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Unnatural Worlds
Tom Mal
Developer
Tom Mal
Publisher
1970-01-01
Release
Game News Posts:
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🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
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Strategic game that challenges players to think beyond conventional maps and tactics.
In this game, you can play on the surface of any 3D shape, from a planet to a turtle, and everything in between, with multiple ambush points and surprising shortcuts.
Unnatural Worlds is more than just an ordinary RTS game, it's a strategy game that emphasizes resource management, logistics, and planning.
Base building and smart placement of your structures is required to ensure rapid growth, while capturing and protecting crucial areas is essential for keeping the flow of rare materials.
Unnatural Worlds is a game that offers players a unique experience and challenges them to think outside the box.
Play on the surface of any 3D shape, such as planet, potato, horseshoe, or gear. Perhaps several islands floating in void connected with small bridges. Stuck clockwork.
Most places can be ambushed from multiple directions, and finding fastest paths may occasionally surprise you.
Evaluating strategical importance of various places on the map is crucial for victory.
UW focuses on resource management, logistics, intelligence gathering, and strategical planning. Unit micromanagement is subdued wherever possible.
Military units have no user-activated skills. To avoid pulling damaged units back, all units have just one life. Destroying units is probabilistic, based on type of weapon and armor only.
Military units require supplying ammunition: bullets, shells, or rockets.
UW has over two dozens of types of resources: ores, processed metals, intermediate goods, and final products that are assembled into tanks (or shot at enemies from said tanks).
All resources are on palettes, in boxes, or carriages, and exists directly in the worlds and need to be transported. Trucks are controlled automatically.
Smart placement of buildings reduces transportation delays, which significantly accelerates players growth.
Ore deposits provide infinite amounts of resources at a limited rate, but are spread over the map and must be captured and protected. Defending own supply lines is vital for survival.
Some buildings provide global bonuses, but require sustained supply of some refined goods.
New soldiers are recruited from cities. The bigger the city population, the more recruits you get. However, civilians are picky and prefer to live in safer and better supplied cities.
You have to capture cities and provide them with food, and possibly some luxurious goods, to gain their favor and therefore more soldiers. Making the most well-lived city is a competition between you and your opponents.
Killing civilians disfavors you in your own cities.
You hold the world in one hand and issue commands to your units with your other hand.
Cross-play is possible.
The unique maps of Unnatural Worlds make the game perfect fit for virtual reality, making it the first classic RTS game in VR.
In this game, you can play on the surface of any 3D shape, from a planet to a turtle, and everything in between, with multiple ambush points and surprising shortcuts.
Unnatural Worlds is more than just an ordinary RTS game, it's a strategy game that emphasizes resource management, logistics, and planning.
Base building and smart placement of your structures is required to ensure rapid growth, while capturing and protecting crucial areas is essential for keeping the flow of rare materials.
Unnatural Worlds is a game that offers players a unique experience and challenges them to think outside the box.
Any-shape 3D maps
Play on the surface of any 3D shape, such as planet, potato, horseshoe, or gear. Perhaps several islands floating in void connected with small bridges. Stuck clockwork.
Most places can be ambushed from multiple directions, and finding fastest paths may occasionally surprise you.
Evaluating strategical importance of various places on the map is crucial for victory.
Strategy game
UW focuses on resource management, logistics, intelligence gathering, and strategical planning. Unit micromanagement is subdued wherever possible.
Military units have no user-activated skills. To avoid pulling damaged units back, all units have just one life. Destroying units is probabilistic, based on type of weapon and armor only.
Military units require supplying ammunition: bullets, shells, or rockets.
Resources
UW has over two dozens of types of resources: ores, processed metals, intermediate goods, and final products that are assembled into tanks (or shot at enemies from said tanks).
All resources are on palettes, in boxes, or carriages, and exists directly in the worlds and need to be transported. Trucks are controlled automatically.
Base building
Smart placement of buildings reduces transportation delays, which significantly accelerates players growth.
Ore deposits provide infinite amounts of resources at a limited rate, but are spread over the map and must be captured and protected. Defending own supply lines is vital for survival.
Some buildings provide global bonuses, but require sustained supply of some refined goods.
Civilians
New soldiers are recruited from cities. The bigger the city population, the more recruits you get. However, civilians are picky and prefer to live in safer and better supplied cities.
You have to capture cities and provide them with food, and possibly some luxurious goods, to gain their favor and therefore more soldiers. Making the most well-lived city is a competition between you and your opponents.
Killing civilians disfavors you in your own cities.
Virtual reality
You hold the world in one hand and issue commands to your units with your other hand.
Cross-play is possible.
The unique maps of Unnatural Worlds make the game perfect fit for virtual reality, making it the first classic RTS game in VR.
MINIMAL SETUP
- OS: Ubuntu 22
- Processor: x64Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.5. vram 4 GB
- Storage: 10 GB available spaceVR Support: VR is available on Windows only
- OS: Ubuntu 22
- Processor: x64Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: OpenGL 4.5. vram 8 GB
- Storage: 10 GB available spaceVR Support: VR is available on Windows only
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