
Away to the Stars invites you to step into the shoes of Max, a survivor on a desolate Earth abandoned by humanity. With your forgotten past and newfound extraordinary abilities, embark on a mission to reshape the destiny of humanity on Gaia.
As you explore an expansive universe, survival, combat, exploration, and personalization intertwine to offer a gaming experience like no other.

Key Features:
- Explore a Massive Universe: Traverse 1,000,000 procedurally generated planets across 5 captivating galaxies. Each journey promises new discoveries, adventures, and challenges.
- Engage in Exciting Combat: Battle hostile forces, commandeer pirate ships, and customize your arsenal with unique procedurally generated weapons.
- Survival and Resource Management: Ensure your survival in an unforgiving world by managing your sleep, hunger, health, and energy levels.
- Travel in Style: Pilot your ship across galaxies and speed through vast planetary landscapes on hover bikes.

- Unlock Mysteries and Obtain New Ships: Solve ancient puzzles, enhance your stats, and acquire new vessels for your explorations.
- Shape Your Living Spaces: Settle on planets and shape your desired living spaces with creative customization options. Trade real estate based on fluctuating market trends.
- Complex Dialog System: Engage with diverse species, each with unique stories to tell, fostering meaningful connections and relationships.

- Personalize Your Spaceship: Customize your spaceship's interior, not only for aesthetics but to gain an edge in off-planet combat.
- Evocative Narrative: Dive into a narrative that evolves with every decision you make, a story that transcends even death.
Join our discord:

Hey Explorers
Here is a new update of polishing stuff and the new trailer:
Added decay to central monoliths.
[/*]Limited Fresa galaxy in closed beta. To focus on the game loop.
[/*]Fixed monolith being disabled in the story.
[/*]Fixed stats showing on top of loading screens.
[/*]Fixed traveling to Fresa galaxy from planets console.
[/*]Fixed Jack monolith puzzle position.
[/*]Prevented pausing when landing on planet to avoid freezing.
[/*]Fixed Hank not being able to talk to Max.
[/*]Hunger message will now display a full meal instead.
[/*]Improved boss fights.
[/*]Fixed shade rotation of dragonflies on planet.
[/*]Enemies now show hurt animation.
[/*]Balanced boss health.
[/*]Changed some story dialogues.
[/*]Map uncovers when pacifying planet.
[/*]Reduced amount of data pads found.
[/*]Picked data pads now disappear from map.
[/*]Fixed story chapters not being counted on books tab.
[/*]Increased time before fading in the intro text.
[/*]Avoided line breaks while typing words.
[/*]Reduced talking bubble size.
[/*]Increased hunger restored on many items.
[/*]Load button is now selected by default.
[/*]Sleep will increase energy at a higher rate when maintained.
[/*]Added sounds when shooting enemy ships.
[/*]Removed loud explosion sound when destroying ships.
[/*]Decreased asteroid moving sound.
[/*]You can now activate map from ship on planets.
[/*]Darkened text background on death screens for easier reading.
[/*]Loading screens now wait for player to press a key, allowing players to read lore text.
[/*]Reduced prices for goods.
[/*]Darkened dialogue background for easier reading.
[/*]Increased text size on defeat screen.
[/*]Fixed companion tab placement.
[/*]Improved trailer recording setup and functionality.
[/*]Reverted crafting many items at once for now.
[/*]Fixed identifying correct recipe on crafting stations.
[/*]To avoid money exploit, landing on planets will now cost energy.
[/*]Boxes will likely be emptied if planet has been visited.
[/*]Added 3 new recipes for workbench.
[/*]Crafting starting recipes will show up in a simplified form.
[/*]Increased Freighter health.
[/*]Fixed crafting duplicating inventory when using mouse.
[/*]Crafting now only filters crafting ingredients, not meals.
[/*]Fixed crafting in space stations.
[/*]Workbenches will give you a void meal when crafting something wrong.
[/*]You can now craft many items at once.
[/*]Fixed crafting error that would make you lose your item if pressing it twice.
[/*]Fixed duplicated learned recipes.
[/*]Added more crafting stations around statues.
[/*]Added workstations in cities.
[/*]Added bed as craftable item.
[/*]Fixed campfire spawning on planets.
[/*]Filtered workbench items.
[/*]Visual and Audio Improvements
[/*]Improved loading screen art and pause menu.
[/*]Fixed bat shades display.
[/*]Fixed dragon flies not showing.
[/*]Removed taller plains from big props.
[/*]Improved wall fans art.
[/*]Improved side wall art.
[/*]Added animations for campfire cooking.
[/*]Gameplay Improvements
[/*]Max will warn the player when there is no weapon left.
[/*]Enemy settlements will only raise walls if you are close enough.
[/*]Clearer animation when robot dies.
[/*]Fixed an issue where leaders of NPC settlements would always talk.
[/*]Clearer cave exit.
[/*]Fixed a Larva dialogue bug that created an extra comment.
[/*]Fixed loud dying sound from bugs.
[/*]Stoves in houses are now cooking stations.
[/*]Pacified planets will spawn more enemies to increase interaction on planets.
[/*]Spawning more enemies in caves.
[/*]NPCs now welcome you when entering their home, giving you nice advice if you are friendly to their faction.
[/*]Removed particle systems randomly appearing in scenes.
[/*]Caves have closer zoom.
[/*]You can now use melee with zero energy.
[/*]Very small props will be more varied on planets.
[/*]Food stations will now appear close to freighters on planets.
[/*]More small props will appear on all planet types.
[/*]Adjusted Max\'s speed.
[/*]Added food stations to some micro-cities.
[/*]Fixed an error not showing all journals found on player pad.
[/*]Fixed empty boxes not showing as empty.
[/*]Fixed an issue where new player messages would disappear quickly.
[/*]Fixed loud dying sound from enemies.
[/*]Fixed giant tree collider.
[/*]Fixed an issue where Max couldn\'t ride hoverbike after crafting.
[/*]Changed buttons on main menu to keep style consistent.
[/*]Increased footstep sound volume.
[/*]Added camera snap to avoid shaking.
[/*]Clearer companion comment colors.
[/*]Reduced prices in shops.
[/*]Light now reflects on elevations.
[/*]Walls won\'t collide on snow planets.
[/*]Hank is now found with a campfire.
[/*]Weather changes on planets more frequently.
[/*]Enabled fog in Linux.
[/*]Factorized tileset creator to use weight tables for enemy walled settlements or big city props.\n\nThank you for playing and providing feedback
[/*]
Jejo
Minimum Setup
- OS: Ubuntu 12.04/Steam OS
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1Gb video memory. OpenGL 3.2+
- Storage: 1 GB available space
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