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Some cards are rebalanced Some bug fixes Continuing with the multiplayer development. Stay connected.
A demo of the game is now available as a free version of the game. The only differences with the release are: There is a limitation of rounds per day in the solo play. It encourages to buy the game with a button in the main menu. The original plan for multiplayer was to allow players with the free demo version and the release version to play together, when multiplayer will be available. But it seems it won't be possible because how Steam lobbies work.
Now players can train their skills with a random decks against the computer. Select a pre-made deck. Two random cards will be added and random opponent is selected. This decks are designed for multiplayer mode when it will be available.
Five starting decks with very different strategic approaches. At the start of the game the player receives 2 random cards. Now, each new game will be slightly different. Major changes in the cards for balance. It will be too long to enumerate. Multiplayer will take some time. Working on it... Be patience. Enjoy the game! :)
A build for MAC is included. Support for control as the equivalent right button was already included in the previous version. A build for Linux is included. It is tested with Ubuntu. Now players can see the last movements of the opponent. Added a log that shows all events. It is a first version, so maybe not all events are shown...
Seven new opponents are added. Added panic button. Press Q to quit the game. Don't let them catch you playing at work! Support for touch screens are added. Pressing more than 1 second shows the description of the card. Now control also works as secondary mouse button; preparing support for Apples (MAC). A crashing when creating a new game is fixed. An exploit that allow to have infinite money is fixed. Tell me if you want it back. Units in agony now cannot regenerate making the reaper very scary against trolls. The easier difficulty now is beginner and has unlimited attempts. And some more that I don't remember.
Corrected the text moral for morale in the english translation When the unit is knocked it now shows a icon to indicate its status The shield of Relentless Specter is dowgraded to 2 (from 3). The unit was too strong. :/ Added new power card Zap. Deals 1 damage to all units. Stop rushing with the axe men XD Added new power card Honking Horn. All units can attack. Designed to be as annoying as possible. ;) Adden new power card Frightful Roar. Break all defensive stances. If you hear a roar, maybe there is dragon. The succubus deck has being modify. New opponents added for the frustration of the players. Certified difficulty: Specter, Cavalry, Golem, Drowsy grunt, Dryad, Quackery Hero, Berserker.
Now the initial deck selection panel should be closed by pressing ESC
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