Today, we are happy to announce our pixel art adventure indie game Three Minutes To Eight, by the ENCODYA-masterminds Chaosmonger Studio, which premiered exclusively, during todays Guerilla Collective showcase.
More details: https://mediaindieexchange.com/showcases/guerrilla-collective-mix-2023
Watch the announcement trailer on YouTube now:
[previewyoutube=wHT9-8brf9g;full][/previewyoutube]
About Three Minutes To Eight
Set in the near future,
Three Minutes To Eight is a
mind-bending pixel art adventure, that breaks the mold of traditional adventure games by introducing an
intriguing twist: the protagonist is destined to meet their demise at precisely 07:57pm.
However, all hope is not lost. It's up to you to unravel what lies hidden, uncover secret paths, and
find a way to cheat death, unlocking multiple unique endings.
The gameplay is designed to ensure each run is distinct, urging you to revisit the game multiple times. Find yourself in an ever-evolving gaming experience, mimicking a borderline state of mind, threading the edge of consciousness, where everything is possible and yet remains elusive.
Key Features of Three Minutes to Eight:
- A mind-boggling narrative with unexpected twists where you must uncover ways to cheat deathor die trying
- Unique short-burst gameplay allows for infinite replayability with multiple different endings to unlock and hidden mysteries in each playthrough
- Highly stylized pixel art graphics and a dark, gritty aesthetic support the games themes dealing with a mental state teetering on the edge of consciousness
- Intriguing dialogue with a roster of interesting NPCs deepens the games gripping narrative
Wishlist now and get latest news and updates about Three Minutes To Eight!
https://store.steampowered.com/app/2303320/Three_Minutes_To_Eight/
Three Minutes To Eight will release on PC via Steam and GOG as well as consoles, via Nintendo Switch, Xbox One, Xbox Series X|S, PlayStation 4|5!
The release for
Three Minutes To Eight is planned for Error 0x80070570
[ 2023-06-07 17:00:11 CET ] [ Original post ]