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If you used a lift key on the broken lift in climate control, you can now go and get it back by clicking on the lift. There are only 3 lift keys, all found in Kindergarten and intended to all be used there! CHANGES - Hybrid powder/mushroom tooltips will now correctly list all seperate effects from the two mushrooms rather than a combined calculation. (This is to prevent confusion about how all the mushrooms will react together inside the magic mud) - Dauber can no longer be used with plain mud to clear your colors - you will have to use a new magic mud if you want to change your changed colors. - "Frog On A Hot Tin Roof" achievement will retrigger if you up the workshop ladder - All NPC 'meeting' achievements will retrigger if you speak to that NPC - Added indicators to alchemist pickers to show which mushrooms have a hybrid submenu BUG FIXES - Fixed game/modules/md_ui.lua:2212 attempt to compare nil with number - Fixed game/modules/md_ui.lua:334 attempt to index local 'def' (a nil value) - Fixed game/modules/md_genetics.lua:93 attempt to index local 'def' (a nil value) - Fixed game/ui/ui_pick.lua:26 attempt to index a nil value - Fixed game/ui/ui_picker.lua:38 attempt to index a nil value - Fixed game/ui/ui_buff.lua:44 attempt to index a nil value - Fixed game/classes/cl_book.lua:546 attempt to index field 'chapter_def' (a nil value) - Fixed tngine/tn_core.lua:303 attempt to index local 'menu' (a nil value) - Fixed game/ui/ui_mudpreview.lua:25 attempt to index a nil value - Fixed game/mobjs/mo_dauber.lua:102 attempt to index a nil value - Fixed alchemist sometimes having 'empty' options - Fixed alchemist pickers not resetting the 'hybrid' selection when right-clicking to clear the pick - Fixed picking a hybrid and then a normal mushroom of the same base species not clearing the 'hybrid' selection in alchemists - Fixed alchemist still using mushrooms you cleared - Fixed alchemist preview not respecting hybrid mushroom effects (even tho the mud made would) - Fixed pool entry trait 'leaps' overlapping in Simplified Chinese - Fixed gateway menu help overlay not matching up - Fixed achievement checks for "Reinvent The Wheel" and "Swotting Up" - Fixed some of Annura's stock not having a count and being infinite - Fixed Annura's third dialogue option remaining on a key story option - Fixed a copy of Annura appearing in the bed asleep if you wake her from the hibernator at night - Fixed 'common' bugs not spawning in the nexus - Fixed a later NPC giving multiple keys in dialogue - Fixed game crashing when using the scrapbook icon button on the residential sealmaker - Fixed textinput not registering when opening blank signs - Fixed being able to use lift buckets on the broken lift in climate control (intended always broken) - Fixed bug traps not picking up some common nexus plants - Fixed bug traps not picking up some nature objects, like flowers - Fixed bug traps not showing potential bugs until you added frogs/fuel - Fixed a couple incorrect stepping stones showing on the residential dream map - Fixed cleared fragments still prevent access on some objects behind it - Fixed some typos
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