Simon the sorcerer Origins marks the comeback of the acclaimed saga of point-and-click adventure games.
Thirty years after his first adventure, Simon comes back in a prequel rich in unpredictable events that will throw you to the Magic World: a world dominated by powerful (and mostly useless) wizards and freakish creatures.

An ancient prophecy will tear Simon off his messy teenage life and swallow him up in a bunch of dangerous puzzles, weird alchemical stuff, powerful spells and disgusting stews!

Doesn’t matter if you are an old fan or a new player, Simon and his British humor are back, alongside a brand new art style!

Thirty years after his first adventure, Simon comes back in a prequel rich in unpredictable events that will throw you to the Magic World: a world dominated by powerful (and mostly useless) wizards and freakish creatures.

An ancient prophecy will tear Simon off his messy teenage life and swallow him up in a bunch of dangerous puzzles, weird alchemical stuff, powerful spells and disgusting stews!

Doesn’t matter if you are an old fan or a new player, Simon and his British humor are back, alongside a brand new art style!

- A great classic, a brand new art style - Experience the magic of the original saga through a completely new hand drawn graphics!
- Usual mechanics and new spells - Face a wide variety of riddles, test your wits with classic grab-and-use puzzles, search and combine clues, objects and various nonsense to become a legendary wizard!
- Simon is back! - Simon the Sorcerer Origins is the official prequel of the legendary saga “Simon the Sorcerer”
November 14th Patch
ADDED GRAPHICS MODE SETTING AT GAME START\n
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- When you launch the game, youll now be able to choose the graphics mode you prefer.\n
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- Some visual elements in the Magic Lantern room werent updated correctly. \n
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- Stone fragments were not updated and some inscriptions were barely visible. \n
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- This will display correctly now. \n
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- Several in-game camera shots werent updated properly. Fixed.\n
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- Fixed an issue where some of Mundus dialogue lines were not playing in the correct order. \n
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- In very rare cases, a game-blocking situation could occur in Sordids Laboratory. This should no longer happen. \n
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- We heard youve really been enjoying the soundtrack, so we raised the volume a little. Dont worry, it wont interfere with the dialogues. \n
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- We identified and resolved an issue that prevented the Marathon Runner achievement from unlocking.\n
[ 2025-11-14 13:39:56 CET ] [Original Post]
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