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Adjust the world difficulty with Blessed Relics!
With the content update, I reworked a bit the enemy pool. I added some new harder enemies like the Invoker or the Splitter, as well as more shielded variants of existing minions. All of that resulted in a small increase of the base difficulty of the game. The goal of Destroy The Monoliths is to offer challenging fast-paced action and I think the current balance in version 1.1 is quite fine. But I can understand it may not fit to everyone. When creating a new world, you can select Doomed relics to increase even more the difficulty. But until now, there were no option to lower it. This is what changed! I'm introducing Blessed relics that you can pick to make the game easier. Blessed relics are all available right away, no need to unlock them like their doomed counterparts. The only penalty is that using Blessed relics will disable achievements related to winning with Doomed relics. The UI warns you about that if you have both types of modifiers selected. Some relics decrease enemy stats, others have more specific effects like nerfing the Invokers or limiting the spawn rate.
I hope you will enjoy this new feature. I think it is a valuable addition to make the game accessible to a larger player base. Depending on your mood and preferences, you get to decide if you want a more relaxed or challenging experience for your next playthrough. Please tell me in the comments what you think of the Blessed relics! Also, keep sharing your feedback on the Steam forums, that helps me a lot to improve the game further. Thanks for reading, and see you next time!
Added
[ 2024-02-01 13:47:43 CET ] [ Original post ]
Hello everyone! I released the first post-launch content update of Destroy The Monoliths a few days ago. Today, I'm happy to share that Patch v1.1a is live. It fixes a few bugs and balance issues (full changelog is at the end of the post). But it also adds a new feature to complement the content update, so let's have a look at it together! Blessed relics
With the content update, I reworked a bit the enemy pool. I added some new harder enemies like the Invoker or the Splitter, as well as more shielded variants of existing minions. All of that resulted in a small increase of the base difficulty of the game. The goal of Destroy The Monoliths is to offer challenging fast-paced action and I think the current balance in version 1.1 is quite fine. But I can understand it may not fit to everyone. When creating a new world, you can select Doomed relics to increase even more the difficulty. But until now, there were no option to lower it. This is what changed! I'm introducing Blessed relics that you can pick to make the game easier. Blessed relics are all available right away, no need to unlock them like their doomed counterparts. The only penalty is that using Blessed relics will disable achievements related to winning with Doomed relics. The UI warns you about that if you have both types of modifiers selected. Some relics decrease enemy stats, others have more specific effects like nerfing the Invokers or limiting the spawn rate.
I hope you will enjoy this new feature. I think it is a valuable addition to make the game accessible to a larger player base. Depending on your mood and preferences, you get to decide if you want a more relaxed or challenging experience for your next playthrough. Please tell me in the comments what you think of the Blessed relics! Also, keep sharing your feedback on the Steam forums, that helps me a lot to improve the game further. Thanks for reading, and see you next time!
Full changelog (v1.1a)
Added
- Added 6 blessed relics available at the creation of a new world
- Energy transfusion heals for 50% the amount of points (instead of 100%)
- Power grid effect is now limited to trigger at most once per second
- Relics upgrading Sonic ring add a half-turn instead of a full turn
- Reduced the knockback of Shield-bullets
- Fixed blocks turning white when detection mines explode nearby
- Fixed Shielded yeller name in the journal
[ 2024-02-01 13:47:43 CET ] [ Original post ]
Destroy The Monoliths
Radiant Sloth
Developer
Radiant Sloth
Publisher
2023-11-02
Release
Game News Posts:
40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(13 reviews)
Public Linux Depots:
- [0 B]
Destroy The Monoliths is a single-player real-time strategy tower offense roguelike where you explore a randomly generated map, mine the terrain to get resources, and build turrets to both protect your base and fight monoliths that keep spawning ever more minions. How many infested worlds will you manage to cleanse?
Discover procedurally generated maps with unique biomes (arid, volcanic, frost, ...) and shapes (dense, archipelago, river, ...). Enjoy a beautiful 3D pixel art style with dynamic lighting. Find useful structures like treasures or shrines.
Destroy blocks to collect tons of resources. Use different weapons to mine faster and more efficiently, or rely on automated buildings to get the job done for you.
Place buildings to protect your base and attack enemy monoliths. Combine and synergize buildings from four different categories: offensive, status effects, support and biome specials.
Attack monoliths with your main offensive buildings. Protect your base from the enemy minions summoned with your other turrets. Use your weapons, shield and dash to fight alongside your turrets. Collect XP from damaged monoliths to get upgrades.
Get new weapons and new building blueprints. Get relics that enhance your stats and offer unique effects. Upgrades are acquired for a whole world so they carry over to the following missions. Leverage your new powers to face the increased dangers as you cleanse more sectors of the world.
Play procedurally generated worlds. Unlock various packs of starting technologies to explore different playthroughs. Activate doomed relics to increase the difficulty and challenge yourself. Get achievements. Discover all the entries of your journal.
EXPLORE
Discover procedurally generated maps with unique biomes (arid, volcanic, frost, ...) and shapes (dense, archipelago, river, ...). Enjoy a beautiful 3D pixel art style with dynamic lighting. Find useful structures like treasures or shrines.
MINE
Destroy blocks to collect tons of resources. Use different weapons to mine faster and more efficiently, or rely on automated buildings to get the job done for you.
BUILD
Place buildings to protect your base and attack enemy monoliths. Combine and synergize buildings from four different categories: offensive, status effects, support and biome specials.
FIGHT
Attack monoliths with your main offensive buildings. Protect your base from the enemy minions summoned with your other turrets. Use your weapons, shield and dash to fight alongside your turrets. Collect XP from damaged monoliths to get upgrades.
UPGRADES
Get new weapons and new building blueprints. Get relics that enhance your stats and offer unique effects. Upgrades are acquired for a whole world so they carry over to the following missions. Leverage your new powers to face the increased dangers as you cleanse more sectors of the world.
WORLDS
Play procedurally generated worlds. Unlock various packs of starting technologies to explore different playthroughs. Activate doomed relics to increase the difficulty and challenge yourself. Get achievements. Discover all the entries of your journal.
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 500 MB available space
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