





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
WE MADE IT! LUCID9 IS FULLY FUNDED!
Honestly, I went into this campaign expecting to reach only half of our goal. I'd even prepared a plan for the possibility of an unsuccessful Kickstarter. From the bottom of my heart, I can't thank you all enough for your incredible support. We'll do everything we can to meet and exceed your expectations!
This weekend, the team and I will meet to discuss our next steps. There's a lot to prepare for with reward fulfillment and development, but we'll keep you updated every step of the way. If you have any questions or concerns, please don't hesitate to contact us.
https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel
With much love,
David Acosta
FSS Creative Director
There are only 12 hours left for Lucid9's Kickstarter! With your help, we've raised over $30,500 and are 90% of the way to being fully funded! If you haven't done so yet, please consider backing the project or spreading the word to help us meet the final stretch.
Regardless of the outcome, we've been blown away by the amount of support everyone has given the campaign. We'll continue doing our best to complete the game and will share more details of our plan sometime next week. You can find the Kickstarter here:
https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel
Happy New Year, everyone!
We're very excited to announce that Lucid9 is now live on Kickstarter! Please consider supporting our project by backing it or sharing it with your friends! Thank you so much!
https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel
For more updates during the campaign, be sure to follow us on our primary socials!
Twitter: https://twitter.com/FallenSnowS
Facebook: https://www.facebook.com/lucid9vn/
YouTube: https://www.youtube.com/@fallensnowstudios6347
Exciting news, everyone! The Lucid9 Kickstarter is officially launching on January 1st, 2024! We've poured our hearts and souls into crafting this campaign, and we can't wait to share it with everyone. To be among the first notified when the campaign goes live, head over to our Kickstarter pre-launch page today! https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel In the meantime, we're gearing up for launch by reaching out to content creators and journalists. During the month of January, we also plan to host a series of development livestreams. We'll be posting more details about the stream schedule and guest appearances as we draw closer to the new year. As we've always aimed to introduce more people to the magic of visual novels, we hope this campaign will reignite the spark of interest in Lucid9 that emerged upon its initial release years ago. With the backing of our passionate community through this Kickstarter campaign, we confidently anticipate completing the game by the end of 2024. And to further fuel your excitement, we're proud to unveil the brand-new story trailer today! Take a look! [previewyoutube=k888NIDBoeU;full][/previewyoutube] Why Kickstarter? Since its creation in 2014, Lucid9 has been in development for nearly a decade. Despite some notable releases, such as Inciting Incident in 2016 and the heroine prologues in 2019, progress has been slow and inconsistent due to the game being a free project. The COVID-19 pandemic has only made things more difficult, with many of us having less time and resources than usual. A Kickstarter campaign would allow us to complete the game in a reasonable timeframe and open up opportunities for additional features and polish, depending on the amount of funding we receive. Without funding, we are limited in the content we can create. A fully funded project would cover the cost of character sprites, backgrounds, CGs, music, programming, and writing, and potentially include additional art, voice acting, and an animated opening. While the full game will still be released for everyone to play for free, we have a number of exciting rewards lined up exclusive to backers, including signed physical illustrations, digital wallpapers, artbooks, Lucid9 themed t-shirts, and more! Story In the heart of the bustling metropolis of Isamu, Japan, a dark shadow looms over the esteemed Isamu Academy. Yama Ishimoto, an intelligent yet jaded high school student, finds himself thrust into the center of a chilling mystery as a wave of gruesome murders sweeps through the school. These killings bear an eerie resemblance to the unsolved Independent Murders that once plunged the city into chaos years ago. As Yama delves deeper into the enigma, he uncovers a labyrinth of secrets and hidden truths that intertwine with the city's dark past. With each revelation, he navigates a treacherous path that draws him and his companions closer to the heart of a sinister conspiracy that has cast a pall over Isamu. Lucid9 is a tale of suspense that delves into the depths of human nature, exploring themes of friendship, betrayal, and the unwavering pursuit of truth in the face of overwhelming darkness. How You Can Help We would be grateful if you would consider supporting our Kickstarter campaign. Every contribution, no matter how small, is greatly appreciated! You can pledge as little as $1, and every pledge will help us reach our goal. You can also share the project with your friends and family to help us spread the word. If you have any questions, please don't hesitate to contact us. And to get the latest news about Lucid9, be sure to subscribe to our official newsletter here! https://mailchi.mp/ec1f448e6101/falllen-snow-studios-newsletter Thank you so much for your support! Our Socials: The Kickstarter Page: https://www.kickstarter.com/projects/618620552/lucid9-a-mystery-visual-novel Steam: https://store.steampowered.com/app/439940 Official Website: https://lucid9.weebly.com/ Twitter: https://twitter.com/FallenSnowS Facebook: https://www.facebook.com/lucid9vn/ Discord: https://discord.com/invite/q3fyjT2 YouTube: https://www.youtube.com/@fallensnowstudios6347 Twitch: https://www.twitch.tv/fallensnowstudios/ Reddit: https://www.reddit.com/r/Lucid9/ Soundcloud: https://soundcloud.com/fallensnowstudios - The Fallen Snow Studios Team
Hi everyone, We briefly pushed today's update to Steam. However, an unexpected problem with pre-update saves has forced us to revert these changes until a solution has been found. We apologize for these recurring issues. We will be sure to let you all know when it has been resolved. Thank you for your patience. - Fallen Snow Studios
After a long wait, the heroine prologues release is now finished and ready to be released on Steam this very December 15th!
As we previously described, the Heroine Prologues contain the first chapter for each of the four heroine routes in Lucid9, plus a little bit of additional content written solely for this release! Be advised that these chapters serve only as introductory pieces to the remainder of our game, narrated from the POV of each one of the heroines. Rest assured, however, that Yama will return as the overall protagonist and narrator in future releases.
We're extremely excited to finally share a portion of the content we'd been working on. It's certainly a milestone for us, and we hope that it sparks interest for the heroine routes that is still yet to come.
To give you some insight of what to expect from the prologues, here's a quick list:
- Dope, new music tracks.
- Bad writing from a prominent political figure.
- ( _)
- Lemonade drink drunk by a lemonade boy.
- Good Dads & Shady Moms.
- A crotch rocket.
In order to access this new content, you need to first have reached the ending of Lucid9: Inciting Incident. Once you do, you will notice that the main menu theme has changed, along with something else. Simply find this new option to see what we have in store!
Additionally, some time after the 15th, we'll be streaming the prologues on our Twitch channel. Be sure to tune in if you're interested to learn more about its development.
We will post a new blog entry on the very same day, with new information about Lucid9s future. Thank you for your patience, and we hope you enjoy!
- Fallen Snow Studios
October has come around. For some, this marks the beginning of Fall, meaning fallen leaves, cold weather and Halloween. For others like myself, this is when the climate starts heating up or it would if only global warming wasnt a thing. But hey, at least Halloween is the same. Halloween might be a time for scares in a safe and healthy environment, but theres nothing scary about this blog entry! Quite the opposite, in fact, given that we have a couple of exciting news to announce.
But first, lets get the obligatory information out of the way. Progress is going smoothly, with writers, artists and composers all making steady progress since the last update. Those who joined the team recently have caught up successfully with everything that has been done before, and all thats left now is to keep working and finish this tale once and for all.
And talking about ongoing progress, the mythical voice patch is progressing smoothly and nearing completion. Soon, youll be able to play Lucid9: Inciting Incident again with the added benefit of NOT paying attention to the words on screen and instead listening to the wonderful voices of our talented cast of actors! We dont have a release date (yet), but we promise to give you one once we have nailed down the specifics of this patch. I hope all of you are looking forward to this as much as I am.
As you know, its very difficult to give our followers a sneak-peak at the script itself, since Lucid9 is a plot-heavy visual novel, and any piece of writing could count as a potential game-ruining spoiler. That said, we are happy to announce that this is no longer the case.
After much discussion, us writers have decided to start work on releasing what we like to call Prologue Scenes to the public!
We call them Prologue Scenes, but they are not prequels of any sort to what you read in Lucid9: Inciting Incident. Rather, these short scenes serve as a prelude to the heroine routes, narrated from the point-of-view of the girls themselves. These occur shortly before the beginning of their routes (and in some cases, even further away in the past). While each scene varies in length, altogether they will add between 1 and 1 hours of content to Lucid9. You will get to learn more about the society in Isamu 3 years in the future, as well as what sort of lives some of our characters have led after the tragic events at the Isamu Imperial Boarding Academy.
Originally, these scenes would only be accessible during the transition between Inciting Incident and the chosen heroine routes. But until the routes are finished and completed, youll have the option to read their prologues individually and at your leisure (after completing Inciting Incident, of course).
This is exciting news for us, since weve been itching to showcase our writing to the public! No release date for this either, but we will provide one (along with the voice patchs, hopefully) in the coming months.
On another note, Elphaze has been working on Yama's new artwork. Big thanks to her for sharing it with us to include in this update!
See you next time!
Via - Fallen Snow Studios
Hello folks, its been a while! First of all, I really wanted to apologize for the lack of updates on steam, we tend to prefer posting through out Lucid9 blog and through our Twitter and Facebook. So if you'd like to get more frequent news, make sure to subscribe to our various pages! It has been a while since we last shared substantial news about the state of progress for Inciting Incidents sequel, and an even longer time since I wrote a blogpost (the two are more or less related, to tell the truth). Theres a lot to say, so you can expect this post to be pretty long.
Hello folks, it’s been a while! First of all, I really wanted to apologize for the lack of updates on steam, we tend to prefer posting through out Lucid9 blog and through our Twitter and Facebook. So if you'd like to get more frequent news, make sure to subscribe to our various pages! It has been a while since we last shared substantial news about the state of progress for Inciting Incident’s sequel, and an even longer time since I wrote a blogpost (the two are more or less related, to tell the truth). There’s a lot to say, so you can expect this post to be pretty long.
We're glad to announce that Lucid9: Inciting Incident is now playable on Linux as well! We're sorry for the wait, and we hope you'll enjoy playing through the game. We're also regularly patching the game in order to correct the various bugs we encounter. If you happen to have an issue as well, make sure to contact us through the steam discussions forums, we'll make sure to try to fix any bugs you might encounter.
We're glad to announce that Lucid9: Inciting Incident is now playable on Linux as well! We're sorry for the wait, and we hope you'll enjoy playing through the game. We're also regularly patching the game in order to correct the various bugs we encounter. If you happen to have an issue as well, make sure to contact us through the steam discussions forums, we'll make sure to try to fix any bugs you might encounter.
We're all very excited and very anxious regarding the release: it's the result of two years worth of effort that we are finally presenting to the world. But we believe that you, readers, should be the only ones deciding whether our work is something that will stay as a memorable story or not. We've done pretty much all we could to ensure that Lucid9 would be of the best quality possible, and we don't have any regrets regarding that. Whether you've followed our project for a while, or whether you've just stumbled upon it a while ago through one of our numerous announcements (by the way, big thanks to Sekai Project for helping us spreading the awareness about Lucid9), I believe it would probably be a good idea to summarize all the stuff you should know about the release. I'm most likely only going to repeat stuff that was already said, but I want to avoid people starting to read Inciting Incident with false expectations. And maybe you'll be able to appreciate our work even more by knowing our circumstances?
We're all very excited and very anxious regarding the release: it's the result of two years worth of effort that we are finally presenting to the world. But we believe that you, readers, should be the only ones deciding whether our work is something that will stay as a memorable story or not. We've done pretty much all we could to ensure that Lucid9 would be of the best quality possible, and we don't have any regrets regarding that. Whether you've followed our project for a while, or whether you've just stumbled upon it a while ago through one of our numerous announcements (by the way, big thanks to Sekai Project for helping us spreading the awareness about Lucid9), I believe it would probably be a good idea to summarize all the stuff you should know about the release. I'm most likely only going to repeat stuff that was already said, but I want to avoid people starting to read Inciting Incident with false expectations. And maybe you'll be able to appreciate our work even more by knowing our circumstances?
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