
Away to the Stars invites you to step into the shoes of Max, a survivor on a desolate Earth abandoned by humanity. With your forgotten past and newfound extraordinary abilities, embark on a mission to reshape the destiny of humanity on Gaia.
As you explore an expansive universe, survival, combat, exploration, and personalization intertwine to offer a gaming experience like no other.

Key Features:
- Explore a Massive Universe: Traverse 1,000,000 procedurally generated planets across 5 captivating galaxies. Each journey promises new discoveries, adventures, and challenges.
- Engage in Exciting Combat: Battle hostile forces, commandeer pirate ships, and customize your arsenal with unique procedurally generated weapons.
- Survival and Resource Management: Ensure your survival in an unforgiving world by managing your sleep, hunger, health, and energy levels.
- Travel in Style: Pilot your ship across galaxies and speed through vast planetary landscapes on hover bikes.

- Unlock Mysteries and Obtain New Ships: Solve ancient puzzles, enhance your stats, and acquire new vessels for your explorations.
- Shape Your Living Spaces: Settle on planets and shape your desired living spaces with creative customization options. Trade real estate based on fluctuating market trends.
- Complex Dialog System: Engage with diverse species, each with unique stories to tell, fostering meaningful connections and relationships.

- Personalize Your Spaceship: Customize your spaceship's interior, not only for aesthetics but to gain an edge in off-planet combat.
- Evocative Narrative: Dive into a narrative that evolves with every decision you make, a story that transcends even death.
Join our discord:

Prologue Update 19:
Be safe out there
Jorge
Hi travelers,
Here are the main improvements I've made to ATTS in the new update:
- Hoverbikes now have lanterns to help you see better at night.
- I've brought back a really cool feature: stealing ships. When you encounter an enemy in space, you can steal their ship or, in some cases, tow it to sell it for scraps.
- Dynamic lighting is now working, creating a nice atmosphere with lights at night.
- Melee combat has been enhanced with combos. This was a feature that was requested by many playtesters, making combat more dynamic.
- I've added multiple save game slots.
- Enemies now have hurt animations, giving a bit of a breather when fighting them.
- Improved performance by applying a pooling system for bullets on planets.
- You can now find and set up campfires and beds on planets to rest and
- Added indicators on the map for ships, hoverbikes, and ship parts to help with planet exploration.
- Fixed a bug where planet teleports weren't spawning in pairs.
- Added safe areas around campfires and planet cities where no enemies will spawn.
Be safe out there
Jorge
[ 2024-02-29 12:25:50 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04/Steam OS
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1Gb video memory. OpenGL 3.2+
- Storage: 1 GB available space
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