After MONTHS of hesitation, I finally decided on a new game title. Believe me, it was not easy. I've been calling that game "Lueur" for a year and half (and I'm sure I'll still do for a few weeks) so it was just natural for me. I was also anxious - Will the game community like it? - but so far feedback has been overwhelmingly positive.
You can thank my publisher Astra for this, I think I might have given up on changing the name without their help. They also hired Adrien Cantone to make a new key art. I wanted something more colorful and showing the tiles you'll find in the game. He nailed it!
I also edited a new trailer, check it out on the steam page of the game.
So what do you think? Let me know in the comments below!
I'm gonna write a detailed post about the process of changing the game title and identity, and why I did it. If that sounds interesting, you can become a free member on my patreon to get access to it when it's out!
[ 2024-06-07 17:43:41 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Build to survive, thrive, or relax - the choice is yours. Experience the game on both macro and micro levels, as you oversee the management of your structures and resources, while also immersing yourself in mini arcade games to collect resources. Explore the world and story as you reshape it - your choices will determine the fate of your realm and its inhabitants.
In Lueur, you can collect and harvest resources yourself by playing exciting arcade games. The better you play, the more resources you'll get to build your city. This adds a new level of excitement and surprise to the game, while also providing a welcome "brain break" from city management.
While still playable with a keyboard, Lueur has been designed to be played with a game pad or handheld console. My favorite spot to play is in bed, what's yours?
Did you already give up on a game because you needed to book at least 2 or 3 hours to play it? Or because you completely forgot where you were at one week later? It's not gonna happen here - each level is between 30 to 60 minutes long, you don't have to remember anything next time you play!
Choose the game mode that fits your play style or customize the gameplay parameters yourself.
Are you done with endless tutorials with blob of text to explain you each and every thing? Lueur is simple to play with a very minimal interface. Experiment and understand by yourself. Explore the gameplay elements the same way you will explore this mysterious world.
Depending on your buildings, small sub-stories will emerge. Their outcome depends of your choices and will directly affect your city and resources. Will you be a kind and benevolent ruler, or will you be pragmatic and ruthless to ensure your survival? The fate of your people is in your hands.
Decades ago, titanic obsidian monoliths rained down from the sky. A raging tempest of unfathomable darkness gathered around them, slowly crawling across the world and consuming all in its path. You are the ruler of this land, once mighty and resolute, now broken and wounded, but not defeated. You will reclaim the realm and bring back light to the world. After years of wander, you finally found the Lueur, a mystical creature able to radiate a powerful enough brightness to dissipate darkness. It is time to explore the shadows and rebuild your realm.
https://store.steampowered.com/app/2308630/Lueur_and_the_Dim_Settlers/
Follow the development on my youtube channel
https://www.youtube.com/watch?v=xCB-JrcixkMhttps://www.youtube.com/watch?v=aaclbiv7d6Y
Press
You can find the press kit here.- OS: Any OSAdditional Notes: Support for OpenGL 3.3
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