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Away to the Stars invites you to step into the shoes of Max, a survivor on a desolate Earth abandoned by humanity. With your forgotten past and newfound extraordinary abilities, embark on a mission to reshape the destiny of humanity on Gaia.
As you explore an expansive universe, survival, combat, exploration, and personalization intertwine to offer a gaming experience like no other.

Key Features:
  • Explore a Massive Universe: Traverse 1,000,000 procedurally generated planets across 5 captivating galaxies. Each journey promises new discoveries, adventures, and challenges.
  • Engage in Exciting Combat: Battle hostile forces, commandeer pirate ships, and customize your arsenal with unique procedurally generated weapons.
  • Survival and Resource Management: Ensure your survival in an unforgiving world by managing your sleep, hunger, health, and energy levels.
  • Travel in Style: Pilot your ship across galaxies and speed through vast planetary landscapes on hover bikes.

  • Unlock Mysteries and Obtain New Ships: Solve ancient puzzles, enhance your stats, and acquire new vessels for your explorations.
  • Shape Your Living Spaces: Settle on planets and shape your desired living spaces with creative customization options. Trade real estate based on fluctuating market trends.
  • Complex Dialog System: Engage with diverse species, each with unique stories to tell, fostering meaningful connections and relationships.

  • Personalize Your Spaceship: Customize your spaceship's interior, not only for aesthetics but to gain an edge in off-planet combat.
  • Evocative Narrative: Dive into a narrative that evolves with every decision you make, a story that transcends even death.
Get ready to rediscover humanity's potential in the distant stars. The future of Gaia lies in your hands. Are you ready for the adventure?
Join our discord:
Away To The Stars
JejoDeveloper
Lucid PlayPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Community Feedback Update: Crafting Overhaul, Bug Fixes and New trailer

Hey Explorers

Here is a new update of polishing stuff and the new trailer:

  • Added decay to central monoliths.

    [/*]
  • Limited Fresa galaxy in closed beta. To focus on the game loop.

    [/*]
  • Fixed monolith being disabled in the story.

    [/*]
  • Fixed stats showing on top of loading screens.

    [/*]
  • Fixed traveling to Fresa galaxy from planets console.

    [/*]
  • Fixed Jack monolith puzzle position.

    [/*]
  • Prevented pausing when landing on planet to avoid freezing.

    [/*]
  • Fixed Hank not being able to talk to Max.

    [/*]
  • Hunger message will now display a full meal instead.

    [/*]
  • Improved boss fights.

    [/*]
  • Fixed shade rotation of dragonflies on planet.

    [/*]
  • Enemies now show hurt animation.

    [/*]
  • Balanced boss health.

    [/*]
  • Changed some story dialogues.

    [/*]
  • Map uncovers when pacifying planet.

    [/*]
  • Reduced amount of data pads found.

    [/*]
  • Picked data pads now disappear from map.

    [/*]
  • Fixed story chapters not being counted on books tab.

    [/*]
  • Increased time before fading in the intro text.

    [/*]
  • Avoided line breaks while typing words.

    [/*]
  • Reduced talking bubble size.

    [/*]
  • Increased hunger restored on many items.

    [/*]
  • Load button is now selected by default.

    [/*]
  • Sleep will increase energy at a higher rate when maintained.

    [/*]
  • Added sounds when shooting enemy ships.

    [/*]
  • Removed loud explosion sound when destroying ships.

    [/*]
  • Decreased asteroid moving sound.

    [/*]
  • You can now activate map from ship on planets.

    [/*]
  • Darkened text background on death screens for easier reading.

    [/*]
  • Loading screens now wait for player to press a key, allowing players to read lore text.

    [/*]
  • Reduced prices for goods.

    [/*]
  • Darkened dialogue background for easier reading.

    [/*]
  • Increased text size on defeat screen.

    [/*]
  • Fixed companion tab placement.

    [/*]
  • Improved trailer recording setup and functionality.

    [/*]
  • Reverted crafting many items at once for now.

    [/*]
  • Fixed identifying correct recipe on crafting stations.

    [/*]
  • To avoid money exploit, landing on planets will now cost energy.

    [/*]
  • Boxes will likely be emptied if planet has been visited.

    [/*]
  • Added 3 new recipes for workbench.

    [/*]
  • Crafting starting recipes will show up in a simplified form.

    [/*]
  • Increased Freighter health.

    [/*]
  • Fixed crafting duplicating inventory when using mouse.

    [/*]
  • Crafting now only filters crafting ingredients, not meals.

    [/*]
  • Fixed crafting in space stations.

    [/*]
  • Workbenches will give you a void meal when crafting something wrong.

    [/*]
  • You can now craft many items at once.

    [/*]
  • Fixed crafting error that would make you lose your item if pressing it twice.

    [/*]
  • Fixed duplicated learned recipes.

    [/*]
  • Added more crafting stations around statues.

    [/*]
  • Added workstations in cities.

    [/*]
  • Added bed as craftable item.

    [/*]
  • Fixed campfire spawning on planets.

    [/*]
  • Filtered workbench items.

    [/*]
  • Visual and Audio Improvements

    [/*]
  • Improved loading screen art and pause menu.

    [/*]
  • Fixed bat shades display.

    [/*]
  • Fixed dragon flies not showing.

    [/*]
  • Removed taller plains from big props.

    [/*]
  • Improved wall fans art.

    [/*]
  • Improved side wall art.

    [/*]
  • Added animations for campfire cooking.

    [/*]
  • Gameplay Improvements

    [/*]
  • Max will warn the player when there is no weapon left.

    [/*]
  • Enemy settlements will only raise walls if you are close enough.

    [/*]
  • Clearer animation when robot dies.

    [/*]
  • Fixed an issue where leaders of NPC settlements would always talk.

    [/*]
  • Clearer cave exit.

    [/*]
  • Fixed a Larva dialogue bug that created an extra comment.

    [/*]
  • Fixed loud dying sound from bugs.

    [/*]
  • Stoves in houses are now cooking stations.

    [/*]
  • Pacified planets will spawn more enemies to increase interaction on planets.

    [/*]
  • Spawning more enemies in caves.

    [/*]
  • NPCs now welcome you when entering their home, giving you nice advice if you are friendly to their faction.

    [/*]
  • Removed particle systems randomly appearing in scenes.

    [/*]
  • Caves have closer zoom.

    [/*]
  • You can now use melee with zero energy.

    [/*]
  • Very small props will be more varied on planets.

    [/*]
  • Food stations will now appear close to freighters on planets.

    [/*]
  • More small props will appear on all planet types.

    [/*]
  • Adjusted Max\'s speed.

    [/*]
  • Added food stations to some micro-cities.

    [/*]
  • Fixed an error not showing all journals found on player pad.

    [/*]
  • Fixed empty boxes not showing as empty.

    [/*]
  • Fixed an issue where new player messages would disappear quickly.

    [/*]
  • Fixed loud dying sound from enemies.

    [/*]
  • Fixed giant tree collider.

    [/*]
  • Fixed an issue where Max couldn\'t ride hoverbike after crafting.

    [/*]
  • Changed buttons on main menu to keep style consistent.

    [/*]
  • Increased footstep sound volume.

    [/*]
  • Added camera snap to avoid shaking.

    [/*]
  • Clearer companion comment colors.

    [/*]
  • Reduced prices in shops.

    [/*]
  • Light now reflects on elevations.

    [/*]
  • Walls won\'t collide on snow planets.

    [/*]
  • Hank is now found with a campfire.

    [/*]
  • Weather changes on planets more frequently.

    [/*]
  • Enabled fog in Linux.

    [/*]
  • Factorized tileset creator to use weight tables for enemy walled settlements or big city props.\n\nThank you for playing and providing feedback

    [/*]

Jejo

[ 2025-09-15 08:27:53 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04/Steam OS
  • Processor: Core 2 DuoMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1Gb video memory. OpenGL 3.2+
  • Storage: 1 GB available space
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