Hi everyone, today we're excited to release a new content update for the game and a few other changes! In this patch, we introduce a new game mode called the "Weekly Gauntlet". This mode has been teased in our previous post and you had the chance to playtest it on the beta branch and give feedback - thanks to all who participated and gave feedback, we've made some adjustments and it is now added to the game. The Weekly Gauntlet offers introduces a new element: alternate win conditions! You will be challenged to complete a series of three tasks and settlements without losing, each featuring a different objective to complete. The set of tasks will reset every week on Wednesdays and add in a new rotation. Each week, you will have three attempts at completing the tasks and top the leaderboard! We are looking forward to extending some elements to other game modes if you guys like this new kind of challenge and look forward to your feedback See you in Iceland! Mario, Michael & Mathias
Changelog:
Added
- Weekly Gauntlet: a new game mode where you compete in a weekly leaderboard, completing a series of settlements with alternative win conditions
- Re-designed the top bar to display both the tasks and homestead update progress
- Improved button highlight visibility
- Improved readability of bottom UI bar
- Increased and streamlined size of input prompts everywhere
- Increased minimum font size for better readability on small screens
- Fixed an issue where Expeditions wouldn't unlock Achievements
- Fixed an issue where the amount of available mastery points in the home menu wouldn't show immediately after upgrade completion
- Fixed an issue where you would lose button focus when switching between clans and perks on the renown screen
- Fixed an crash upon exploring two tiles at the same time when there are no more events left
- Fixed Sacred Meadow build duration (12 -> 6)
[ 2024-03-04 13:59:26 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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The thrill of a dungeon crawler with the vibe of a city builder, Landnama is a survival strategy game that forces you to carefully decide your next step. Explore the land and discover hidden challenges and powerful landmarks. Build your settlement and brace for the punishing Winter’s Toll. Settle each region with differently skilled clans while facing ever increasing challenges and no second chances.
Only one resource exists in the game, Heart, but it must be invested wisely. Heart can be gained in many ways, whether you want to focus on exploring the land as a hunting clan or by building your settlement into a thriving production hub. Establish a completed settlement before winter takes your final heart, but how you get there is up to you.
This isn't your typical Viking game, there is no combat or raiding. These are farmers, explorers, and builders. But conflict isn’t missing, it comes in the form of a harsh winter that you’ll need every bit of your focus to survive.
Landnama is a taxing race against time with an ever present ticking clock pushing you always closer to winter, but it’s also a beautiful world where you can freeze time and enjoy the atmospheric music and art. Explore in detail the settlement you’ve built and the animated denizens that populate it.
We’re a small, passionate team of friends that are excited about bringing you a different kind of Viking game. We hope you enjoy it and appreciate your support!
https://store.steampowered.com/app/2339040/
- OS: Ubuntu 12.04 / Fedora 21 / Debian 8
- Processor: Intel Core 2 Duo E8400Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Support for OpenGL 3.1
- Storage: 250 MB available space
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