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DFHack 50.10-r1

This release is compatible with all distributions of Dwarf Fortress: Steam, Itch, and Classic.

Please report any issues (or feature requests) on the DFHack GitHub issue tracker. When reporting issues, please upload a zip file of your savegame and a zip file of your mods directory to the cloud and add links to the GitHub issue. Make sure your files are downloadable by "everyone with the link". We need your savegame to reproduce the problem and test the fix, and we need your active mods so we can load your savegame. Issues with savegames and mods attached get fixed first!

Announcements


Linux support


As of DF 50.10, both DF and DFHack can run natively on Linux. If you're subscribed to DF and DFHack on Steam, here's how to switch over:
  • In the Steam client, open the properties for Dwarf Fortress
  • Select the "Compatibility" section and deselect "Force the use of a specific Steam Play compatibility tool"
  • DF should update with the Linux native version
You can tell if you did it right if you no longer have Dwarf Fortress.exe in your DF directory and instead have dwarfort, which is the Linux binary. Then, turn off the compatibility layer for DFHack. dfhooks.dll will disappear and you'll get libdfhooks.so and the dfhack script in its place. Sometimes, Steam says you've got the Linux version, but when you look you see you still have Dwarf Fortress.exe instead of dwarfort. Try re-enabling the Proton compatibility layer and then turning off the compatibility layer again until it "sticks". The DFHack terminal console works differently on Linux You can run DF with DFHack from the Steam client without issues. However, if you want an external DFHack terminal console, you have to run from the commandline with the ./dfhack launcher script. On Windows (or in Windows emulation), you could use the show command to pop up an external DFHack terminal console. You would use this for running DFHack commands from outside the game window, and the external terminal is the only way to run commandline-interactive DFHack commands like tiletypes and the interactive mode of the lua interpreter. Linux has a different method of providing a terminal console. You can't spawn it dynamically like you can on Windows. You have to start DF from the commandline, and the terminal from which you ran ./dfhack becomes the terminal console. This should be a familiar process to many Linux users (most Linux commands work this way), but the change is jarring if you're not expecting it. We're also looking into providing a virtual console that doesn't depend on an existing system console so you can still get a console even if you run from Steam, but that work is far from being completed. You can still launch from Steam if you want to. Many tools log information and errors to the console, though, so if you run into strange issues, it might be useful to try running from the commandline to see if there is diagnostic output there that can help you.

PSAs


As always, remember that, just like the vanilla DF game, DFHack tools can also have bugs. It is a good idea to save often and keep backups of the forts that you care about. Many DFHack tools that worked in previous (pre-Steam) versions of DF have not been updated yet and are marked with the "unavailable" tag in their docs. If you try to run them, they will show a warning and exit immediately. You can run the command again to override the warning (though of course the tools may not work). We make no guarantees of reliability for the tools that are marked as "unavailable". The in-game interface for running DFHack commands (gui/launcher) will not show "unavailable" tools by default. You can still run them if you know their names, or you can turn on dev mode by hitting Ctrl-D while in gui/launcher and they will be added to the autocomplete list. Some tools do not compile yet and are not available at all, even when in dev mode. If you see a tool complaining about the lack of a cursor, know that it's referring to the keyboard cursor (which used to be the only real option in Dwarf Fortress). You can enable the keyboard cursor by entering mining mode or selecting the dump/forbid tool and hitting Alt-K (the DFHack keybinding for toggle-kbd-cursor. We're working on making DFHack tools more mouse-aware and accessible so this step isn't necessary in the future.

Highlights


This is just a compatibility release; please see the release notes for 50.09-r3 and 50.09-r4 for significant recent changes to DFHack.

Generated release notes


Fixes


  • 'fix/general-strike: fix issue where too many seeds were getting planted in farm plots
  • Linux launcher: allow Steam Overlay and game streaming to function
  • autobutcher: don't ignore semi-wild units when marking units for slaughter


[ 2023-09-19 16:26:19 CET ] [ Original post ]



DFHack - Dwarf Fortress Modding Engine
The DFHack Team
  • Developer

  • The DFHack Team
  • Publisher

  • 2023-04-13
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 43  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Overwhelmingly Positive

    (522 reviews)


  • Review Score

  • https://github.com/DFHack/dfhack/releases
  • Website

  • https://store.steampowered.com/app/2346660 
  • Steam Store

  • DFHack is an add-on for Dwarf Fortress that enables mods and tools to significantly extend the game. The default DFHack distribution contains a wide variety of these tools, including bugfixes, interface improvements, automation agents, design blueprints, modding building blocks, and more. Third-party tools (e.g. mods downloaded from Steam Workshop or the forums) can also seamlessly integrate with the DFHack framework and extend the game far beyond what can be done by just modding the raws.

    DFHack’s mission is to provide tools and interfaces for players and modders to:

    • expand the bounds of what is possible in Dwarf Fortress
    • reduce the impact of game bugs
    • give the player more agency and control over the game
    • provide alternatives to toilsome or frustrating aspects of gameplay
    • make the game more fun

    Our online Quickstart Guide will help you get up to speed with how to use DFHack. It's also available in-game via the quickstart-guide command.

    The best way to make feature requests or report problems is to open an Issue at our GitHub page.

    When reporting problems, links to your zipped, uploaded savegame and mods are immensely helpful, and issues with attached savegames and mods get fixed faster. We need a zip of your mods because we can't load your savegame without them.

    DFHack installs directly into your Dwarf Fortress directory, so be sure to install it to the same Steam library and drive as Dwarf Fortress.

    It is not a problem if you already have DFHack manually installed. You can subscribe to the Steam version and it will absorb the installed files. Your data in dfhack-config/ is safe. No additional steps are necessary.
    MINIMAL SETUP
    • Processor: Dual Core CPU - 2.4GHz+Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Storage: 50 MB available spaceAdditional Notes: Must be installed to the same Steam library and drive as Dwarf Fortress
    RECOMMENDED SETUP
    • Processor: Dual Core CPU - 4GHz+Memory: 16 GB RAM
    • Memory: 16 GB RAM
    GAMEBILLET

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