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Name

 Date Time: Melissa, Morris, Anna 

 

Developer

 CatTrigger 

 

Publisher

 CatTrigger 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 Coming soon 

 

Steam

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2313010 

 


LINUX STREAMERS (0)




A Little Bit about ANNA


[/u]
Things are going to be a bit different now....
Hello everyone, this is[u]CatTrigger
!

Today, I want to talk a bit about what to expect with "Anna", and a small preview of the next and (possibly)final major demo update.
Is There a Life Outside DATING?!

Unlike other chapters where your sole interaction is with the choices given through the computer,this chapter introduces several key 'point 'n' click' exploration sequences.

This includes exploring your environment outside of the computer,and traveling around more open-endedly within the small idyllic town of "Date Time".

The ability to explore outside of character interactions is the unique play-style of the Anna chapter, and makes it the largest and longest part of the game,allowing people to not only investigate the world of "Date Time" and "the Real World" at some of their discretion, but also unravel some story and secrets non-linearly.
[/u]
[u]The "Town Map" of Date Time, where players travel from one area to another by their own discretion.


[/u]
Details about Anna, Post-Demo.
In the first part of Anna, you take on the role of a woman by the name ofJane Whitman,a pivotal character who connects the thread between all the chapters.

However, the chapter's bulk story has you resuming the perspective of yet ANOTHER Library Patron, excited to try out the newest installment of the "Date Time Series".

I'll have more information as production ramps up for this chapter.

I'll leave you with this about THAT part of the chapter: you WILL be able to LEAVE THE LIBRARY. ;)

[u]
[/u]






Some personal thoughts about development...
(Apologies to the long windedness...)

I've mentioned before that I try to introduce something new to every new game project I do.

Anna's exploration system is the most ambitious, and most challenging element yet for me. It[u](and the chapter after it)
will represent the largest part of "Date Time". Period. So people coming in from playing classic "Melissa" & "Morris" take note:this will dwarf both chapters put together.

However...

"Anna" and the additional chapter after it presents a new type of problem for me that has required me to do a ton of underlying system work to ensure that as this project grows, it doesn't begin to lead to larger organizational and systemic problems.

I expected a number ofissues when scaling a project from something that someone can play throughin less than an hour, to something significantly longer. But ultimately, I found that scaling by that amount can lead to NEW and previously unforeseen ones as well.







Picture: A Script GraphedSection of the "Jane Whitman" part of Anna.Not Pictured: My tears.



That's actually led me to the type of pivots I had made throughout the demo updates.The MERGE Update, and the slower production cycle of the Anna updates as well.

It's also led me to think a bit about my limited resources in the project as production of new content resumes.

I have always been an independent game developer in this space, filling all the roles of writing, code and art in all of my games (the exceptions, of course, is music and the occasional voice lines).I've spoken about this dynamic a bit onmy twitter (X?!) accountabout the freedom it grants me compared to other game developers who DO rely on outside Artists or Coders to help them through a project... but it also ultimately means that production is brutally slower compared to my counterparts.It may reach a point where I may hire someone to do editing, or take on a smaller role to fill in some gaps of production... or maybe it will lead me to optimize workflow in ways to avoid brutal amounts of repetitive work.

The Story of "Date Time" has been set in stone, its outline has been written, and my plan moving forward with it is set. But as development continues, the path may have to flex in ways I didn't expect.

I hope you are all patient with me through this process and if you have any questions on what I am doing on this end, please feel free to reach out about it as I continue down this production line.

Thanks again for sticking by me.

~CatTrigger


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[ 2024-03-07 18:57:08 CET ] [ Original post ]

MELISSA ALT-PATH & How to access it



Hi Everyone!

I'm excited to share the newest update to the "Date Time" demo, which includes a new intro sequence, custom made menu music... oh... also an entire ALTERNATIVE PATH for the Melissa Chapter.

About the "Melissa Alt-Path"

"Melissa Alt-Path" is a preview of a midpoint chapter of the full "Date Time" game, and for people who have been following the game series, is the connecting path between Melissa & Morris as well as an introduction to some of the elements expected in the Anna chapter.

This is the first part of Part-2 (that will include more new content), and can only currently be accessed by using knowledge outside of the game itself.

In the future, the entrance to the Melissa Alt-Path will be unlocked automatically once a player gets to a certain point in the story.

However, for now, here are the two ways to access it. First you need to download the latest version of "Date Time" demo, and then:

1. Sign up for the CatTrigger Newsletter, you will receive a welcome email that has a link for you to download free digital wallpapers, as well as instructions on how to access the Melissa Alt-Path.

or...

2. Accomplish the login puzzle for the game "Secrets to Success with Dr. Brain". Entering the secret login word inside that game will take you to a page, with some additional "Date Time" lore, as well as instructions on how to access the Melissa Alt-Path.



I hope you enjoy a small part of the Part-2 Demo. Have a happy holiday!


[ 2023-12-23 20:51:48 CET ] [ Original post ]

"Secrets to Success with Dr. Brain." Also STEAM SCREAM!



Hello everyone, I hope you're all doing well.

I recently released a NEW FREE GAME made for the SpooktoberVN Game Jam called "Secrets to Success with Dr. Brain", a Retro Corporate Horror game set during the era of popular VHS / VCR technology.


GOOD NEWS!

Your company has enlisted you to try out the new VCR SUCCESS BOOTHS to MOTIVATE YOU to be more PRODUCTIVE!

Meet "Dr. Brain", a philosopher, entrepreneur & psychiatrist who will step you through a FIVE-STEP PROGRAM to being a GO-GETTER!

Don't dilly dally, Lost One! Your key to a NEW LIFE awaits!


TRAILER:

https://youtu.be/g73pNrlKIoY


---

As with "No Robots Allowed", the story of Dr. Brain is part of the "Date Time Universe". Melissa (and Morris) have very brief cameos in the game, and you'll learn a bit more about the corporation behind the Date Time titles.

I hope you enjoy the game as much as I did making it. Thank you again!

CLICK HERE TO PLAY THE GAME [FREE]

---



On top of that, "Date Time" is also a featured game on STEAM SCREAM!

If you haven't already, check out "Date Time's" demo! Thanks again for your support everyone!

~CatTrigger


[ 2023-10-27 00:26:02 CET ] [ Original post ]

Upcoming Demo Update - Anna / Melissa Alt-Path



Thank you for playing Part 1 of the Date Time demo.
Over 5,000 downloads and counting!

Wow! Melissawas SO THRILLED to have another go, a new upgrade to her systems and the ability to play with her new toys. Think of this enhanced version as the expectation going forward for both dates withMorris & Anna.




Speaking of Anna...



Let's talk a bit about the upcoming demo update.



You've dated the bookishMelissa... and maybe even the shyMorris. ButAnnais a different person from both.

She's outgoing. She's confident. And she'll do everything possible toget what she wants.

Annabrings forth adating adventurethat eclipses both Morris & Melissa inlength, intrigue, and challenge.





Explore the ever growing idyllic town of Date Time. You're not just going to the park to look for swans, or eating a delicious strawberry salad at the cafe. You've gotplaces to go, people to see... and quests to completeto help build your friendships with the town folk.





Meet with the local sports enthusiasts at theRecreational Center, talk politics with the Mayor of the town atCity Hall, and if your car's broken, get it repaired at [ENTITY NOT FOUND]

But, at the end of the day, you'll be meeting up with Anna at the overlook of the town:MT. SALVATION.

If you play your cards right, she'll give you aneternal smooch, a final end to this beautiful trilogy of ours!

Anna will capture your heart in ways Morris... or even Melissa... CAN'T.



[u][/u]
[h3]Speaking of Melissa...[/h3]
...we've heard you. You wanta different ending.Maybe aneven happier onewith our original ol' shareware gal?

Don't worry. You will.

A [VERY IMPORTANT PERSON] is going to help you with that, don't be nervous. We can do it together.

I haveFAITH.


Get these updates earlier along witha FREE desktop wallpaper and more goodies by signing up to the Newsletter.


[ 2023-07-01 02:20:44 CET ] [ Original post ]