TNgineers News - MAR2023
Another friend joins the gang! Ell took part in a week long game-jam, and the result was Mudborne, an APICO-like focused around frogs + mushrooms. You can read more about the development of the game over the 7 days, or just try the demo out for yourself on itch.io or Steam! [hr][/hr]
Speaking of friends joining the gang, we have a new TNgineer! Some of you might recognise StarVenus/Beenus from Discord or /r/APICO, were delighted to announce shell be joining us as a social + community manager! Its getting a bit hectic managing 3 (now 4) games, so reinforcements were needed, and have arrived! [hr][/hr]
Feed The Beasts finally has a steam page, so you can get those wishlists in and follow us for updates on the progress of the game! Were slowly edging towards a demo release, and cant wait to share it with you all! [hr][/hr]
Some of you may remember our Design A Bee competition back before the butterfly update - well were doing another one, and this time its for designing your own butterfly! The winning design will be added to the game, plus the designer will win a bunch of prizes too - check the announcement post for more info! [hr][/hr] So thats a wrap on March, bee safe and well see you next month! Love, Ell & Jamie (AND BEENUS) <3
[ 2023-03-30 12:21:32 CET ] [ Original post ]
Hey friends!
March has flown by, and with it the weather has slowly turned from wet and rainy to... well still wet and rainy cos it's the UK baby!!!! Here's what's been going on
[hr][/hr]
Mudborne
Another friend joins the gang! Ell took part in a week long game-jam, and the result was Mudborne, an APICO-like focused around frogs + mushrooms. You can read more about the development of the game over the 7 days, or just try the demo out for yourself on itch.io or Steam! [hr][/hr]
Beenus
Speaking of friends joining the gang, we have a new TNgineer! Some of you might recognise StarVenus/Beenus from Discord or /r/APICO, were delighted to announce shell be joining us as a social + community manager! Its getting a bit hectic managing 3 (now 4) games, so reinforcements were needed, and have arrived! [hr][/hr]
FTBS Steam Page!
Feed The Beasts finally has a steam page, so you can get those wishlists in and follow us for updates on the progress of the game! Were slowly edging towards a demo release, and cant wait to share it with you all! [hr][/hr]
Butterfly Competition!
Some of you may remember our Design A Bee competition back before the butterfly update - well were doing another one, and this time its for designing your own butterfly! The winning design will be added to the game, plus the designer will win a bunch of prizes too - check the announcement post for more info! [hr][/hr] So thats a wrap on March, bee safe and well see you next month! Love, Ell & Jamie (AND BEENUS) <3
Mudborne
ellraiser
ellraiser
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://tngineers.com/mudborne
https://store.steampowered.com/app/2355150 
MUDBORNE... YOU HAVE BEEN CHOSEN
Mudborne is a laid-back nature sim game about breeding & collecting frogs! Visited in your dreams by a mysterious deity, you begin a journey to help rediscover Her lost children.
- Finally reach your life goals and become an actual frog!
- TINY LITTLE FROGS YOU CAN CATCH AND CHASE
- Find and collect different mushrooms to help buff (or debuff) your frogs
- Play god and manipulate your frogs genetics to find new species
- One of the frogs has a tiny hat!!! GOTY contender????
Mudborne spawned as a small week-long gamejam, #FletchFest, organised by FletchMakes!
The result is the game you can play for free over on https://tngineers.itch.io/mudborne, with music by Mothense! :D
I've always joked about making "APICO but frog", but it's never been much more than that - with the gamejam theme of "pond" however it seemed like a good opportunity to make it a reality!
With Mudborne I wanted to play more with the idea of direct manipulation & min/max-ing of genetics to find new species (rather than just slapping bees together), as well as some more interesting nature mechanics - while still bringing the same menu management & crafting minigame vibes you all know and love (along with all the learning I've had making APICO!)
I've got lots of ideas for this concept and would love to turn this into a more fleshed out demo and maybe even a full game if people are interested, so if you are maybe give it a lil wishlist??
If you want to follow along with the project you can catch us on Twitter, or hit up the TNgineers Discord, links are in the sidebar.
MINIMAL SETUP
- OS: Ubuntu 20.04 LTS
- Processor: Intel Core i5 (4th Gen)Memory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Intel HD Integrated
- Storage: 250 MB available space
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