




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi everyone! Were thrilled to release the first major update to Landnama, and its a big one! Weve overhauled the game quite a bit and are really excited to hear what you think. One of the main areas we really wanted to focus on was how difficulty worked in the game. Weve tried to move away from anything that felt too random or unfair, and changed events to allow more player choice with less punitive outcomes. Frequency of negative events is now tied to player chosen difficulty levels and the region selection has become part of the difficult scaling. Overall we wanted to give players autonomy around deciding what kind of challenge they wanted and when. Another big area we wanted to focus on was adding depth, especially with how a settlement played out. With this in mind, the building system has been rethought entirely and has been completely rebuilt around production. From there we streamlined how the upgrading system works, basing it on harvest thresholds for a more organic path to the objective. These two rethought systems work in tandem to make settlements feel exciting and engaging throughout. The following is an overview of the biggest changes, but there have also been many more quality of life tweaks. This is a big shift, so please share with us what you think, what you want to see, and any feedback you have on these core changes. For those of you that would like an experience more in line with the launch version, there is Landnama Classic branch available on Steam. Theres more coming, but we want your help and ideas as we move forward, so please do continue to share your thoughts! A massive thanks to our Discord community for providing crucial feedback and bug testing, especially with the recent beta of this update. We honestly appreciate it so much. Your feedback around what you like and what you would still like to see is crucial in helping us continue to evolve Landnama. Were excited to get this in your hands for feedback, thank you so much for playing our game and we hope you enjoy the changes!
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