Hi travelers,
I have been working a lot on the game lately and not updating with the progress. I'm really motivated by the new additions that the game has.
Factions:
Each planet is owned by a different faction that will live in the houses. You can increase your reputation with them by succeeding in their dialogues. This has an effect on house prices, shops in planet, and in ships bought in planets.
Mini cities:
Planets will have mini-cities in different spots; these can be ruins or protected houses. They are safe areas where you could rest away from enemies, and they are pretty big. Some will have shops or houses that you can buy, sell, and rent on SpaceBnB, as well as monuments. I really like this way of giving flavor to planets instead of props scattered around. Thinking of some other possibilities to do with these spaces.
Very small props:
Around planets, I wanted to create small points of interest so that traveling would be more fun. There will be graves, boxes with loot, rocks, puzzles, abandoned pads, and hoverbikes.
Bit rework on dogfight:
Here is a gif of a short fight followed by towing the ship to sell it later.
And some bug fixes and polishing:
- Display pacified planets from space
- Some planets were experiencing an FPS drop
- Feral dogs were stuck chasing birds; they will chase the player now instead
- Monolith puzzles are now random, which makes them more surprising
- Fix bosses not dying
- Increased difficulty to compensate for the greater amount of loot
- Fixed perspective on some house items
- Fading in and out of houses
- Improved UI in the electricity mini-game
- And many more.
Away To The Stars
Jejo
Lucid Play
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2329800 
Away to the Stars invites you to step into the shoes of Max, a survivor on a desolate Earth abandoned by humanity. With your forgotten past and newfound extraordinary abilities, embark on a mission to reshape the destiny of humanity on Gaia.
As you explore an expansive universe, survival, combat, exploration, and personalization intertwine to offer a gaming experience like no other.
Key Features:
- Explore a Massive Universe: Traverse 1,000,000 procedurally generated planets across 5 captivating galaxies. Each journey promises new discoveries, adventures, and challenges.
- Engage in Exciting Combat: Battle hostile forces, commandeer pirate ships, and customize your arsenal with unique procedurally generated weapons.
- Survival and Resource Management: Ensure your survival in an unforgiving world by managing your sleep, hunger, health, and energy levels.
- Travel in Style: Pilot your ship across galaxies and speed through vast planetary landscapes on hover bikes.
- Unlock Mysteries and Obtain New Ships: Solve ancient puzzles, enhance your stats, and acquire new vessels for your explorations.
- Shape Your Living Spaces: Settle on planets and shape your desired living spaces with creative customization options. Trade real estate based on fluctuating market trends.
- Complex Dialog System: Engage with diverse species, each with unique stories to tell, fostering meaningful connections and relationships.
- Personalize Your Spaceship: Customize your spaceship's interior, not only for aesthetics but to gain an edge in off-planet combat.
- Evocative Narrative: Dive into a narrative that evolves with every decision you make, a story that transcends even death.
Get ready to rediscover humanity's potential in the distant stars. The future of Gaia lies in your hands. Are you ready for the adventure?
Join our discord:
- OS: Ubuntu 12.04/Steam OS
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1Gb video memory. OpenGL 3.2+
- Storage: 1 GB available space
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