Big update and Switch release in 10 days!
As I already hinted at in the previous news post, this update will add to pretty much ALL types of content in the game (items, enemies, obstacles, pick-up, challenges, modifiers) and overall be significantly bigger than the first major update (1.1).
The new Earthshaker item will literally shake the arena and hold quite a bit of multi-kill potential!
The new Gobbly enemy will happily eat another monster ball and might help you take out a dangerous foe in a pinch. But then you have to deal with its giant stuffed (but happy) version!
You asked for more challenge runs, and you'll get a 100% increase! Not spoiling details for now, but some will drastically change the economy, while others revolve around new enemy and obstacle types.
I'll be posting more teasers on the Discord and my Twitter until the update drops, so keep an eye out if you're interested. Doing my best to add a whole bunch of new combinations of fun wacky stuff all around with this update! And as usual, thank you so much for playing, supporting and reviewing!
[ 2024-08-09 13:13:01 CET ] [ Original post ]
Hi! Today I'm happy to let you know that work on the big new content update has been going great and the release will coincide with the brand-new Switch version: Both the PC-version update (1.2) and the first Switch release (1.13) will be available on August 19! (In case you're wondering, the new update will come to Switch shortly after and already include any potential hotfixes.)
A Big One
As I already hinted at in the previous news post, this update will add to pretty much ALL types of content in the game (items, enemies, obstacles, pick-up, challenges, modifiers) and overall be significantly bigger than the first major update (1.1).
A few teasers!
The new Earthshaker item will literally shake the arena and hold quite a bit of multi-kill potential!
The new Gobbly enemy will happily eat another monster ball and might help you take out a dangerous foe in a pinch. But then you have to deal with its giant stuffed (but happy) version!
You asked for more challenge runs, and you'll get a 100% increase! Not spoiling details for now, but some will drastically change the economy, while others revolve around new enemy and obstacle types.
I'll be posting more teasers on the Discord and my Twitter until the update drops, so keep an eye out if you're interested. Doing my best to add a whole bunch of new combinations of fun wacky stuff all around with this update! And as usual, thank you so much for playing, supporting and reviewing!
Rack and Slay
Ludokultur
2 Left Thumbs
Q1 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 45
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(357 reviews)
https://store.steampowered.com/app/2311990 
[0 B]
THE BILLIARD ROGUELIKE
A pure-fun roguelike dungeon crawler where you're a billiard ball making your way through randomly generated levels full of monster balls, traps, collectible power-ups and more!DRAFT YOUR BUILD
Between levels, draft from a wide variety of 100+ items with game-changing effects (all of which are stackable) to find combos, build synergies and refine your playstyle!ASCEND THE LADDER
Battle through 20 levels of difficulty, each one adding more challenging modifiers!VALUE YOUR TIME
While you unlock additional items by playing for even greater variety, there's NO meta treadmill "+1% power" grind!PLAY YOUR WAY
Play a full 10-level dungeon crawl in 20-30 minutes, or choose the condensed Delve Mode with half the levels but extra loot, or tackle a single-level raid with random items.TRACK YOUR PROGRESS
Wins are not just tracked per difficulty and mode, but you also receive difficulty-specific badges for each item you win a run with. Fill your item compendium and collect them all!SUPPORT AN INDIE TEAM OF 2
Design & Code: Fabian Fischer (@Ludokultur)Art & Animations: Victor Negreiro (@estivador)
FEATURES (if you're into lists)
- UNIQUE GAMEPLAY: Face physics-based billiard combat challenges tied together by a rogue-like run structure in a dungeon setting!
- LONG-TERM REPLAYABILITY: Procedural dungeon layouts filled with randomized monsters, obstacles and power-ups combine with a large variety of 100+ items to draft from to ensure no two runs play the same!
- RELENTLESS CHALLENGE: Climb through 20 difficulty levels, each one modifying the game to become more challenging!
- GAME MODES: Play a full dungeon crawl in 20-30 minutes or condense your run to half the length with extra loot, or tackle a single-level raid for just a few minutes!
- DAILY RUNS: Face a new gauntlet featuring a unique combination of run modifiers every single day!
- SIMPLE CONTROLS: Pick-up-and-play controls make sure you’ll aim and shoot (via mouse or controller) within seconds!
MINIMAL SETUP
- OS: 64 bit
- Processor: Intel i3+ or similarMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 500 MB available space
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