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Hi Steam!
My place of gaming from the beginnings of the platform. After 7 years on the making I decide to show the game here, with the hope of reaching a wider audience.
This game has been my passion project for a really long time, even before I started making it. Writing stories that would be included in it afterwards. Buy I want to open it up to the public to start a discussion with those interested.
This week I have been working on Ship markets:
- Developed the mechanics to buy ships on stations
- Sell them
- Bargain them
With a future option of stealing them, and renting them with the possibility for the player of falling into debt if the ship is not returned on time.
At the moment ships will be stored on the stations you leave them. With an idea of being able to control them maybe from Max tablet, need to figure it out how will you be able to track them.
Each ship is procedurally generated, with diversification on controls, speed, turbo, shooting.
I'm really liking the bargaining mechanic. After thinking it through I am developing a way that you would need to interpret how generous the NPC is by reading what they say. And then throw your offer with three trials. More generous NPCs will be willing to go lower in prices.
Any way , first dev-log here, of many!
Be safe out there!
Jorge
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