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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Good day everyone, we hope this last week has treated you well! While we dont usually release Dev blogs, due to some recent major changes to Octane Remix we feel that it would be warranted. Initially, like most teams do when working on games they have passion for, we had a grand vision for Octane Remix. However with time we have come to realize that our scope compared to our time and resources was far too large, forcing us to rescope. As a result, weve re-evaluated what was the core to our game and what was more along the lines of a wishlist. We have elected to remove the story mode from the game, in favor of a randomly generated career-type of mode. This still allows us to provide you with a highly engaging Roguelite-Racing experience, as well as the high modability which we aimed for, while at the same time not having to spend our limited resources making a story that leaves the players less than satisfied. The reason for our design choice in this matter stems all the way back to what Octane Remix was originally supposed to be. A moddable, Roguelite Racing experience. Yes, we wanted a story, but the core was always the roguelite-racing combination, a combination which we felt there wasnt enough of on the market. Unfortunately, however, we are a small team, with not enough members of our team able to split their focus to work on writing. Because our end goal is to ultimately provide you with a high-energy fast-paced experience, based on our design axioms (which we may dive deeper into in a future post), we ended up making the hard decision to cut that part of our concept. We appreciate that quite a few of you looked forward to the story mode, and so did we. However, Team V and I sincerely hope that you will continue to support our games development process going forward and that you try out our upcoming demo (more on that in a future post). Best Regards, Team Velocita
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