix issues as they are discovered. Here's teh full list of fixes/changes since versioni 1.8. Version 1.8c

  • Fix Mac keyboard shortcuts not working
  • Fix Heater price
  • Fix back key moving twice
  • Add OS to bug report
Version 1.8b
  • Fix save button disabled after monster fight
  • Restore dungeon movement responsiveness
Version 1.8a
  • Fix issue loading games with custom difficulty settings


[ 2014-08-31 15:19:15 CET ] [ Original post ]

Heroes of a Broken Land version 1.8 is out!

Version 1.8 has a bunch of fixes and improvements, here's the full list:

  • Add Auto Heal with Heal spell option
  • Add resolution setting to setup menu
  • Add combat speed slider
  • Can now swap heroes between parties on the world map
  • Tiny and Small worlds only require 2 and 3 parties to win (new games only)
  • Fix mouse wheel support, should be more consistent for everyone
  • Status icon tip now shows status effect
  • Trigger key press on release, fixes issues with keyboard repeat in some cases
  • Can access settings menu from combat (Load, etc.)
  • Add key to move only current party on world map (M by default)
  • Add keys to select next party on world map (N by default)
  • Add custom difficulty setting for staring hero and recruited hero quality
  • Reduce counter attack chance each after counter, preventing unending counters
  • Fix hang when combat occurs on a tombstone
  • Fix bug where saving in boss monster dungeons would not load properly, properly prevent saving
  • Fix level up skill screen not displaying properly
  • Fix Artificer town Steam Achievement
  • Fix enemy flame shields from going crazy
  • Fix Fae Blast message


[ 2014-08-29 15:57:47 CET ] [ Original post ]

New Version Released

Version 1.7ds fixes offline mode. Enjoy!


[ 2014-08-12 01:25:38 CET ] [ Original post ]

Cards and Badges

Cards and Badges are now approved and should start dropping!


[ 2014-08-11 14:10:48 CET ] [ Original post ]

New Version Released

Version 1.7c fixes the hang people were experiencing when exiting a dungeon.


[ 2014-08-09 14:59:17 CET ] [ Original post ]

Heroes of a Broken Land
Winged Pixel Inc. Developer
Winged Pixel Inc. Publisher
2014-08-07 Release
Game News Posts: 26
🎹🖱️Keyboard + Mouse
Very Positive (175 reviews)
The Game includes VR Support
Public Linux Depots:
  • Heroes of a Broken Land Content Linux32 [93.92 M]
  • Heroes of a Broken Land Content Linux64 [96.63 M]
Heroes of a Broken Land is a turn-based, dungeon crawling, town management RPG.

Explore procedurally generated worlds and dungeons with multiple parties of heroes. Ally with other towns to recruit new and more powerful heroes. Explore and loot countless dungeons on your quest to save the world.

  • First person, turn-based dungeon crawling action
  • Manage multiple 6 parties of up to 6 heroes each to explore the word
  • Manage towns, constructing buildings to upgrade your heroes and kingdom
  • Recruit heroes from the realm and turn novices into powerful adventurers
  • Each game is a unique world unto itself, with countless worlds and dungeons
  • Choose the size of your world: explore a small Fragment for quick adventure, or an enormous one for an epic quest

A Broken Land, shattered by the Wizards of old, the Fragments of the Old World are adrift in the Void. You must visit and restore each Fragment of the Void, only then can the World be rebuilt. However you are trapped in a crystal body, unable to act alone.

You must gather and recruit the many Heroes of each Fragment to act for you. You must explore each Fragment of the World. Delve into every dungeon to gather the resources and power needed to purify each Fragment. Expand your outpost to train and equip your heroes. Make allies with the other towns and settlements, convince them to join in your quest.

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